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21 + 2.3
22 + 2
19 + 1.8
Level Base 1 16 25
Health 200 620 1340 2120
H. Regen 0.25 0.88 1.98 3.14
Mana 50 278 626 1034
M. Regen 0.01 0.77 1.93 3.3
Damage 23‒25 45‒47 77‒79 113‒115
Armor -1 2.14 6.71 11.86
Spell Dmg 0% 1.19% 3% 5.14%
Att / Sec 0.58 0.71 0.9 1.11
Movement Speed 295
Turn Rate 0.4
Vision Range 1800/800
Attack Range 475
Projectile Speed 2000
Attack Animation 0.3+0.7
Base Attack Time 1.7
Magic resistance 25%
Collision Size 24
Legs 0

Razor the Lightning Revenant is a ranged position-based agility tank/carry that employs his abilities to deal massive damage in a relatively short amount of time, chase down the fleeing injured with his speed, and inflict debuffs on more powerful foes. Razor prefers to keep his position or kite his enemies allowing his spells to unleash its full potential. Known for being a great Anti-carry hero, Razor specializes in using his opponent's own powers against them, draining them of their damage and using it to smite them, as well as damaging, slowing, and purging them of buffs should they dare cast a spell on him. His ultimate, Eye of the Storm, further enhances his carry-killing powers by inflicting constant, armor-shattering, lightning strikes on the foe with the lowest HP within a 500 radius. For those who rely on their pure brute force alone to fight, there is truly no escape from the Underscape.

Bio[edit | edit source]

Razor Razor, the Lightning Revenant
Play "I bring my lightning whip not to punish souls, but only to hasten them toward the inevitable exit."
Role: Carry Carry / Durable Durable / Nuker Nuker / Pusher Pusher
Lore: Among the emblematic powers that populate the Underscape, Razor the Lightning Revenant is one of the most feared. With his whip of lightning, he patrols the Narrow Maze, that treacherous webwork of passages by which the souls of the dead are sorted according to their own innate intelligence, cunning and persistence. Drifting above the Maze, Razor looks down on the baffled souls below, and delivers jolts of scalding electricity that both punish and quicken the souls as they decide their own fates, hurrying on toward luminous exits or endlessly dark pits. Razor is the eternal embodiment of a dominating power, abstract and almost clinical in his application of power. Yet he has a lordly air that suggests he takes a sardonic satisfaction in his work.
Voice: Eric Newsome (Responses)

Abilities[edit | edit source]

Plasma Field
Does not pierce spell immunity. Play
Plasma Field icon.png
No Target
Releases a wave of energetic plasma that grows in power as it expands, but also zaps on contraction, dealing damage to enemy units caught in its path. Damage increases with distance from Razor.
Cast Animation0+0
Max Extention Radius: 700
Damage Width: 200
Minimum Damage: 30/50/70/90
Maximum Damage: 160/230/300/370
Cooldown 14
Mana 125
The Lightning Revenant rules the Underscape with plasmatic power.


  • Plasma Field interrupts Razor's channeling spells upon cast.
  • Plasma Field expands and retracts at a speed of 636.
  • The damage is divided into 2 instances. One instance is applied while expanding, and the other one while retracting. Both instances can hit a unit only once each.
  • Plasma Field's damaging area is actually a 200 radius ring, which is right in front of the actual visible ring.
  • This means that upon cast, it instantly damages units within 200 radius and can hit units up to 900 range away.
  • So upon expanding, the damage hits 200 range before the visible ring hits, and upon retracting, the damage hits after the ring passed the units already.
  • Plasma Field is centered on and follows Razor.
  • Plasma Field provides 700 radius flying vision, following Razor and leaving a trail of vision which lasts 2 seconds.

Static Link
Blocked by Linken's Sphere. Pierces spell immunity. Play
Static Link icon.png
Target Unit
Enemy Heroes / Self
Creates a charged link between Razor and an enemy Hero, stealing damage from the target and giving it to Razor.
Cast Animation0.3+0
Cast Range: 600
Link Break Distance: 800
Attack Damage Stolen per Second: 7/14/21/28
Link Duration: 8
Buff Duration: 18
Cooldown 32/30/28/26
Mana 50
Buff Static Link: Undispellable.
Buff Static Link Buff: Undispellable.
Debuff Static Link Vision: Undispellable.
Debuff Static Link Debuff: Undispellable.
Razor's polarity channels electricity into his being, draining the power of his opposition.


  • Static Link is broken when either unit dies or the link break distance is exceeded. Nothing else can break the link.
  • The distance between Razor and the target is checked right before each damage steal interval. If the distance is greater upon check, the link breaks.
  • Static Link provides shared vision over the target while draining.
  • Drains 1.75/3.5/5.25/7 damage in 0.25 second intervals, starting immediately upon cast, resulting in 33 instances.
  • Can steal up to 57.75/115.5/173.25/231 damage when draining for the full duration.
  • Re-casting the spell while already draining refreshes the drain duration, causing more damage to be stolen.
    • However, when re-casting it after the first draining stopped, the damage of the first drain gets lost.

Unstable Current
Can be used by illusions. Disabled by Break. Partially pierces spell immunity.
Unstable Current icon.png
Self / Enemies
Razor moves with increased speed, and any abilities targeted at him are instantly countered with a jolt of electricity which damages, slows, and purges buffs from enemies.
Move Speed Bonus: 4%/8%/12%/16%
Damage: 40/70/100/130
Move Speed Slow: 100%
Attack Speed Slow: 100
Slow Duration: 0.5/1/1.5/2
Partially pierces spell immunity. Always dispels Repel icon.png Repel​ when proccing on a repelled unit. Does not affect spell immune units otherwise. Root and slow persist if debuff was placed before spell immunity and when not dispelled.
Debuff Unstablecurrent Slow: Dispellable with any dispel.
Debuff Rooted: Dispellable with any dispel.
Attacking the Lightning Revenant is rewarded with shock therapy.


  • Applies its effect before the cast spell takes effect.
    • This means when the casting unit has low enough health to die to it, the triggering spell is not cast.
  • Affected enemies are rooted for the initial 0.33 seconds. However, their channeling spells are not interrupted.

Eye of the Storm
Pierces spell immunity. Play
Eye of the Storm icon.png
No Target
A powerful lightning storm strikes out at enemy units with the lowest health, dealing damage and reducing their armor.
Cast Animation0.3+0.5
Search Radius: 500
Strike Interval: 0.7/0.6/0.5 (Upgradable by Aghanim's Scepter. 0.6/0.5/0.4)
Damage per Strike: 40/55/70
Armor Reduction per Strike: 1
Duration: 30
Cooldown 80/70/60
Mana 100/150/200
Upgradable by Aghanim's Scepter. Causes faster strikes that can damage structures as well. When striking buildings, it will only target towers, barracks, and the Ancient.
Buff Eye Of The Storm: Undispellable.
Debuff Eye Of The Storm Armor: Undispellable.
Ride the lightning.


  • Eye of the Storm always targets the unit with the lowest current health in range as first.
    • If there are multiple units with the same lowest health in range, Eye of the Storm prioritizes the closest target.
  • The armor reduction debuff on units lasts as long as the storm, or until Razor dies.
  • The strikes first deal their damage and then apply the armor reduction.
  • Aghanim's Scepter upgraded Eye of the Storm always prioritizes units over buildings and fully ignores filler buildings.
  • Eye of the Storm can strike up to 42/50/60 (Upgradable by Aghanim's Scepter. 50/60/75) times and deal up to 1680/2750/4200 (Upgradable by Aghanim's Scepter. 2000/3300/5250) damage (before reductions).
  • When Razor turns invisible, the whole storm and its strike turn invisible as well, but still strike nearby enemies without them seeing or hearing them.
  • Eye of the Storm immediately ends when Razor dies.

Recommended items[edit | edit source]


Early Game:

  • Magic Wand icon.png Magic Wand can help Razor get off an extra Plasma Field.
  • Boots of Speed icon.png Boots of Speed is mandatory on all heroes. Combined with Unstable Current, it makes Razor one of the fastest heroes in the early game.
  • Bottle (Full) icon.png Bottle is commonly picked up if Razor is playing in mid, as his superior movement speed helps him reach runes faster.
  • Drum of Endurance icon.png Drum of Endurance is sometimes bought to make Razor move even faster.
  • Ring of Aquila (Active) icon.png Ring of Aquila provides a well-rounded mix of damage, armor, and mana regeneration.


  • Power Treads icon.png Power Treads gives Razor a good attack speed boost.
  • Phase Boots icon.png Phase Boots can be a good alternative, as it allows Razor to catch up to enemies and keep them within range of Static Link and Eye of the Storm.
  • Desolator icon.png Desolator's large armor reduction synergizes well with the armor reduction from Eye of the Storm.
  • Sange and Yasha icon.png Sange and Yasha provides both extra speed and a slow effect, and helps Razor keep enemies within range of his abilities.
  • Black King Bar icon.png Black King Bar is often needed against enemies with numerous disables, which can prevent Razor from keeping up with enemies.


  • Shadow Blade icon.png Shadow Blade allows Razor to use and pursue enemies with Static Link and Eye of the Storm without retaliation. The sounds and particle effects from his abilities cannot be seen or heard by the enemy when he is invisible, but will still do damage.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrades Eye of the Storm's damage, and helps Razor take down buildings faster.
  • Heart of Tarrasque icon.png Heart of Tarrasque gives Razor supreme durability, helping him stay alive and keep Eye of the Storm active as long as possible.
  • Eye of Skadi icon.png Eye of Skadi gives a sizeable amount of health, and its slowing effect helps Razor keep enemies in range of his abilities.
  • Mekansm icon.png Mekansm is sometimes picked up, as Razor relies more on his abilities to do damage.
  • Dragon Lance icon.png Dragon Lance is popular to supplement Razor's attack range.
  • Helm of the Dominator icon.png Helm of the Dominator helps Razor last longer in a one-on-one fight while he drains his opponent of their damage.
  • Blade Mail icon.png Blade Mail deters enemies from attacking, letting Razor stay alive longer when using Static Link and Eye of the Storm.
  • Vanguard icon.png Vanguard adds to Razor's defense, allowing him to take a more aggressive stance in teamfights.
  • Refresher Orb icon.png Refresher Orb allows two instances of Eye of the Storm to be active at the same time, dealing heavy DPS and armor reduction.
  • Butterfly icon.png Butterfly makes it much more difficult for enemy carries to take down Razor, which in turn means he has even more time to drain them damage.
  • Assault Cuirass icon.png Assault Cuirass's armor reduction works well with Eye of the Storm, as well as Desolator icon.png Desolator.

Gameplay[edit | edit source]

Audio[edit | edit source]

History[edit | edit source]

Equipment[edit | edit source]

Trivia[edit | edit source]

  • Razor's alternate/fun name was Gillette, which is also the name of a reputable brand of shaving razors.
  • Razor's attack response Play "Ride the Lightning!" is also the name of a Metallica's album and song (which references execution via electric chair).
  • Razor's response upon picking the Aegis of the Immortal icon.png Aegis of the Immortal Play "There is a lightning that never goes out." is a reference to a song "There is a light that never goes out" by The Smiths.
  • Razor's response "Conduct me where you will." is also a line said by Scrooge in A Christmas Carol.

Gallery[edit | edit source]

References[edit | edit source]