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Patches (latest) September 30, 2011 Patch October 06, 2011 Patch October 13, 2011 Patch

Sources

Source: 10/6 Update


Patch Notes

Gameplay

  • Fixed some creep aggro behaviors
  • Fixed Juggernaut's Omnislash not ministunning the initial target.
  • Fixed Juggernaut's Healing Ward not having an AoE cursor.
  • Fixed Critical Strikes (both Juggernaut's and item-based) not denying correctly.
  • Fixed Ion Shell being dispelled during Bladefury.
  • Fixed Razor's Static Link working on Juggernaut while he is omnislashing.
  • Fixed Doom gaining a ranged attack by orb walking after eating a ghost creep.
  • Fixed Dazzle's Shadow Wave, it now properly deals physical damage, and damages magic immune units.
  • Fixed Ancients not regenerating.
  • Fixed Lich's Dark Ritual being usable on couriers.
  • Fixed players instantly losing vision of dying units.
  • Fixed the radius of vision players get from attacking units.
  • Fixed units being knocked back into trees potentially getting stuck.
  • Fixed Ring of Basilius, it no longer automatically resets its toggle state on death.
  • Fixed Illusions doing significantly reduced damage to buildings.
  • Fixed a bug that prevented selection hitboxes from scaling along with the unit.
  • Fixed a bug where creeps would over-commit to defending an allied hero being attacked.
  • Adjusted juke areas around Dire Side Shop.


UI

  • Added support for muting voice & text chat of other players via the scoreboard.
  • Fixed a bug with item combining when the courier brings items to a hero in fountain range.
  • Changed how upgradable items are displayed in the shop: now all upgrade levels are shown in the combine tree.
  • Upgradable items, such as Necronomicon, now show the upgrade level in their shop tooltips.
  • Added Legacy key support for Juggernaut.
  • Fixed a bug where players who bought items while dead in range of the side or secret shop would have their items drop on the ground.
  • Changed secret shop item color to teal.
  • Updated player slot colors.
  • The player's own minimap icon now shows their player color.
  • Fixed a bug that prevented camera movement while spectating a game directly (not via Dota TV).
  • Fixed several issues with Fog of War while spectating.


Visuals

  • Illusions in the portrait and multi-unit selection UI now show the illusion status effect.
  • Vengeful Spirit's Magic Missile is more obviously a projectile now.
  • Beastmaster's Wild Axes now flow along the ground, and are more prominent overall.
  • Completed a rough pass over the Dire Secret Shop.
  • Added a new custom effect for Lich's Frost Armor.
  • Lich's Chain Frost is now more visible.
  • Vengeful Spirit now has a new model and weapon.
  • Added bloody footprints to Axe's Cull effect.
  • Fixed a bug that caused portraits to sometimes have missing (or extra) body parts on Heroes.


Audio

  • Added more voice content to several heroes.
  • Added Dire Defeat music piece.
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