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May 26, 2011 Patch
From Dota 2 Wiki
May 20, 2011 Patch
May 26, 2011 Patch
May 28, 2011 Patch
Ah Fresh Meat (welcome new testers)!
3 New Heroes! Nevermore, Enchantress. and Leshrac.
Added Tutorial Mode.
Added Bug Reporter: You can type "bug" in the console for a more detailed form or you can just type bug: [insert bug text here] in the in-game chat to enter a new bug on the fly.
Added support for partially and fully sharable items.
Fixed Chronosphere moving buildings
Fixed the missing lobby/no team bug when starting a matchmaking game (hi ttocs!)
Fixed vision duration on Wave of Terror
Fixed Lifesteal from leeching off of wards (like rhasta's wards)
Fixed Frostbite not revealing invisible units
Fixed Necronomicon's Last Will working on Towers
Fixed Poison Touch's projectile speed
Fixed Poison Touch's targeting rules
Fixed Blademail working on towers and wards
Fixed multiple server crashes.
Fixed Life Drain values always being that of Scepter upgrade
Fixed Life Drain tick interval
Fixed DOTA TV clients connecting and not having any client side tree info. This also means that trees being destroyed/spawned will now properly work.
New Vengeful Spirit color pass.
Fixed Bloodstone not granting vision at the location of death.
Removed experimental Hero Glows.
Fix to tracking attack projectiles hitting you even after you've dodged them.
Fixed drop/equip rules for Rapier.
Fixed intro mode and other cvars persisting across games if the server was reused.
Made a couple events avaliable to spectators, like rune pickups and bottling.
Fixed bug that would cause illusions to not fully level up their abilities.
Impact sounds wont be played if the target is dormant. Fixes hearing enemy heroes fighting neutrals.
Fixed Vladimir's increasing damage by 15 instead of 15%
Courier can now refill the bottle
Fixed attacking Wards damage being blocked by Vanguard/Kraken/etc
Fixed Counter Helix procing off of things it can't hurt
Fixed Frostbite damage interval
Bottle now always captures the rune when it pick it up, rather then only when it is empty
Fixed a bug with OnIntervalThink not working properly if the think interval time is increased after creation
Fixed Heart regeneration working on illusions
Fixed various bugs with Poison Touch
Fixed Static Remnant not giving vision
Fixed Poison Sting vs mechanical units
Fixed sound source for Poison Touch
Fixed Poison Sting from illusions
Fixed multiple urn of shadows getting charges
Fixed bugs with how magic resistance from base and items were calculated on illusions
Fixed ranged and melee manta incoming/outgoing values being reversed
Fixed spells doing their amplified damage twice to illusions
Added projectile vision to Windrunner's Powershot and Lich's Chain Frost.
Illusions now copy the state of the morphed hero (DK ult)
Added a number of new console-based cheat commands:
item X - creates item X in your hero's inventory
levelbots X - increases the level of all created heroes by X
givebots X - gives item X to all created heroes
wtf - turns off all cooldowns and mana costs
unwtf" console cheat command to re-enable cooldowns and mana costs.
timescale - speeds up or slows down time
spawnneutrals - forces a spawn of all neutral creeps
spawncreeps - forces a spawn of all lane creeps
disablecreepspawn - turns off normal creep spawning
enablecreepspawn - turns on normal creep spawning
killcreeps X - kill all, radiant, dire or neutral creeps (X is all, radiant, dire, or neutral)
allvision - all units give vision
normalvision - turns off allvision
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This page was last modified on
27 September 2011, at 02:05
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