Dota 2 Wiki
Advertisement
 
 
 
 
 
 
 
 
 
 
Old Abilities
 
 
 
Necronomicon 2 icon
▶️ More pages for my Black Grimoire!
This article or section contains content that has been removed from the game or store, or has never been released. It exists solely for archival purposes.


Electric Rave (7.28-7.28c)[]

Electric Rave
Electric Rave icon
Ability
No Target
Affects
Allies
Grants Storm Spirit and allied heroes within 750 AoE of him 3 Overload charges. Provides 40 Attack Speed. Lasts up to 12 seconds or until the charges are depleted.
Radius: 750
Attack Speed Bonus: 40
Number of Overload Charges: 3
Duration: 12
Cooldown symbol
 30
Mana symbol
 150
Buff/Debuff
Modifiers
modifier_storm_spirit_electric_rave
modifier_storm_spirit_overload_debuff

  • This ability got merged into Overload icon Overload in the 7.29 gameplay patch.
  • Requires Aghanim's Shard icon Aghanim's Shard to be unlocked.
    • This ability is not available in Ability Draft, due to its reliance on a non-ultimate ability, which are limited to one ability slot.
  • Electric Rave interrupts Storm Spirit's channeling spells upon cast.
  • Triggers Overload icon Overload upon cast as well, and fully stacks with it on the same attack.
  • The Overload values for the buff are set upon cast, and do not adapt if it gets leveled up after cast.
    • If Overload is not learnt, does nothing upon cast.
  • The Overload effect applied by an ally is credited to that ally, and not to Storm Spirit.
  • The Overload talents fully affected Electric Rave as well, even when applied by an ally.
    • This includes the level 25 talent, causing the ally's attack to bounce, using Storm Spirit's projectile speed.
    • However, unlike the initial Overload, the bounces are always credited to Storm Spirit, and not to the ally.
  • The number of charges is visible on the buff's icon.
  • Recasting Electric Rave refreshes the buff's duration and resets the charges.


Electric Rave (Pre 6.58)[]

Electric Rave (Pre 6.58)
Cannot be used by illusions. Pierces spell immunity. QE
Static Remnant icon
Ability
Toggle
Affects
Self
Transfers mana into pure electric current at a rapid rate, increasing the Storm Spirit's attack speed by a large amount as long as there is magic to drain.
Mana Cost per Second: 6/9/12/15
Attack Speed Bonus: 20/40/60/80
Cooldown symbol
 2.5
Mana symbol
 3/6/9/12
Buff/Debuff
Modifiers
Electric Rave
Death

  • Does not interrupt Storm Spirit's channeling spells upon toggling.


Barrier[]

Barrier
Does not pierce spell immunity. WR
Unknown icon
Affects
Allies
Shields a target with Raijin's discharged mana, resisting spell damage while under the effect.
Cast Animation: 0.3+0.51
Cast Range: 600
Magical Damage Absorbed: 150/300/450/600
Duration: 20
Cooldown symbol
 20
Mana symbol
 75
Buff/Debuff
Modifiers
Barrier
Death


Overload (Pre 6.58)[]

Overload (Pre 6.58)
Does not pierce spell immunity. EV
Overload icon
Ability
Passive
Affects
Enemies
Damage
Magical
Each successful attack builds up a static charge, eventually releasing in the form for an electrical burst. The burst deals damage and does a minor Purge-like effect to the attacked foe and nearby area.
Radius: 350
Attacks to Trigger: 8/7/6/5
Damage: 30/45/60/75
Movement Speed Slow: 80%
Attack Speed Slow: 50
Slow Duration: 0.6
Buff/Debuff
Modifiers
Overload
Death
Overload Slow
Death
Pow! Zip! Zap!

  • This ability got reworked into the current Overload icon Overload in the 6.58 gameplay patch.
  • When making 7/6/5/4 attacks, particle effects appear on Storm Spirit's hands, showing that the next attack is with Overload.
  • Pre 6.45, this ability used to apply a dispel to all affected enemy units within the radius.


Lightning Grapple[]

Lightning Grapple
Does not pierce spell immunity. RG
Ball Lightning icon
Affects
Heroes
Creates an electrical attraction between the Storm Spirit and a target area, pulling him and all nearby units to that point.
Cast Range: 700/1050/1400
Radius: 200
Cooldown symbol
 35
Mana symbol
 100
Buff/Debuff
Modifiers
Lightning Grapple Caster
Death
Lightning Grapple Debuff
Death

  • Storm Spirit and pulled units travel at a speed of 1200.
  • Lightning Grapple cannot be cast on cliff areas.
  • Any enemy hero that comes within 200 radius of Storm Spirit while he travels to the targeted point gets pulled with him.
  • Does not turn Storm Spirit or any affected unit invulnerable for the duration.
  • Storm Spirit and affected units can still attack, use items and cast abilities while being pulled.
  • Destroys trees within a 200 radius around Storm Spirit upon reaching the targeted point.
  • Pre 6.46, this ability used to pull all units in its path along, not only heroes.
Advertisement