Movement speed

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Skeleton Walk icon.png
DPS multiplier when chasing
Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS

Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed can never be lower than 100, and is usually capped at 550. Some heroes have abilities that allow them to move above 550 movement speed. Every unit has a base movement speed, but it can be altered by abilities and items.

Movement speed is expressed in units per second.

Stacking[edit]

Similar items' movement speed bonuses do not stack (with the exception of Eul's Scepter of Divinity icon.png Eul's Scepter of Divinity):

Formula[edit]

movement speed = (base movement speed + flat movement speed bonuses) × (1 + sum of percentage movement speed bonuses and slows)

Flat movement speed bonuses are fixed amounts granted by all kinds of boots and other items. Percentage movement speed buffs are certain buffs that make a hero move faster depending on their current movement speed, and are granted by some abilities as well as items.

Following[edit]

When ordering a move command onto a unit, the ordered unit follows it, until a new order is given. The follow range for most units is 100, meaning a unit ordered to follow another unit attempts to stay within 100 range of the targeted unit. Mobile ward type summons (such as Frozen Sigil icon.png Frozen Sigil and Healing Ward icon.png Healing Ward) have a follow range of 250. Making a right-click is a move command, making a right-click on an allied unit is automatically a follow command. In order to follow enemy units, the player has to use the move hotkey (default, M) and select an enemy unit.

Movement speed comparison[edit]

Below is a comparison of the movement speeds of all heroes.

Heroes (melee) Heroes (ranged) Base MS Boots of Speed (400)
Phase Boots (1240)Power Treads (1350)
Arcane Boots (1300) Guardian Greaves (5375) Tranquil Boots (Active) / Tranquil Boots (Inactive) Boots of Travel (2400) Phase Boots (1240) Phased
(melee/ranged)
Enchantress 340 385 390 395 430 / 405 440 477 / 462
Keeper of the Light, Luna, Pugna 335 380 385 390 425 / 400 435 471 / 456
Skywrath Mage 330 375 380 385 420 / 395 430 465 / 450
Chaos Knight Gyrocopter, Leshrac, Lone Druid 325 370 375 380 415 / 390 425 459 / 444
Bounty Hunter, Legion Commander, Naga Siren 320 365 370 375 410 / 385 420 453 / 438
Anti-Mage, Clockwerk, Elder Titan, Lifestealer, Meepo, Terrorblade Lich, Outworld Devourer, Shadow Fiend 315 360 365 370 405 / 380 415 446 / 432
Abaddon, Beastmaster, Earthshaker, Ember Spirit, Magnus, Phantom Assassin, Undying, Ursa Bane, Death Prophet 310 355 360 365 400 / 375 410 440 / 426
Lycan, Monkey King, Nyx Assassin, Omniknight, Tidehunter Dazzle, Oracle, Templar Assassin, Tinker, Witch Doctor 305 350 355 360 395 / 370 405 434 / 420
Brewmaster, Centaur Warrunner, Faceless Void, Juggernaut, Kunkka, Slark, Tusk, Wraith King Chen, Clinkz, Disruptor, Enigma, Huskar, Mirana, Troll Warlord, Vengeful Spirit, Zeus 300 345 350 355 390 / 365 400 428 / 414
Alchemist, Broodmother, Dark Seer, Night Stalker, Sand King Ancient Apparition, Io, Lina, Nature's Prophet, Puck, Queen of Pain, Razor, Shadow Demon, Silencer, Warlock, Windranger 295 340 345 350 385 / 360 395 422 / 408
Axe, Bloodseeker, Bristleback, Doom, Dragon Knight, Earth Spirit, Phantom Lancer, Slardar, Spectre, Spirit Breaker, Sven, Timbersaw, Underlord Batrider, Drow Ranger, Jakiro, Lion, Medusa, Rubick, Sniper 290 335 340 345 380 / 355 390 415 / 402
Ogre Magi, Riki, Tiny Arc Warden, Morphling, Necrophos, Phoenix, Shadow Shaman, Storm Spirit, Venomancer, Viper, Visage, Weaver, Winter Wyvern 285 330 335 340 375 / 350 385 409 / 396
Pudge Invoker 280 325 330 335 370 / 345 380 403 / 390
Crystal Maiden 275 320 325 330 365 / 340 375 397 / 384
Treant Protector Techies 270 315 320 325 360 / 335 370 391 / 378

Movement speed increasing abilities[edit]

Movement speed increasing items[edit]

Items based on Boots of Speed[edit]

Multiple Boots of Speed icon.png Boots of Speed or other derived items do not stack.

Items based on Yasha[edit]

Multiple Yasha icon.png Yasha or other derived items do not stack.

Other items with passive bonuses[edit]

Active abilities of items[edit]

Haste[edit]

Haste sets the affected unit's minimum movement speed to a certain value. This means during its effect, a unit's movement speed cannot go below that value. So when a unit has more movement speed than the set value (e.g. Bloodseeker minimap icon.png Bloodseeker with his Thirst icon.png Thirst), slow effects cannot bring it below the value set by the haste.

Version history[edit]

Version
Description
  • Maximum movement speed increased from 522 to 550.
  • Agility attribute symbol.png Agility no longer grants 0.01 movement speed per point.
  • Move speed bonuses no longer stack.

See also[edit]