Soul Ring

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Soul Ring
Soul Ring icon.png
A ring that feeds on the souls of those around it.
800 (125)
Bought From
Active Sacrifice
Bonus +3 HP regeneration
+50% Mana regeneration
Disassemble? No
Alert allies? No
Bloodstone (4900)
Soul Ring (800)
Ring of Regen (350)
Sage's Mask (325)
Recipe Cost: 125

The Soul Ring is an item purchasable at the Main Shop, under Common.


Ability Affects Damage
No Target Self HP removal
Consume 150 HP to temporarily gain 150 mana. Lasts 10 seconds.
Cooldown 30


  • Any unused mana of the 150 gained mana will be lost after 10 seconds. This lost mana is not converted back to health.
  • If the mana cannot fit into your mana pool, it creates a mana buffer that lasts for 10 seconds. Any Mana in the buffer not spent is lost.
  • If used with 150 HP or less remaining, it will reduce the bearer's health to 1 HP, like Armlet of Mordiggian.
  • The Soul Ring itself provides an additional 3 HP/s, meaning the player needs only another 2 HP/s to compensate for the health loss.

Recommended heroes[edit]



  • If the player drops a large mana pool item such as Bloodstone icon.png Bloodstone or Scythe of Vyse icon.png Scythe of Vyse before using the Soul Ring, the player will regain a larger percentage of their mana pool. When the player picks the item up again, because mana percentage does not change, the player will effectively regain more mana.

Balance changelog[edit]


  • Now part of Bloodstone recipe (Bloodstone required Perseverance instead of Soul Ring before).


  • Cooldown increased from 25 to 30.


  • Created.
    • Components: Ring of Regeneration (350), Sobi Mask (325), Recipe (125) (Total: 800)
    • Stats: +3 HP Regeneration, +50% Mana Regeneration
    • Active: Sacrifice: Upon activation, you sacrifice 150 HP to temporarily gain MP. This action gives you 150 extra mana to use in the next 10 seconds. Any extra mana that isn't used from that bonus is lost after the duration is over. Any mana usage drains from your buffer mana first. Cooldown: 25. Duration: 10.