Necronomicon

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Necronomicon
Necronomicon 1 icon.png
Necronomicon 1 icon.png
Necronomicon 2 icon.png
Necronomicon 3 icon.png
Considered the ultimate in necromancy and demonology, a powerful malefic force is locked within its pages.
Cost
2650 (1200)
Bought From
Caster
Active Demonic Summoning
Bonus +8/12/16 Strength
+15/21/24 Intelligence
Disassemble? No
Alert allies? No
Recipe
Necronomicon 2 (3850)
Necronomicon (2650)
Staff of Wizardry (1000)
Belt of Strength (450)
Recipe (1200)


The Necronomicon is an Item purchasable at the Main Shop, under Caster.

The recipe can be purchased multiple times in order to upgrade it.

Additional information[edit | edit source]

The Necronomicon recipe can be purchased up to 3 times in order to increase its power. Each time it is upgraded, the strength and intelligence bonuses increase, as well as the level of the summoned units.

The total gold cost for each level is 2650/3850/5050.

One Necronomicon grants the following on each level:

  • On level 1, it grants a total of 160 health, 0.24 health regeneration, 180 mana and 0.6 mana regeneration (and 8 attack damage to Strength strength heroes, or 15 attack damage to Intelligence intelligence heroes).
  • On level 2, it grants a total of 240 health, 0.36 health regeneration, 252 mana and 0.84 mana regeneration (and 12 attack damage to Strength strength heroes, or 21 attack damage to Intelligence intelligence heroes).
  • On level 3, it grants a total of 320 health, 0.48 health regeneration, 288 mana and 0.96 mana regeneration (and 16 attack damage to Strength strength heroes, or 24 attack damage to Intelligence intelligence heroes).

Ability[edit | edit source]

Demonic Summoning
Ability Damage
No Target Physical
Summons a Warrior and an Archer to fight for you for 40 seconds, whose strength and abilities increase as Necronomicon is upgraded. Warrior gains True Sight at level 3.
Duration: 40
Cooldown 95 Mana 50

Notes:

  • Interrupts the user's channeling spells upon cast.
  • The summons always spawn in front of the caster.
  • All 3 levels of Necronomicon share cooldown.
  • Recasting this with the same Necronomicon replaces the summons from the previous cast, no matter under whose control they are.
    • However, recasting it with a second Necronomicon (or the same with a different level) creates two new summons.


Summons[edit | edit source]

Necronomicon Warrior[edit | edit source]

Necronomicon Warrior
Necronomicon Warrior 1 model.png
Necronomicon Warrior 1 model.png
Necronomicon Warrior 2 model.png
Necronomicon Warrior 3 model.png
Summon
Level 5
Duration 40
Health 700/800/900
Health regen 5
Armor 4
Magic resistance 40 %
Damage 45/60/75
Acquisition range 500
Attack range 100
Base attack time 0.75
Attack animation 0.56+0.44
Movement speed 350
Follow range 100
Turn rate 0.5
Collision size 16
Vision range 1300/1400/1500  •  800 (G)
Bounty 100/150/200
Experience 100/150/200
Model scale 0.4/0.5/0.6
Notes Abilities:
Mana Break (Necronomicon Warrior) icon.png Mana Break
Last Will (Necronomicon Warrior) icon.png Last Will
True Sight (Necronomicon Warrior) icon.png True Sight


Mana Break
Not a Unique Attack Modifier. Not disabled by Break. Not blocked by Linken's Sphere. Blocked by Spell Immunity.
Mana Break (Necronomicon Warrior) icon.png
Ability Affects Damage
Passive Enemies Physical
Mana burned per hit, a portion of which is dealt as damage.
Mana Burned per Hit: 25/50/75
Burned Mana as Damage: 60%

Notes:

  • The damage is directly added to the warrior's attack damage.
  • The damage is directly added to the warrior's attack damage, so it can lifesteal off of it. However, it still cannot crit or cleave.
  • The damage can be reduced with e.g. Enfeeble icon.png Enfeeble, but it cannot be amplified with e.g. Empower icon.png Empower.
  • Applies the mana loss first, and then the damage.


Last Will
Not disabled by Break. Not blocked by Linken's Sphere. Blocked by Spell Immunity.
Last Will (Necronomicon Warrior) icon.png
Ability Affects Damage
Passive Enemies Magical
Deals damage to the unit that kills the Necronomicon Warrior.
Damage: 550/675/800

Notes:

  • Does not affect allied units, so it can be denied without taking damage.
  • The distance between the Necronomicon Warrrior and the killing unit does not matter.


True Sight
Not disabled by Break. Cannot be dispelled. Not blocked by Spell Immunity.
True Sight (Necronomicon Warrior) icon.png
Ability Affects
Aura Enemies
Reveals invisible units.
Radius: 1000

Notes:

  • Available for level 3 Necronomicon Warriors only.
  • The True Sight is provided within the whole area, regardless of the warrior's actual vision. It is fully unobstructed.
  • The True Sight is provided by an aura, its effect lingers for 0.5 seconds.


Necronomicon Archer[edit | edit source]

Necronomicon Archer
Necronomicon Archer 1 model.png
Necronomicon Archer 1 model.png
Necronomicon Archer 2 model.png
Necronomicon Archer 3 model.png
Summon
Level 5
Duration 40
Health 700/800/900
Health regen 5
Armor 4
Magic resistance 40 %
Damage 60/90/120
Acquisition range 600
Base attack time 1
Attack animation 0.7+0.3
Missile speed 900
Follow range 100
Turn rate 0.5
Collision size 8
Vision range 1300/1400/1500  •  800 (G)
Bounty 100/150/200
Experience 100/150/200
Model scale 0.4/0.5/0.6
Notes Abilities:
Mana Burn (Necronomicon Archer) icon.png Mana Burn
Archer Aura (Necronomicon Archer) icon.png Archer Aura


Mana Burn
Blocked by Linken's Sphere. Blocked by Spell Immunity.
Q
R
Mana Burn (Necronomicon Archer) icon.png
Ability Affects Damage
Target Unit Enemies Magical
Launches an arrow that burns away the targeted unit's mana, dealing damage equal to the amount of mana burned.
Cast Animation: 0.5+0.13/0.2/0.23
Cast Range: 600
Mana Burned: 125/175/225
Mana Burned as Damage: 100%
Cooldown 20

Notes:

  • Applies the damage first, and then the mana loss.
  • Can be cast on units without mana with no effect, wasting the mana and cooldown.
  • Despite the visual effects, the mana burn and damage are applied instantly.


Archer Aura
Can be used by illusions. Not disabled by Break. Cannot be dispelled. Not blocked by Spell Immunity.
Archer Aura (Necronomicon Archer) icon.png
Ability Affects
Aura Allies
Increases movement and attack speed of nearby units.
Radius: 900
Move Speed Bonus: 5%/7%/9%
Attack Speed Bonus: 5/7/9
Can be used by illusions. Illusions benefit from the movement and attack speed bonuses.

Notes:

  • Fully stacks with other sources of movement and attack speed, except for other Archer Auras.
  • The aura's buff lingers for 0.5 seconds.


Recommended heroes[edit | edit source]

Trivia[edit | edit source]

  • This item is based on the Necronomicon, a fictional grimoire created by horror author H. P. Lovecraft. The summoning ability of the item is similar to the original book's role in summoning the ancient cosmic Old Ones in Lovecraft's Cthulhu Mythos.

Balance changelog[edit | edit source]

6.86

  • Reduced recipe cost from 1250 to 1200 (total cost from 2700/3950/5200 to 2650/3850/5050).
  • Increased Necronomicon Archer attack range from 350/450/550 to 450/500/550.

6.85

6.84

6.82

  • Last Will
    • Changed damage type from Pure to Magical
    • Increased damage from 400/500/600 to 550/675/800.

6.81

6.80

6.79c

6.79

6.78

6.73

6.72c

6.72

  • Increased Last Will damage from 200/400/600 to 400/500/600.
  • Increased Archer Aura radius from 400 to 900.

6.70

  • Increased strength bonus from 6/10/14 to 8/12/16.
  • Reduced Mana Burn cooldown from 60 to 20.

6.69

6.67

6.64

  • Reduced recipe cost from 1300 to 1250 (total cost from 2750/4050/5350 to 2700/3950/5200).

6.50

  • Necronomicon now has a different item icon on each level.

6.42

  • Reduced Mana Burn mana burned from 200/250/300 to 125/175/225.

6.28

6.27

  • Demonic Summoning
    • Now has 50 mana cost.
    • Increased duration from 30 to 35.
    • Increased cooldown from 60 to 70.
  • Moved Mana Burn from the warrior to the archer.

6.25

  • Can now be bought by Tinker again.

6.21

6.20

  • Removed Pacifism from the Necronomicon Archer.

6.19b

  • Increased recipe cost from 1250 to 1300 (total cost from 2700/3950/5200 to 2750/4050/5350).

6.19

  • Increased recipe cost from 1000 to 1250 (total cost from 2450/3450/4450 to 2700/3950/5200).
  • Increased strength bonus from 5/9/12 to 6/10/14.

6.17

  • Increased recipe cost from 850 to 1000 (total cost from 2300/3150/4000 to 2450/3450/4450).
  • Demonic Summoning no longer has 125 mana cost.
  • Necronomicon Warrior
    • Increased health from 400/600/700 to 400/600/800.
    • Removed Reveal (was available for level 3 only).
    • Added True Sight: Available for level 3 only. Reveals invisible enemy units within a 1000 radius around the warrior.
    • Mana Break
      • Is now available on all 3 levels, instead of level 2 only.
      • Mana burned from 0/75/0 to 25/50/75.
  • Necronomicon Archer
    • Increased health from 400/600/700 to 400/600/800.
    • Increased attack range from 350 on each level to 350/450/550.
    • Removed Command Aura (was available for level 1 only).
    • Removed Abolish Magic (was available for level 3 only).
    • Archer Aura
      • Is now available on all 3 levels, instead of level 2 only.
      • Movement speed bonus from 0%/10%/0% to 4%/8%/12%.
      • Attack speed bonus from 0/5/0 to 4/8/12.
  • Reduced Pacifism duration from 3/3/4 to 3 on each level.

6.16

  • Increased recipe cost from 750 to 850 (total cost from 2200/2950/3700 to 2300/3150/4000).

6.13

  • Increased recipe cost from 700 to 750 (total cost from 2150/2850/3550 to 2200/2950/3700).
  • Changed Pacifism (last level) legacy hotkey from F to C.
  • Reduced Last Will damage from 250/400/600 to 200/400/600.

6.12b

  • Reduced recipe cost from 800 to 700 (total cost from 2250/3050/3850 to 2150/2850/3550).
  • Mana Burn
    • Is now available on all 3 levels, instead of level 1 only.
    • Mana burned from 200/0/0 to 200/250/300.

6.10

  • Reduced recipe cost from 1100 to 800 (total cost from 2550/3650/4750 to 2250/3050/3850).
  • Can now be dropped again (now sellable and destroyable again).

6.09b

  • Necronomicon summons can now attack flying units.
  • Pacifism
    • Is now a castable ability on last level (level 1 and to 2 still passive with proc chance).
      Has a 600 cast range and 30 second cooldown.
    • Can no longer proc against (or cast on) ancient creeps and Roshan.
    • Increased duration from 2 on each level to 3/3/4.

6.09

Raise Dead:
Summons 2 Skeleton Warrior and 2 Skeleton Archer. Each upgrade increases their power.
Duration: 20/25/30
Mana cost: 125/140/210
Cooldown: 40
Skeleton Warrior stats:
210/310/410 health, 2 health regeneration, 0/1/2 armor, 270 movement speed, 0.5 turn rate, 31 collision size, 800/600 vision, 4-6 gold, 12.5 experience
Attack: 21-23/29-31/37-39 damage, 2 base attack time, 90 attack range, 0.56/0.44 attack animation
Skeleton Archer stats:
195/295/395 health, 0.5 health regeneration, 0/1/2 armor, 270 movement speed, 0.5 turn rate, 32 collision size, 1400/800 vision, 4-6 gold, 12.5 experience
Attack: 19-21/27-29/35-37 attack damage, 1.8 base attack time, 500 attack range, 0.7/0.3 attack animation, 900 projectile speed
Demonic Summoning:
Summons 2 demon mages with unique abilities. The abilities and stats become more powerful with each upgrade.
Duration: 30
Mana cost: 125
Cooldown: 60
Necronomicon Warrior stats:
400/600/700 health, ? health regeneration, 6/8/10 armor, 33% magic resistance, ? movement speed, ? turn rate, ? collision size, ?/? vision, ?-? gold, 53 experience
Attack: 21/41/61 damage, ? base attack time, ? attack range, ?/? attack animation
Abilities:
Mana Burn: Available on level 1 only. Burns 200 mana from target unit and deals 100% of it as damage. 500 cast range, 60 second cooldown.
Mana Break: Available on level 2 only. Burns away 75 mana per attack and deals 60% of it as damage.
Reveal: Available on level 3 only. Reveals the area of the map that it is cast upon for 30 seconds. Also reveals invisible units. 1800 radius, global cast range, 60 second cooldown.
Spell Immunity: Available on level 3 only. This unit is immune to most spells.
Last Will: Available on every level. Deals 250/400/600 damage to the unit that kills the warrior.
Necronomicon Archer stats:
400/600/700 health, ? health regeneration, 6/8/10 armor, 33% magic resistance, ? movement speed, ? turn rate, ? collision size, ?/? vision, ?-? gold, 53 experience
Attack: 21/41/61 damage, ? base attack time, 350 attack range, ?/? attack animation, ? projectile speed
Abilities:
Command Aura: Available on level 1 only. Gives 15% bonus attack damage to friendly units within a 400 radius.
Archer Aura: Available on level 2 only. Increases friendly units' movement speed by 10% and attack speed by 5 within a 400 radius.
Abolish Magic: Available on level 3 only. Dispels positive buffs from enemy units, and negative buffs from friendly units. 700 cast range, 60 second cooldown.
Spell Immunity: Available on level 3 only. This unit is immune to most spells.
Pacifism: Available on every level. Each attack has a 10%/15%/20% chance to disable an enemy hero's attack for 2 seconds.

6.05

6.04

  • Reworked Necronomicon
Old Necronomicon:
Recipe: 2x Staff of Wizardry (2000), Helm of Iron Will (950), recipe (1000)
Total cost: 3950
Intelligence bonus: 21
Health regeneration bonus: 3
Ability: Raise Dead
New Necronomicon:
Recipe: Staff of Wizardry (1000), Belt of Strength (450), recipe (1100) (can be upgraded by buying the recipe again)
Total cost: 2550/3650/4750
Intelligence bonus: 15/18/21
Strength bonus: 5/8/11
Ability: Raise Dead
  • Can no longer be dropped (thus no longer sellable and destroyable).
  • Can no longer be bought by Tinker.
  • Raise Dead
    • Increased duration from 20 to 20/25/30.
    • Increased cooldown from 27 to 45
    • Increased mana cost from 125 to 125/140/210.
  • Skeleton Warrior
    • Increased attack damage from 16-17 to 21-23/29-31/37-39.
    • Rescaled armor from 1 to 0/1/2.
    • Rescaled health from 285 to 210/310/410.
  • Skeleton Archer
    • Increased attack damage from 19-21 to 19-21/27-29/35-37.
    • Increased armor from 0 to 0/1/2.
    • Rescaled health from 210 to 195/295/395.

6.01

6.00

  • Created.

Old abilities[edit | edit source]

Skeleton Warrior
Unknown icon.png
Summon
Level 1
Duration 20/25/30
Health 210/310/410
Health regen 2
Armor 0/1/2
Magic resistance 0%
Damage 21/29/37-23/31/39
Acquisition range 600
Attack range 90
Base attack time 2
Attack animation 0.56+0.44
Movement speed 270
Follow range 100
Turn rate 0.5
Collision size 31
Vision range 800  •  600 (G)
Bounty 4-6
Experience 12.5
Model scale 1
Skeleton Archer
Unknown icon.png
Summon
Level 1
Duration 20/25/30
Health 195/295/395
Health regen 0.5
Armor 0/1/2
Magic resistance 0%
Damage 19/27/35-21/29/37
Acquisition range 800
Attack range 500
Base attack time 1.8
Attack animation 0.7+0.3
Missile speed 900
Movement speed 270
Follow range 100
Turn rate 0.5
Collision size 32
Vision range 1400  •  800 (G)
Bounty 4-6
Experience 12.5
Model scale 1

Raise Dead
Can be dispelled.
Ability Damage
No Target Physical
Summons 2 Skeleton Warrior and 2 Skeleton Archer. Each upgrade increases their power.
Duration: 20/25/30
Cooldown 40 Mana 125/140/210
Can be dispelled. The summons take purge damage.

Notes:

  • Interrupts the user's channeling spells upon cast.
  • The summons always spawn in front of the caster.


Old summons abilities
Necronomicon Warrior

Reveal
Not blocked by Spell Immunity.
R
R
Unknown icon.png
Ability Affects
Target Area Enemies
Reveals the area of the map that it is cast upon. Also reveals invisible units.
Cast Animation: 0.5+0.5
Cast Range: Global
Radius: 1800
Duration: 30
Cooldown 60

Notes:

  • This ability was only available on the level 3 Necronomicon Warrior.
  • Provides vision and True Sight over the targeted area.
  • The visual effects at the target area, which last for the whole duration, are visible to everyone.


Necronomicon Archer

Command Aura
Cannot be dispelled. Not blocked by Spell Immunity.
Unknown icon.png
Ability Affects
Aura Allies
Gives bonus attack damage to friendly units within a small radius.
Radius: 400
Attack Damage Bonus: 15%

Notes:

  • This ability was only available on the level 1 Necronomicon Archer.
  • Only increases base damage and that given by the primary attribute of the affected units. Raw bonus damage is not increased.
  • The aura's buff lingers for 2-4 seconds.


Abolish Magic
Blocked by Spell Immunity.
B
Q
Unknown icon.png
Ability Affects
Target Unit / Autocast Allies / Enemies
Dispels positive buffs from the target enemy unit, and negative buffs from the target friendly unit.
Cast Animation: 0.5+0.5
Cast Range: 700
Cooldown 60

Notes:

  • This ability was only available on the level 3 Necronomicon Archer.
  • Applies a basic dispel on the target, removing various buffs and debuffs.
  • Can be set on autocast.
    • When on autocast, the archer casts on allies when they have dispellable debuffs on, or on enemies when they have dispellable buffs on.


Pacifism
Unique Attack Modifier. Cannot be dispelled. Blocked by Linken's Sphere. Blocked by Spell Immunity.
C
W
Unknown icon.png
Ability Affects
Passive / Target Unit Enemies
Grants each attack a chance to disarm the attack target. This ability turns into a single target active ability on level 3.
Cast Animation: 0.5+0.5
Cast Range: 0/0/600
Proc Chance: 10%/15%/0%
Duration: 3
Cooldown 0/0/30

Notes:

  • This ability was a passive ability on level 1 and 2 and an active ability on level 3.
  • Applies Disarm on the target, disabling its attacks.


Gallery[edit | edit source]