Magic Stick

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Magic Stick
L
Magic Stick icon.png
A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.
Cost
200
Bought From
Arcane
Active Energy Charge
Disassemble? No
Alert allies? No
Recipe
Magic Wand (465)
Magic Stick (200)

The Magic Stick is an item purchasable at the Main Shop, under Arcane, and at the Side Lane Shop.

Ability[edit | edit source]

Energy Charge
Ability Affects
No Target Self
Instantly restores health and mana based on the number of charges stored. Gains a charge (max 10) whenever a nearby visible enemy uses an ability.
Radius: 1200
Charges per Cast Spell: 1
Max Charges: 10
Health and Mana Restored per Charge: 15
Cooldown 13

Notes:

  • Interrupts the user's channeling spells upon cast.
  • Gains 1 charge whenever a visible enemy unit, including neutral creeps, uses an ability within the radius.
  • Can restore up to 150 health and mana when having the maximum amount of charges.
  • When having multiple Magic Sticks or Magic Wands in the inventory, the oldest one gains charges first. If it is full, the second oldest one starts to gain charges.
  • Upon upgrading a Magic Stick into a Magic Wand, all its current charges are carried over.


Recommended heroes[edit | edit source]


Tips[edit | edit source]

  • Magic Sticks allows the user to get a quick burst of healing, or to use one last ability in a fight. Even during the midgame, when the boost is less noticeable, a Magic Stick can still save lives or ensure kills.
  • The Magic Stick makes an excellent item against heroes that spam abilities while in the lane, as the charges can help to mitigate taken damage, or to cast more of own abilities. It is very versatile, and most of the time a good item to have.

Gallery[edit | edit source]