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Nature's Prophet
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
19 + 2.6
14 + 3.2
23 + 3.5
Level 0 1 15 25 30
Health 120 538 1330 2166 2496
+0.25 +2.15 +5.79 +9.59 +11.09
Mana 75 351 939 1503 1731
+0 +1.15 +3.6 +5.95 +6.93
Armor 0 2.33 9.8 17.13 20.13
Magic Resist 25% 27.3% 32.2% 36.9% 38.85%
Damage Block -
Damage

24
34

47
57

96
106

143
153

162
172

Attack Rate 0.67/s 0.76/s 1.06/s 1.35/s 1.47/s
Attack Range Ranged 620 (800)
Attack Speed ▶️ 100 (1.5s BAT)
Attack Animation 0.4 + 0.6
Projectile Speed 1125
Move Speed ▶️ 295 (Nighttime 325)
Turn Rate Takes 0.116s to turn 180°. 0.9
Collision Size 27
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Wood
Internal npc_dota_hero_furion
Able to teleport to any location on the map at will.
Planted as a seed by the goddess Verodicia, and grown from the remnants of her own body, the Nature's Prophet rose on the vernal equinox to defend the verdant world. Gifted with foresight, Nature's Prophet seems to be everywhere at a moment's notice. Trapping foes with a ring of trees Sprouted from the forest floor and Teleporting at will to any location. The trees around him serve as his objects of power; using them, he instantly summons a Sentient Army of violent trees to fight for him, he attacks where enemies least expect. Channeling the goddess' fury, the Prophet strikes at every intruder in the land, bringing both the Curse of the Oldgrowth and the Wrath of Nature down on all who would do harm to Verodicia's creation.
Sprout
Teleportation
Nature's Call
Curse of the Oldgrowth
Curse of the Oldgrowth
Wrath of Nature
Wrath of Nature
Roles: Carry Carry Pusher Pusher Escape Escape Nuker Nuker
Complexity: Hero ComplexityHero Complexity
Adjectives: Arachnophobic, Bearded, Cape, Green, Nose
Legs ( 2 )


Bio[]

Nature's Prophet minimap iconNature's Prophet
▶️ "I woke within the seed and saw my destiny, and many were its branches."
When Verodicia, Goddess of the Woods, had finished filling in the green places, having planted the coiled-up spirit in the seed, having lured the twining waters from deep within the rock, having sworn the sun its full attention to the growing things, she realized that her own time had reached its end, and like one of the leaves whose fate she had imprinted in the seed, she would fall without seeing the fruiting of her dream. It pained her to leave the world bereft, for the sprouts had not yet broken through the soil--and they would be tender and vulnerable to every sort of harm. She found in her seed pouch one last seed that she had missed in the sowing. She spoke a single word into the seed and swallowed it as she fell. Her vast body decomposed throughout the long winter, becoming the humus that would feed the seedlings in the spring. And on the morning of the vernal equinox, before the rest of the forest had begun to wake, that last seed ripened and burst in an instant. From it stepped Nature's Prophet, in full leaf, strong and wise, possessing Verodicia's power to foresee where he would be needed most in defense of the green places--and any who might be fortunate enough to call him an ally.
Alias:
NP

Abilities[]

Sprout icon
Affects
Enemies / Allies
Damage
Magical
Sprouts a ring of trees around a unit, damaging and trapping it in place and providing vision in a 250 radius.
Cast Animation: 0.35+0.44
Cast Range: Affected by Cast Range bonuses. 625/700/775/850
Trees Spawn Radius: 150
Vision Radius: Affected by AoE Radius bonuses. 250
Damage Radius: Affected by AoE Radius bonuses. 275
Number of Trees: 8
Damage per Second: 25/40/55/70
Damage Interval: 0.5
Duration: 3/4/5/6
Talent Sprout icon Sprout Talent Auras
Talent Aura Radius: 200
Talent Miss Chance: 100%
Talent Leash Duration: 0.5
Cooldown symbol
 15/13/11/9
Mana symbol
 70/90/110/130
Partially blocked by Linken's Sphere.
Blocked fully only when directly targeted.
Buff/Debuff
Modifiers [?]
modifier_furion_sprout_damage_aura
Undispellable
modifier_furion_sprout_blind_aura
Undispellable
modifier_furion_sprout_tether_aura
Undispellable
modifier_furion_sprout_damage
Death
modifier_furion_sprout_blind
Death
modifier_furion_sprout_tether
Death
Verdant overgrowth is a common ailment reported by Nature's Prophet's attackers.

  • Can either directly be cast units or ground-targeted.
  • Creates a planted tree on every 45°th of a 150 radius circle, resulting in 8 trees forming an octagon and trapping the targeted unit.
    • Trees created with Sprout act exactly like the other trees on the map. They block pathing, vision, and interact with other abilities the same way.
    • Sprout trees have a different model and are smaller than other trees on the map and they do not have a dying animation.
  • Destroying one tree is enough to allow units to walk in and out of the ring of trees.
  • Non-player-controlled units (i.e. lane creeps) do not try to path around the Sprout trees, but simply walk against them as if they are not there.
    • This effectively causes them to get stuck, until they change directions (e.g. when being aggro'd), or until the trees expire.
  • Sprout grants 250 range flying vision around the targeted point for its duration.
    • The vision granted is not provided by the trees and remains even after all Sprouted trees are destroyed.
  • All other ability effects are applied by different auras centered around the Sprouted trees, and are not bound to the Sprouted trees respectively.
    • The auras always last the full duration and lingers for 3/4/5/6 seconds, even if all trees are destroyed.
  • Despite the damage per interval aura not being bound to the Sprouted trees, it relies on and checks for Sprouted trees periodically within 275 radius to deal damage.
    • Deals damage in 0.5-second intervals, starting immediately upon cast, resulting in 8/10/12/14 instances.
    • Can deal up to 200/400/660/980 damage (before reductions) within the area for the entire duration.
    • Since the damage radius is larger than the tree spawn radius, the outer radius of trees also deals damage.
  • TALENT
    Both the Sprout miss chance and Sprout leashes Talent talents add another 200 radius aura to the center of Sprout.
  • Affects both the primary and the secondary targets when directly targeted.


Teleportation
Teleportation icon
Affects
Self
Teleports to any point on the map. After teleporting, Nature's Prophet gains stacks of bonus attack damage. Every attack consumes a stack of bonus damage to increase Nature Prophet's armor.
Cast Range: Global
Max Stacks: 6/8/10/12 (Talent 10/12/14/16)
Attack Damage Bonus per Stack: 6
Armor Bonus per Stack: 1
Buff Duration: 15
Cooldown symbol
 75/60/45/30 (Talent 0)
Mana symbol
 50/60/70/80
Buff/Debuff
Modifiers [?]
modifier_teleporting
Death
modifier_aboreal_might_attack_damage
modifier_aboreal_might_armor
The Prophet keeps his sentinel over the forest, protecting it when in need.

  • Teleportation uses a cast time instead of a channeling.
    • Therefore, unlike Town Portal Scroll icon Teleport, canceling this one neither puts the ability on cooldown nor consumes mana.
    • During the cast time, a visual effect is created around Nature's Prophet and at the target location. These visual effects are visible to everyone.
    • Also plays a sound at the target location, however, this is only audible to enemies when Nature's Prophet is visible to them.
  • Grants flat bonus attack damage upon reaching the destination.
    • Every attack reduces a stack of bonus attack damage, then grants a stack of bonus armor.
    • Grants a total of 36/48/60/72 (Talent 60/72/84/96) bonus attack damage upon reaching the destination.
    • Can grant up to a total of 6/8/10/12 (Talent 10/12/14/16) bonus armor.
    • TALENT
      The max stacks increasing Talent talent does not update the current active Teleportation instance.
  • This ability's cast point is not modified when acquired.


Treant
Nature's Prophet Treant model
Summoned Creep
550
+2.5
Talent
1375HP
This unit has no mana.
Level 2
Duration Ability Duration 50
Armor Armor 0
Magic Resistance 0%
Status Resistance 0
Attack Damage ▶️ Default
11/19/27/35 ‒ 15/23/31/39 (Talent 38/58/78/9842/62/82/102)
Attack Range Melee 100
Acquisition Range 500
Attack Speed 0.63 attack(s) per second. 100 • 1.6s BAT
Attack Animation 0.467+0.533
Projectile Speed Instant
Move Speed ▶️ 300/320/340/360 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 36
Bound Radius 16
Vision Range (G) 500
Bounty Gold 8
Experience 12

Nature's Call
Nature's Call icon
Affects
Trees
Converts an area of trees into Treants under the command of Nature's Prophet.
Cast Animation: 0.5+1.23
Cast Range: Affected by Cast Range bonuses. 750
Radius: Affected by AoE Radius bonuses. 150/225/300/375
Number of Treants: 2/3/4/5 (Talent 7/8/9/10)
Treant Duration: 50
Cooldown symbol
 37/35/33/31 (Talent 29/27/25/23)
Mana symbol
 120
Buff/Debuff
Modifiers [?]
modifier_kill
Death
modifier_treant_bonus
Death
Verodicia bestowed the Prophet with the ability to summon the Treant Guard, a mythical sentient army of the wild.

  • Nature's Call can only summon as many Treants as there are trees in the targeted area.
    • Therefore, Sprout icon Sprout can summon up to 8 Treants.
  • Destroys all trees in the target area, regardless of how many Treants are created.
  • Treants always spawn at the center of the area facing the east.
  • Must have at least 1 tree within its area to be castable. Targeting an area without trees gives an error message.
    • Does not cancel the ability cast if the trees within the targeted area disappear during the cast point, effectively wasting mana and cooldown.
  • TALENT
    Despite the Talent talent's description, the Treants health and damage multiplier Talent talent does not multiply the health and damage values by 2.5.
    • Instead, it adds 825 health and 27/39/51/63 min/max attack damage to the Nature's Prophet Treant icon Treants.
    • This effectively increases the health of Treants by 2.5x and its average attack damage by 3.08/2.86/2.76/2.7x.


Curse of the Oldgrowth
Curse of the Oldgrowth icon
Ability
No Target
Damage
Magical
Applies a curse on all enemy heroes within 1200 range, displaying them in fog, slowing them, and causing damage over time based on the number of trees within 250 radius. Treants count as trees for this purpose.
Cast Animation: 0.2+0.6
Radius: Affected by AoE Radius bonuses. 1200
Tree Search Radius: Affected by AoE Radius bonuses. 250
Damage per Second per Tree: 20
Move Speed Slow per Tree: 7%
Duration: 7
Cooldown symbol
 18
Mana symbol
 80
Buff/Debuff
Modifiers [?]
modifier_furion_curse_of_the_forest
Ability Draft Notes
Ability Draft Notes:
Upgradable by Aghanim's Shard.
Requires drafting Wrath of Nature icon Wrath of Nature to be unlocked.
Though powerful, Nature's Prophet's gifts do not include all-sight, and he must rely heavily upon reconnaissance and aid from a long-standing network of stalwart friends.

  • Applies a debuff and expose enemy heroes within the radius that are affected by the Fog of War. There is no travel time.
    • Does not provide True Sight over exposed enemy heroes.
    • Leaving or entering the area afterward neither reapplies nor dispels the debuff.
    • Does not affect invisible units and units affected by the following abilities:
  • Deals damage in 1-second intervals, starting immediately upon cast, resulting in 8 instances.
  • With Sprout icon Sprout's planted trees and damage per interval, Curse of the Oldgrowth can deal up to 80 + Lua error in Module:Calculate at line 35: in expression "25*(0.5+1)/". damage (before reductions) to the unit trapped for the entire duration.
  • Curse of the Overgrowth first applies the damage, then the debuff.


Wrath of Nature
Wrath of Nature icon
Affects
Enemies / Self
Damage
Magical
Damaging energy bounces around the map, striking enemies close to the cast point that are in vision. Each enemy hit beyond the first adds damage.
Cast Animation: 0.5+0.97
Cast Range: Global
Bounce Distance: Global
Number of Bounces: 18
Base Damage: 120/155/190 (Talent 150/185/220)
Damage Multiplier per Bounce: 1.1
With Aghanim's Scepter Min Root Duration: 2
With Aghanim's Scepter Max Root Duration: 3.8
Cooldown symbol
 85 (With Aghanim's Scepter 60)
Mana symbol
 130/160/190
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Lowers cooldown to 60s. Entangles all enemies it hits. Duration scales from 2s up to 3.8s seconds at max bounce.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Grants the Curse of the Oldgrowth ability.
Partially blocked by Linken's Sphere.
Blocked fully only when directly targeted.
Buff/Debuff
Modifiers [?]
modifier_furion_wrath_of_nature_thinker
Undispellable
modifier_furion_wrathofnature_buff
modifier_furion_sprout_entangle
Nature's Prophet calls Verodicia's fury to strike down those who might ravage the wilderness.

  • When ground-targeted, Wrath of Nature automatically bounces on the closest enemy unit within the vision. Cannot hit the same unit more than once per cast.
    • Does not bounce on Animal Courier Radiant minimap icon Couriers, invisible, invulnerable, hidden units or units in the Fog of War.
    • If the current target turns invulnerable, hidden, or invisible, the bounce neither counts nor increases the damage.
    • The bounced projectile continues bouncing to nearby valid targets in these cases.
  • Bounces in 0.25-second intervals, so hitting all targets takes 4.25 seconds.
    • If no valid targets can be found within 0.25 seconds after the previous bounce, Wrath of Nature ends prematurely.
  • All bounces together can collectively deal up to 5471.9/7067.9/8663.8 (Talent 6839.9/8435.8/10031.8) damage.
    • For how much damage each bounce deals on each level, please refer to the chart below.
  • Wrath of Nature now roots and disarms all hit enemies and provides True Sight over them.
    • The duration starts at 2 and increases by 0.106 seconds per bounce.
    • Wrath of Nature first applies the debuff, then the damage.
    • For the root duration increase per bounce, please refer to the chart below.


Level Wrath of Nature icon Wrath of Nature Damage / nth Bounce
Base 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Level 1
(Talent)
120 132 145.2 159.7 175.7 193.3 212.6 233.8 257.2 283 311.2 342.4 376.6 414.3 455.7 501.3 551.4 606.5
150 165 181.5 199.7 219.6 241.6 265.7 292.3 321.5 353.7 389.1 428 470.8 517.8 569.6 626.6 689.2 758.2
Level 2
(Talent)
155 170.5 187.6 206.3 226.9 249.6 274.6 302.1 332.3 365.5 402 442.2 486.5 535.1 588.6 647.5 712.2 783.4
185 203.5 223.9 246.2 270.9 297.9 327.7 360.5 396.6 436.2 479.8 527.8 580.6 638.7 702.5 772.8 850.1 935.1
Level 3
(Talent)
190 209 229.9 252.9 278.2 306 336.6 370.3 407.3 448 492.8 542.1 596.3 655.9 721.5 793.7 873 960.3
220 242 266.2 292.8 322.1 354.3 389.7 428.7 471.6 518.7 570.6 627.7 690.5 759.5 835.4 919 1010.9 1112
Upgradable by Aghanim's Scepter. Root Duration
All Levels 2s 2.11s 2.21s 2.32s 2.42s 2.53s 2.64s 2.74s 2.85s 2.95s 3.06s 3.17s 3.27s 3.38s 3.48s 3.59s 3.7s 3.8s

Talents[]

Hero Talents
2.5x Nature's Prophet Treant icon Treant HP/Damage25Removed Teleportation icon Teleportation Cooldown
100% Miss chance for Sprout icon Sprouted units20Sprout icon Sprout Leashes
+4 Teleportation icon Teleportation Max Stacks15+5 Nature's Prophet Treant icon Treants Summoned
+30 Wrath of Nature icon Wrath of Nature Base Damage10-8s Nature's Call icon Nature's Call Cooldown

Recent Changes[]

Main Articles: Changelogs, Old Abilities and Hero Lore
Version
Description
  • Reduced base attack damage from 27‒37 to 24-34.
  • Sprout icon Sprout
    • Damage per second rescaled from 28/40/52/64 to 25/40/55/70.
    • Damage aura no longer lingers for 0.5s after leaving the AoE.
  • Increased Teleportation icon Teleportation Cooldown from 60/50/40/30 to 75/60/45/30.
  • Reduced Agility attribute symbol agility gain from 3.4 to 3.2.
  • Reduced base mana regeneration from 0.75 to 0.
  • Reduced base Strength attribute symbol strength from 21 to 19.
  • Increased Sprout icon Sprout cooldown from 12/11/10/9 to 15/13/11/9.


Recommended Items[]

Starting items:

  • Tango icon Tango provides health regeneration for Nature's Propet to survive his lane.
  • Healing Salve icon Healing Salve restores health as well.
  • Clarity icon Clarity restores mana to Nature's Prophet so he can continually use his spells in the early game, particularly Nature's Call, as his base intelligence and comparatively costly spells means that he will otherwise quickly run out.
  • Iron Branch icon Iron Branch is a cheap attribute item that can shore up Nature's Prophet's health, damage, and mana.

Early game:

  • Magic Stick icon Magic Stick provides burst health and mana, which can give him the survivability to escape an enemy gank or enough mana to cast one more spell.
  • Boots of Speed icon Boots of Speed provide Nature's Prophet with a boost to his movement speed, important for catching up to enemies to cast his spells during ganks. While he has strong global mobility in Teleportation, having enough speed to re-position during fights is crucial.
  • Town Portal Scroll icon Town Portal Scroll augments Nature's Prophet's global mobility. While Teleportation already grants him global presence without the need to target his destination at an allied building, a Town Portal Scroll allows him to zip between front and backline, defending a tower or ganking.

Mid game:

  • Magic Wand icon Magic Wand provide additional attribute bonuses to Nature's Prophet, and give him even more burst health and mana regeneration. A fully-charged Magic Wand can give Nature's Prophet enough mana to cast any of his spells even when completely empty.
  • Power Treads icon Power Treads provide Nature's Prophet with a boost to his attributes and additional attack speed. The attributes allow him to give himself more health, or mana and base damage.
  • Shadow Blade icon Shadow Blade gives Nature's Prophet more initiation and escape ability, augmenting his already formidable global presence due to Teleportation. Used offensively, Nature's Prophet can get in a powerful first strike on unwary enemies prior to disabling and focusing them down. Used defensively, the invisibility and increased movement speed allow him to evade any enemy rotations aimed at halting his pushes, and can allow him to invisibly cast Teleportation.
  • Orchid Malevolence icon Orchid Malevolence is a powerful early aggression tool. Its low cost and easy buildup make it possible to obtain quickly in the early game, while the bonuses it provides augment Nature's Prophet's physical attacks and allow him to gank enemies to great effect by silencing them. The mana regeneration also allows him to stay out in the field longer without needing to return to base as often.

Late game:

  • Nullifier icon Nullifier complements Orchid Malevolence's silence with its dispel that shutdowns enemy's disengage options and slows them for you to catch up, nullifying the risk when going in combat against a dangerous enemy.
  • Assault Cuirass icon Assault Cuirass is a very powerful offensive and pushing item. By boosting his attack speed and inflicting the enemy units, including towers, with a negative armor aura, auto attacks become much deadlier. Increased armor also gives him survivability against physical damage.
  • Silver Edge icon Silver Edge is an upgrade to Shadow Blade, allowing Nature's Prophet to break key passives or simply add more damage thanks to its crits.
  • Witch Blade icon Witch Blade and its upgrade Revenant's Brooch icon Revenant's Brooch augment Nature's Prophet's right clicks by providing additional agility and attack speed, and it can greatly help in bursting down foes.
  • Scythe of Vyse icon Scythe of Vyse provides additional lockdown. Used in combination with Sprout, the enemies cannot cut the trees nor move out of them, making it a very powerful ganking and disablnig item. The additional stats are also appreciated.
  • Bloodthorn icon Bloodthorn is a great upgrade from Orchid, making it deal even more damage.

Situational items:

  • Hand of Midas icon Hand of Midas, if obtained early, can greatly augment his late-game potential by accelerating gold and experience gain at the cost of early-game aggression. As well, the bonus attack speed will make use of disabler abilities to increase damage per second.
  • Scythe of Vyse icon Scythe of Vyse massively increases the ganking power of Nature's Prophet by giving him a hex ability, giving him another way to control enemies' movements on top of Sprout. It also provides a large increase to his intelligence, giving him more damage and mana, as well as all-around attributes and powerful mana regeneration.
  • Aghanim's Scepter icon Aghanim's Scepter augments the strength of Wrath of Nature, lowering its cooldown and applying a root to all enemies it hits.
  • Phase Boots icon Phase Boots augment Nature's Prophet's attack damage and allows him to boost his movement speed, it can make him a bigger threat in ganks since he can maneuver into position more easily after casting Teleportation, to pen in an enemy with Sprout and deal heavily damaging attacks.
  • Desolator icon Desolator can greatly augment Nature's Prophet's offensive and pushing potential. The increased damage and armor reduction on targets make his physical attacks much deadlier, allowing him to soften up gank targets or reduce tower armor to hasten pushes.
  • Drum of Endurance icon Drum of Endurance aids Nature's Prophet in ganks and pushes due to its active which boosts movement and attack speed of himself and allies.
  • Force Staff icon Force Staff can be a useful item to purchase on Nature's Prophet, depending on the situation. It can enhance his mobility by allowing him to quickly re-position himself, such as pushing himself over a cliff, re-positioning allies, or breaking Linken's Sphere on a gank target prior to other disables.
  • Blink Dagger icon Blink Dagger can tremendously increase Nature's Prophet's maneuverability and ability to evade enemy ganks. After using Teleportation to arrive at a lane for a push, Blink Dagger can be used to instantly jump away to evade any enemies attempting to rotate in. It can also be used to initiate more easily on gank targets.
  • Dagon icon Dagon gives Nature's Prophet significantly more ganking power as he can instantly burst down a portion a gank target's health, making successful kills more likely. His ability to farm and get kills also allows him to upgrade it to allow it to remain potent throughout a match.
  • Mjollnir icon Mjollnir is a strong all-around pushing and fighting item. The greatly increased attack speed as well as attack modifier allows Nature's Prophet to make short work of creep waves, and increases the potency of his attacks during ganks and teamfights. The active can be cast to increase damage output via proccing the shield.

Dota Plus Progress[]

Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Relics Voice Lines
Relic Rare icon
Enemy Heroes Trapped By Sprout icon Sprout
Relic Rare icon
Treants Created
Relic Rare icon
Kills With Wrath of Nature icon Wrath of Nature
Relic intelligence icon
Trees Created
Relic intelligence icon
Teleports Leading To Kills
Relic intelligence icon
Creep Tower Damage
Relic intelligence icon
Long Range Kills
Relic intelligence icon
Triple Kills
Relic intelligence icon
Mega Kill Streaks
Relic intelligence icon
Barracks Destroyed
Relic intelligence icon
Towers Destroyed
Relic intelligence icon
Kill Assists
Relic intelligence icon
Kills
Plus Hero Badge 1
Bronze
Plus Hero Badge 2
Silver
Plus Hero Badge 3
Gold
Plus Hero Badge 4
Platinum
Plus Hero Badge 5
Master
  • ▶️ New life will make its home amongst your bones.
Plus Hero Badge 6
Grandmaster

Equipment[]

Trivia[]

  • In DotA, Nature's Prophet's name was Furion, a reference to Malfurion Stormrage from the Warcraft universe. His Dota 2 name had to be changed in order to avoid copyright issues with "Blizzard Entertainment". He is still called Furion by the majority of the player base and is referred to as "Furion" in the game files.
  • Nature's Prophet was originally named "Tequoia" in Dota 2, but this was changed for unspecified reasons.
  • "Nature's Profit" is a popular nickname for Nature's Prophet, due to his farming and split-pushing playstyle.
  • Nature's Prophet's early lore concept made him the father of Anti-Mage minimap icon Anti-Mage and Terrorblade minimap icon Terrorblade (similar to how he was in DotA), but this idea was later scrapped.
  • Nature's Prophet's spawning response, ▶️ "I speak for the trees." is a direct reference and homage to Dr. Seuss' The Lorax.
  • One of Nature's Prophet's last hitting responses, ▶️ "Green is good.", is a reference to "greed is good", a quote from the 1987 film Street, as well as the Warcraft III cheat code of the same name.
  • One of Nature's Prophet's Illusion Rune minimap icon Illusion Rune responses, "Leaves of three, let them be", is a traditional rhyme for identifying and avoiding Poison Ivy.

Gallery[]

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