Attack range

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Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by certain abilities.

Melee and ranged[edit | edit source]

The attack range itself is not what decides if a unit is classified as ranged or melee. This characteristic is set for each unit individually, regardless of their actual attack range. This means that it is possible for a melee unit to have a higher attack range than a ranged unit. These are the differences between melee and ranged units:

  • Melee heroes attacks hit instantly upon reaching their attack point.
    • Melee heroes receive different values from certain items, such as Stout Shield icon.png Stout Shield or Quelling Blade icon.png Quelling Blade.
    • Melee attacks miss if the target moves more than 350 range out of the hero's attack range, unless they have True Strike.
    • Melee heroes can attack up cliffs when an enemy stands at the edge of a cliff.
    • Some abilities work exclusively for or against melee heroes (such as Ogre Frostmage's Ice Armor (Ogre Frostmage) icon.png Ice Armor​).
  • Ranged heroes fire a projectile when they attack.
    • The time it takes for a ranged projectile to land is determined by the hero's missile speed and their distance from the target.
    • Projectile attacks can be disjointed, and can miss when attacking a target on higher terrain.
    • Some abilities work exclusively for or against ranged heroes, such as Precision Aura icon.png Precision Aura​.

Acquisition range[edit | edit source]

In order to prevent units from automatically attacking any visible enemy unit, they have a certain acquisition range. This range determines how close an enemy has to get in order for the unit to automatically attack it. Since this only goes for auto-attacks, this range has no influence on units which have auto-attack disabled in the game options.

The default acquisition range for melee heroes is 600, and 800 for ranged heroes. There are some exceptions to this mainly due to abilities. The exceptions are:

Attack range table[edit | edit source]

M Melee

R Ranged

1 Attack range can be modified by abilities; see below.

2 These heroes use a different range when their active attack modifier is used manually, rather than used with autocast.

3 All stealable spells which alter attack range also fully affect Rubick's attack range for their duration when stolen and used. See Spell Steal interaction for details. The same applies to every hero in the Ability Draft mode.

Heroes Base Attack Range Modified Attack Range Bonus Talent Range
700R
670R 150R lvl20
640R 125R lvl25
630R
625R 100R lvl20
625R
620R
600R 200R lvl25
600R 100R lvl25
600R
575R 600R 75R lvl20
575R
550R 740R
550R 8650/750/850/950R 100R lvl25
550R 100R lvl20
550R
550R 150M 200R lvl10
500R 150R lvl25
500R
500R 150M
480R
475R 175R lvl25
450R
425R 9700/800/900/1000R
425R
400R 600R 400R lvl20
400R 450R 100R lvl25
400R
375R
365R
350R
330R
140R 4200/260/320/380R
300M
150M 550R
150M 500R
150M 235M
150M

Attack range modifying abilities[edit | edit source]

Balance changelog[edit | edit source]

6.88

  • Clinkz icon.png Clinkz​'s attack range increased from 630 to 640.

6.87

  • Increased hero melee attack ranges from 128 to 150.

6.86

  • Mirana icon.png Mirana​'s attack range increased from 600 to 630.

6.84

  • Melee attacks now miss if the target is farther than 350 range more than their attack range.

6.83

  • Clinkz icon.png Clinkz​'s attack range increased from 600 to 630.
  • Dazzle icon.png Dazzle​'s attack range increased from 500 to 550.

6.81

  • Lina icon.png Lina​'s attack range increased from 650 to 670.

6.79

  • Lina icon.png Lina​'s attack range increased from 635 to 650.

6.78

  • Lina icon.png Lina​'s attack range increased from 625 to 635.

6.78c

  • Gyrocopter icon.png Gyrocopter​'s attack range reduced from 375 to 365.

6.74

  • Techies icon.png Techies​'s attack range increased from 650 to 700.

6.72

6.71

  • Lina icon.png Lina​'s attack range increased from 600 to 625.

6.69

  • Necrophos icon.png Necrophos​'s attack range reduced from 600 to 550.

6.67

6.63

  • Drow Ranger icon.png Drow Ranger​'s attack range increased from 600 to 625.

6.60

  • Razor icon.png Razor​'s attack range reduced from 550 to 475.

6.58

6.52

  • Huskar icon.png Huskar​'s attack range increased from 350 to 400.
  • Puck icon.png Puck​'s attack range reduced from 600 to 550.

6.49

  • Lich icon.png Lich​'s attack range increased from 500 to 550.

6.45

6.44

6.39

  • Dazzle icon.png Dazzle​'s attack range reduced from 600 to 500.

6.38

  • Weaver icon.png Weaver​'s attack range increased from 400 to 425.

6.36

  • Luna icon.png Luna​'s attack range increased from 300 to 330.

6.33

  • Lich icon.png Lich​'s attack range reduced from 600 to 500.

6.24

  • Enchantress icon.png Enchantress​'s attack range reduced from 600 to 550.

6.22

6.21

  • Luna icon.png Luna​'s attack range reduced from 325 to 300.
  • Shadow Fiend icon.png Shadow Fiend​'s attack range increased from 450 to 500.

6.20

  • Luna icon.png Luna​'s attack range increased from 225 to 325.
  • Shadow Fiend icon.png Shadow Fiend​'s attack range reduced from 500 to 450.
  • Venomancer icon.png Venomancer​'s attack range reduced from 490 to 450.

6.17

  • Enchantress icon.png Enchantress​'s attack range increased from 500 to 600.
  • Enigma icon.png Enigma​'s attack range reduced from 525 to 500.
  • Lone Druid icon.png Lone Druid​'s attack range increased from 500 to 550.
  • Shadow Shaman icon.png Shadow Shaman​'s attack range reduced from 550 to 500.

6.15

  • Chen icon.png Chen​'s attack range increased from 500 to 600.
  • Silencer icon.png Silencer​'s attack range increased from 450 to 600.
  • Tinker icon.png Tinker​'s attack range increased from 500 to 550.

6.13

6.09b

  • Enigma icon.png Enigma​'s attack range reduced from 600 to 525.
  • Techies icon.png Techies​'s attack range increased from 600 to 650.

6.07

  • Bane icon.png Bane​'s attack range increased from 300 to 400.

6.05

  • Lich icon.png Lich​'s attack range increased from 570 to 580.

6.04

  • Lich icon.png Lich​'s attack range reduced from 600 to 570.

6.03

6.00

  • Chen icon.png Chen​'s attack range reduced from 550 to 500.
  • Queen of Pain icon.png Queen of Pain​'s attack range reduced from 650 to 600.

5.52

5.41-5.50

5.26

  • Lich icon.png Lich​'s attack range increased from 580 to 600.

See also[edit | edit source]