Sand King/Counters

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Bad against...[edit]

Phoenix icon.png
Phoenix
  • As a strength support hero with a self-restore ultimate, Sand King can seldom kill Phoenix minimap icon.png Phoenix with a single combo of his abilities.
  • Sand King would find it hard to deal damage to Supernova icon.png Supernova, as none of his spells are effective.
  • The damage-over-time abilities of Phoenix disable Sand King's Blink Dagger icon.png Blink Dagger very often.
Kunkka icon.png
Kunkka
Earth Spirit icon.png
Earth Spirit
Silencer icon.png
Silencer
  • Both Arcane Curse icon.png Arcane Curse and Last Word icon.png Last Word punishes casters with spammable spells such as Sand King.
  • As a strength caster, Glaives of Wisdom icon.png Intelligence Steal reduces Sand King's mana pool even more.
  • Global Silence icon.png Global Silence silences Sand King, effectively reduces Sand King's counter-initiation potential. It can also interrupt channeling of Epicenter icon.png Epicenter.
Underlord icon.png
Underlord
Zeus icon.png
Zeus
  • Zeus minimap icon.png Zeus has a relative high strength growth and usually stays at the back in teamfight. It is hard for Sand King to find Zeus and knock him down before Zeus deals his damage.
  • Arc Lightning icon.png Arc Lightning and Thundergod's Wrath icon.png Thundergod's Wrath disables Sand King's Blink Dagger icon.png Blink Dagger, effectively reduces Sand King's counter-initiation potential.
  • Lightning Bolt icon.png Lightning Bolt deals damage to Sand King in Sand Storm icon.png Sand Storm and reveals him, also interrupts channeling of Epicenter icon.png Epicenter.

Others[edit]

Items[edit]

Good against...[edit]

Broodmother icon.png
Broodmother
  • Caustic Finale allows Sand King to easily kill Broodmother's Spiderlings throughout the game.
  • Sand King can usually catch a split pushing Broodmother with Blink Dagger icon.png Blink Dagger and Burrowstrike.
Meepo icon.png
Meepo
  • Burrowstrike can stun multiple Meepos, making them vulnerable targets.
  • Epicenter and Sand Storm's AoE damage ensures all Meepo clones get damaged, making it hard for Meepo to choose which one to flee as all are taking damage at the same rate.
    • Just be aware when using Sand Storm to escape, as Meepo has good AoE damage and disables, which, as explained in the "Bad Against" section, works well against an invisible Sand King. His higher base magic resistance may be problematic too for Sand King's magical damage.
Nature's Prophet icon.png
Nature's Prophet
  • With Caustic Finale, Sand King can easily kill the treants, Nature's Prophet gains from his Nature's Call icon.png Nature's Call.
  • Burrowstrike allows Sand King to prevent Nature's Prophet from using Teleportation icon.png Teleportation inside of his Sprout icon.png Sprout.
Phantom Assassin icon.png
Phantom Assassin
  • Phantom Assassin relies on her Blur icon.png Blur to stay alive, but is very vulnerable to Sand King's heavy magic damage.
  • With Burrowstrike, Sand King can often catch Phantom Assassin, before she can use her Black King Bar icon.png Black King Bar.
  • Sand King can dodge Stifling Dagger icon.png Stifling Dagger with Sandstorm.
  • Phantom Assassin has a hard time killing Sand King because of his high mobility.
Slark icon.png
Slark
  • He has a hard time killing Sand King because of the survivability he gets from Burrowstrike and Sand Storm.
  • Shadow Dance icon.png Shadow Dance, which usually allows Stark to survive fights, is ineffective against Sand King's AoE damage.
Templar Assassin icon.png
Templar Assassin
  • Sand King can quickly remove her Refraction icon.png Refraction with his Sand Storm.
  • Once Refraction icon.png Refraction is down, she is very vulnerable to Epicenter's high magic damage.

Others[edit]

Works well with...[edit]

Crystal Maiden icon.png
Crystal Maiden
  • The mana regen from Arcane Aura icon.png Arcane Aura allows Sand King minimap icon.png Sand King to spam abilities with less concern for mana pool.
  • Both have good disables that are rather useful when ganking.
Keeper of the Light icon.png
Keeper of the Light
Omniknight icon.png
Omniknight
  • Repel icon.png Repel can be used on Sand King minimap icon.png Sand King while he is channeling his ultimate or even if he already finished it, preventing any sort of disable.
Tidehunter icon.png
Tidehunter
Tiny icon.png
Tiny
  • Toss icon.png Tossing Sand King minimap icon.png Sand King in the enemy lines can set one hell of a gank and initiation.
Monkey King icon.png
Monkey King
  • Burrowstrike icon.png Burrowstrike and Epicenter icon.png Epicenter can keep enemies in the middle of Wukong's Command icon.png Wukong's Command.
  • Both of these Heroes also possess high range disables, capable of easily interrupting enemy teleports or other channeling spells, and make fleeing difficult.

Others[edit]