Smoke of Deceit

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Smoke of Deceit
Smoke of Deceit icon.png
The charlatan wizard Myrddin's only true contribution to the arcane arts.
Bought From
Active Smoke of Deceit
Charges 1
Disassemble? No
Alert allies? Yes
Smoke of Deceit (50)

The Smoke of Deceit is an item purchasable at the Main Shop, under Consumables. It turns the user and nearby ally heroes invisible, letting them slip by wards and creeps undetected.

Additional information[edit | edit source]

  • Smoke of Deceit starts with a stock count of 3 and is limited to a count of 3.
    • It takes 660 seconds for 1 smoke to replenish in the stock.
  • Stacks with itself in the inventory.
  • Smoke of Deceit is completely shareable.

Ability[edit | edit source]

No Target
Upon activation, the user and all nearby allied player-controlled units gain invisibility and bonus movement speed for a brief time. Minimap icons will also be hidden. Attacking, or moving within 1025 range of an enemy hero or tower, will break the invisibility.
Effect Radius: 1200
Dispel Radius: 1025
Fade Time: 0
Move Speed Bonus: 15%
Duration: 35
Cooldown symbol.png 1
Buff Smoke Of Deceit: Undispellable.


  • Interrupts the user's channeling spells and any other order upon using, with the exception of regular move orders.
  • Affected units can cast spells and use items while invisible without breaking it. However, attacking does break it.
  • When attacking, the invisibility is lost upon reaching the attack point, even when the attack misses.
  • Invisible units can pick up and drop items without breaking the invisibility.
  • Only affects player controlled units. Does not affect invulnerable and hidden allies.
    • However, invulnerable and hidden enemy heroes dispel it.
  • The effect is only dispelled when approaching enemy heroes (including hero clones, excluding illusions) or towers.
  • Can be cast by the courier, but does not affect it.

Tips[edit | edit source]

  • Though it cannot be used for daring escapes or to gain the upper hand in the middle of combat, Smoke of Deceit plays a cunning role against a well-warded team. The added mobility makes it easy to set up surprise attacks or to slip behind enemies without being spotted. However, if a hero hidden with Smoke of Deceit comes too close to an enemy hero or building, the effect ends, meaning you should keep your distance. Smoke of Deceit is especially useful to get to Roshan undetected as many players ward the surrounding area.
  • Since True Sight cannot reveal units affected by Smoke of Deceit, it can be used to dodge certain abilities like Thundergod's Wrath icon.png Thundergod's Wrath​ and other spells which require vision in order to hit their targets. This also goes for disjointable projectiles.
    • It is even possible to disjoint Assassinate icon.png Assassinate​. The True Sight applied by Assassinate is unable to reveal smoked units and therefore gets disjointed.

Gallery[edit | edit source]