Lotus Orb

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Lotus Orb
Lotus Orb icon.png
The jewel at its center still reflects a pale image of its creator.
Cost
4000
Bought From
Armor
Active Echo Shell
Bonus +250 Mana
+6 Health regeneration
+125% Mana regeneration
+10 Attack damage
+10 Armor
Disassemble? Yes
Alert allies? No
Recipe
Lotus Orb (4000)
Perseverance (1700)
Platemail (1400)
Energy Booster (900)

The Lotus Orb is an item purchasable at the Main Shop, under Armor. However, it requires two items from the Secret Shop to be completed.

Ability[edit]

Echo Shell
Ability
Target Unit
Applies a shield to the target unit which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispels negative buffs when applied.
Cast Range: 900
Duration: 6
Cooldown symbol.png 15
Mana symbol.png 75
Modifiers
Buff Item Lotus Orb Active: Undispellable.

Notes:

  • Double clicking the item automatically targets self. Multiple casts on the same target do not stack, but refresh the duration.
  • Can be cast on creep-heroes, however, it does not reflect any spell on them.
  • Does not reflect spells cast by allies.
  • For a list of reflected spells, see here.


Reflect mechanics[edit]

  • Reflected spells are treated as if the reflecting unit owns the spell and casts it back on the reflect target. This means that all effects of spells which hit the caster affect the reflecting unit, too.
  • However, they are reflected to the caster without targeting him, so if an effect proc on getting targeted, it does not proc on Lotus Orb reflects (like Unstable Current icon.png Unstable Current), and spell immunity casters are affected if a skill is reflected that does usually not pierce spell immunity (still no magical damage is inflicted).
  • If the reflecting hero has Aghanim's Scepter icon.png Aghanim's Scepter, the reflected spell is upgraded, whether the triggering hero has a scepter or not. If the reflecting hero does not have an Aghanim's Scepter, the reflected spell is not upgraded, even if the triggering hero has one.
  • Reflected spells ignore the original spell's cast range and trigger on any distance.
  • Reflected spells take effect before the triggering spell hits. In some cases, like when the spell is lethal to both, this may lead to the triggering unit to die before the reflecting unit.
  • Channeling spells are reflected (only if the target already has the Echo Shell buff on upon cast of a channeling spell and not the other way around), causing the reflecting hero to channel the spell as if they cast it themselves. When reflecting a channeling spell while already executing another order, that order does not get canceled. This may result in the reflected spell to get instantly canceled.

Recommended heroes[edit]

Heroes whose default item build includes Lotus Orb as a situational item

Undying, Tusk, Axe, Bristleback, Underlord, Necrophos, Night Stalker, Lycan, Pudge, Slardar.

Tips[edit]

  • Projectile-based spells are always reflected upon impact. This makes them easier to reflect than spells with instant effect, because the Echo Shell can be placed on the targeted unit before the projectile hits.

Trivia[edit]

  • The ability to reflect single-target spells back to their casters is actually an old ability concept in Dota. It was first seen in version 6.00 as a chance-based passive ability, belonging to Linken's Mirror, the pre-rework version of Linken's Sphere icon.png Linken's Sphere. The ability was removed in 6.09 and replaced by Spell Block, as Linken's Sphere got reworked.

Gallery[edit]