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Main Article: Lane Creeps
Ranged Creep
Ranged Creep Radiant model
Ranged Creep Radiant model
Ranged Creep Dire model
Ranged Creep Radiant iconRanged Creep Dire icon
Lane Creep
300
+2
+ 12HP/Interval
500
+0.75
Level 5
Armor Armor 0
Magic Resistance 0%
Status Resistance 0
Attack Damage Piercing icon Piercing
21 ‒ 26 + 2/Interval
Attack Range Ranged 500
Acquisition Range 600
Attack Speed 1 attack(s) per second. 100 • 1s BAT
Attack Animation 0.5+0.3
Projectile Speed 900
Move Speed 325 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 18
Bound Radius 8
Vision Range (G) 750
Bounty Gold 4352 + 6/Interval
Experience 69 + 8/Interval
Model Scale
(Radiant icon Radiant)
0.88
Model Scale
(Dire icon Dire)
0.93
Notes The upgrade interval is 7.5 mins.
Intern
npc_dota_creep_badguys_ranged
npc_dota_creep_goodguys_ranged


Additional Information[]

Spawn Timing
Unknown icon
Ability
Passive
Increases the number of lane creeps as time passes by.
Spawn Interval: 30
Initial Ranged Creep Spawn: 1
Number of Ranged Creep Increase per Interval: 1
Ranged Creep Count Increase Interval: 2400
Max Upgrade Time: 2700

  • Ranged Creep spawn the first time right after the game horn as the game timer reaches 00:00.
    • The initial creep wave consists of 3 Melee Creep Radiant icon Melee Creeps and 1 Ranged Creep. They spawn in every 30-second interval.
  • The total number of Ranged Creeps per creep wave increases as the game progresses, up until 45:00 game-time. The number of lane creeps per wave no longer increases from this point onward.
    • At 40:00 game-time, +1 Ranged Creep, with a total of 2 Ranged Creeps spawned per creep wave.


Abilities[]

Piercing
Can be used by illusions. Not disabled by Break.
Piercing icon
Ability
Passive
Piercing Units Deal Bonus Damage to non-hero, non-heavy units and reduced damage to heroes and heavy units
Attack Damage Bonus Against Non-Hero Units: 50%
Attack Damage Reduction Against Heroes: 50%
Attack Damage Reduction Against Reinforced: 65%
Buff/Debuff
Modifiers [?]
modifier_creep_piercing
Undispellable


Ranged Creep Upgrade
Unknown icon
Ability
Passive
Lane creeps increase their stats as time passes by.
Max Stack: 30
Upgrade Interval: 450
Health Bonus per Interval: 12
Base Attack Damage Bonus per Interval: 2

  • Each upgrade interval is at 7.5 mins after the game horn.
    • Does not update current existing lane creeps upon each upgrade interval.
  • Grants the following total permanent bonuses at max stacks during the 225th minute (3:45:00 game-time):
    • 360 health bonus.
    • 60 base attack damage bonus.
  • There is no limit to the unit's Gold Gold and ExperienceXP bounty increase.


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