Dota 2 Wiki
Advertisement
 
 
 
 
 
 
 
 
 
 
Old Abilities
 
 
 
Necronomicon 2 icon
▶️ More pages for my Black Grimoire!
This article or section contains content that has been removed from the game or store, or has never been released. It exists solely for archival purposes.


Permanent Invisibility (6.82-6.85b)[]

Permanent Invisibility (6.82-6.85b)
Partially usable by illusions. Not disabled by Break. Pierces spell immunity. WE
Permanent Invisibility icon
Ability
Passive
Affects
Self
Riki fades into the shadows, becoming invisible and gaining additional health regeneration. If Riki attacks an enemy, he will become visible.
Fade Delay: 8/6/4/2
Invis Health Regen: 6/8/10/12
Buff/Debuff
Modifiers
modifier_riki_permanent_invisibility
Undispellable
modifier_invisible
Death
Riki comes for you.

  • Riki does not auto attack enemies while invisible.
  • Riki turns instantly invisible after respawning, causing him not to be visible right after using Aegis of the Immortal icon Aegis of the Immortal.
  • Restores health in the form of health regeneration, so it regenerates 0.6/0.8/1/1.2 health in 0.1 second intervals, which is 6/8/10/12 health per second.
  • Can restore up to 360/480/600/720 health in one minute.
  • The regeneration is disabled whenever he breaks out of his invisibility, not when he is revealed.
  • Casting spells or using items does not break the invisibility.
  • The ability icon shows a cooldown whenever the invisibility is broken, to show the player when he turns invisible again.


Blink Strike (Pre 6.82)[]

Blink Strike (Pre 6.82)
Blink Strike icon
Affects
Self / Enemies
Damage
Magical
Teleports behind the target unit, striking for bonus damage if it is an enemy.
Cast Range: 700
Damage: 30/60/90/120
Cooldown symbol
 20/15/10/5
Mana symbol
 50
Buff/Debuff
Modifiers
modifier_riki_blinkstrike
Death
The Stealth Assassin's agile movement makes him impossible to escape.

  • The bonus damage is independent from Riki's attack damage and is instantly dealt to the target.
  • When targeting an enemy, Riki receives the Blinkstrike buff.
    • This buff makes his next attack apply an ensured Backstab icon Backstab, regardless of angle.
    • This means when the target manages to turn around before Riki's attack hits, it still applies the backstab.
    • The buff lasts for 1 attack, or for up to 1 second, whichever happens first.
    • The buff is used up upon starting an attack, not upon landing it, so canceling or missing the attack wastes it.
    • The 1 second duration allows Riki to use the ensured backstab against other units than the Blink Strike target if quick enough.
  • Riki is ordered to attack the target if it is an enemy.
  • Can be cast on allies without damaging them.


Permanent Invisibility (Pre 6.00)[]

Permanent Invisibility (Pre 6.00)
Can be used by illusions. Pierces spell immunity. RE
Permanent Invisibility icon
Ability
Passive
Affects
Self
Hero becomes permanently invisible when not attacking.
Fade Delay: 3/2.3/1.6
Buff/Debuff
Modifiers
Invisibility
Death

  • Can only be leveled on level 5/10/15.
  • Riki does not auto attack enemies while invisible.
  • Silence disables Permanent Invisibility. Once the silence fades, Riki has to go through the fade delay again.
  • Beginning to cast spells or using items, or beginning an attack immediately breaks the invisibility.


Blink (Pre 6.00)[]

Blink
Cannot be cast while rooted or leashed. WB
Blink (Anti-Mage) icon
Affects
Self
Short distance teleportation that allows one to move in and out of combat.
Cast Animation: 0.33+0.51
Cast Range: Global
Max Blink Distance: 1000/1075/1150/1150
Cooldown symbol
 12/9/7/5
Mana symbol
 60

  • Does not blink for the full distance when targeting closer than the max distance.
  • When targeting beyond the max blink distance, Riki blinks for the max distance towards the targeted point.


Sleeping Dart (7.28-7.32e)[]

Sleeping Dart icon
Affects
Enemies
Damage
Magical
Fires a dart at the target enemy, putting them to sleep. The target will wake up at the end of the duration or if they take too much damage. Upon waking up, the target takes damage and is slowed.
Cast Animation: 0.2+0.57
Cast Range: Affected by Cast Range bonuses. 600
Wakeup Damage Threshold: 200
Damage: 150
Move Speed Slow: 30%
Slow Duration: 4
Sleep Duration: 3
Cooldown symbol
 15
Mana symbol
 75
Blocked by Linken's Sphere.
Blocked upon impact.
Buff/Debuff
Modifiers
modifier_riki_dart
modifier_riki_poison_dart_debuff
Ability Draft Notes
Ability Draft Notes:
Upgradable by Aghanim's Shard.
Requires drafting Cloak and Dagger icon Cloak and Dagger to be unlocked.

  • The projectile travels at a speed of 1600.
  • Applies sleep on affected units, preventing them from acting, until woken up.
    • The target wakes up only after cumulatively taking 200 damage.
    • The counter counts damage after all reductions.
  • Both the damage and the movement speed slow are applied upon losing the sleep debuff, no matter how.
    • This means dispelling it applies the effects as well.
    • The debuff first applies the movement speed slow, then the damage.


Backstab (Pre 6.86)[]

Backstab
Backstab icon
Ability
Passive
Affects
Enemies
Damage
Physical
If Riki attacks from behind, bonus damage is applied based on his current agility.
Agility as Damage: 50%/75%/100%/125%
Buff/Debuff
Modifiers
modifier_riki_backstab
Undispellable
The Stealth Assassin is not afraid to fight dirty, and specializes in attacking his opponents from behind.

  • Backstab damage is applied when attacking and denying allies.
  • A unit's back is considered to be within 105 degrees from the back.
  • The bonus damage is dealt in one instance together with the attack damage, and counts as attack damage as well.
    • It can be lifestealed off of, but it is not considered by crit or cleave.
    • It is also not affected by percentage-based attack damage bonuses or reductions, but can be reduced with flat reductions.
  • The sound effect plays at the start of the attack, but the damage is applied on hit.


Critical Strike (Pre 6.00)[]

Critical Strike
Can be used by illusions. Pierces spell immunity. EC
Mortal Strike (Skeleton King) icon
Ability
Passive
Affects
Enemies
Gives a chance to do more damage on an attack.
Proc Chance: 15%
Critical Damage: 150%/200%/250%/300%

  • This ability got replaced by Backstab icon Backstab in the 6.00 gameplay patch.


Blink Strike (6.82-6.85b)[]

Blink Strike (6.82-6.85b)
Blink Strike icon
Affects
Self / Enemies
Damage
Magical
Teleports behind the target unit, striking for bonus damage if it is an enemy. Blink Strike charges restore every 35 seconds.
Cast Range: 800
Damage: 40/70/100
Number of Charges: 4/5/6
Charge Replenish Time: 35
Mana symbol
 40
Buff/Debuff
Modifiers
modifier_riki_blink_strike_charge_counter
Undispellable
modifier_riki_blinkstrike
Death
The Stealth Assassin's agile movement makes him impossible to escape.

  • This ability got reworked into the current Blink Strike icon Blink Strike in the 6.86 gameplay patch.
  • When learning the first level of Blink Strike, Riki instantly has the 4 charges. However, leveling it up does not instantly grant the 5th or 6th charge.
  • The bonus damage is independent from Riki's attack damage and is instantly dealt to the target.
  • When targeting an enemy, Riki receives the Blinkstrike buff.
    • This buff makes his next attack apply an ensured Backstab icon Backstab, regardless of angle.
    • This means when the target manages to turn around before Riki's attack hits, it still applies the backstab.
    • The buff lasts for 1 attack, or for up to 1 second, whichever happens first.
    • The buff is used up upon starting an attack, not upon landing it, so canceling or missing the attack wastes it.
    • The 1 second duration allows Riki to use the ensured backstab against other units than the Blink Strike target if quick enough.
  • Riki is ordered to attack the target if it is an enemy.
  • Can be cast on allies without damaging them.


Permanent Invisibility (Pre 6.82)[]

Permanent Invisibility (Pre 6.82)
Can be used by illusions. Pierces spell immunity. RE
Permanent Invisibility icon
Ability
Passive
Affects
Self
Riki fades into the shadows, staying permanently invisible except while attacking. While silenced, Riki will be visible.
Fade Delay: 3/2/1
Buff/Debuff
Modifiers
modifier_riki_permanent_invisibility
Undispellable
modifier_invisible
Death
Riki comes for you.

  • Riki does not auto attack enemies while invisible.
  • Silence disables Permanent Invisibility. However, when the silence fades, Riki turns instantly invisible.
  • Riki turns instantly invisible after respawning, causing him to be not visible right after using Aegis of the Immortal icon Aegis of the Immortal.
  • Casting spells or using items does not break the invisibility.


Death Ward (Pre 6.00)[]

Death Ward
Witch Doctor Death Ward model
Ward
400/400/400/500
+0.25
This unit has no mana.
Level 3
Duration Ability Duration 15
Armor Armor 7/9/10/12
Magic Resistance 0%
Attack Damage ▶️ Default
61/81/121/176 ‒ 65/85/125/180
Attack Range Ranged 700
Acquisition Range 700/700/800/900
Attack Animation 0.3+0.7
Projectile Speed 1000
Collision Size 32
Vision Range (G) 1200800
Bounty Gold 2638
Experience ?
Abilities Unknown icon Splash Damage
Notes Only attacks heroes

Death Ward
Pierces spell immunity. RW
Death Ward icon
Affects
Enemies
Damage
Physical
Summons a deadly trap to attack enemy heroes.
Cast range: 600
Number of Attack Targets: 1/1/2/2
Damage per Attack: 65/85/125/180
Duration: 15
Cooldown symbol
 210/190/150/125
Mana symbol
 200/300/400/500

  • Despite being an ultimate, this ability had 4 levels. Its level requirements were 6/11/16/21.
  • The Death Ward automatically attacks the closest enemy hero within its attack range.
  • It is possible to manually give the ward an attack target by just right-clicking an enemy hero in range.
  • At level 3 and 4, the ward can attack 2 enemies at the same time.


Splash Damage
Unknown icon
Ability
Passive
Affects
Enemies
Adds a splash damage to Death Ward.
Full Damage Radius: 50
Half Damage Radius: 75/100/100
Quarter Damage Radius: 150/200/200
Bounce Damage Reduction: 0%/20%/20%
Advertisement