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Observer Ward

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Observer Ward
Observer Ward icon.png
Cost
150
Bought From
Consumables
Active Place Ward
Charges 2
Disassemble? No
Alert allies? No
Recipe
Observer Ward (150)
Observer Ward is an Item purchasable at the Main Shop, under Consumables. It produces an invisible Observer Ward to spy on an area, but does not have True Sight.

Absolutely essential to victory, Observer Wards allow you to keep watch over areas and spy on your enemies while keeping you and other heroes safe. It is important to keep wards up in key locations, and destroy enemy wards.

Stacks with itself in inventory.

Contents

[edit] Additional Information

Observer Wards provide a large sight range of 1600 AoE around them and last for 7 minutes after being placed. However, they do not provide True Sight in this area. They are invisible to the other team. They are considered essential to map control, providing vision for Runes, watching out for Ganks, and blocking neutral creeps from spawning in the Jungle. Wards are one of the few items in the shop that have a limited stock to discourage overly defensive play.

Because of their usefulness, Observer Wards have an initial stock of 1 set in the store and a maximum stock of 2 sets, with each set containing 2 wards. The stock takes 6 minutes to replenish. Although it is common for the support to purchase wards, mid and off-laners can purchase them to set up ganks or block the enemy team's safe lane jungle camp respectively. A common tactic used is to destroy the enemy team's wards using the True Sight provided by Sentry Wards or Gem of True Sight. The wards can also be targeted by Quelling Blade's active to be dealt 100 damage.

[edit] Ability

Observer Ward
Observer Ward icon.png
Duration 7 Minutes
Hit Points 200
Armor 0
Sight Range 1600/1600
Bounty 50
Notes Invisible
Place Ward
Ability
Target Point
Places an Observer Ward to give sight of the surrounding area.

Lasts 7 minutes.
Range: 1600
Duration: 7 minutes
Cooldown 1

Notes:

  • Vision is restricted in the same way as heroes, and Observer Wards cannot see above themselves or through trees.
  • Observer Wards are permanently invisible and don't block paths.
  • Observer Wards can be denied.
  • Can be targeted on allies to transfer one charge.

[edit] Gallery

[edit] Balance changelog

6.80

  • Can be targeted on allies to transfer one charge.

6.79

  • Duration increased from 6 to 7 minutes.
  • Killing Observer Wards now grants a 50 gold bounty.

6.78

  • Initial Stock now starts at 1 instead of 2 (max stock is still 2).

6.75

  • Cost decreased from 200 to 150.