Competitive Scene


From Dota 2 Wiki
Jump to: navigation, search
Radiant icon.png The Radiant
18 + 1.5
16 + 1.5
27 + 3.2
Level 1 16 25
Hit Points 492 948 1556
Mana 351 1001 1599
Damage 40-58 90-108 136-154
Armor 1.24 4.67 9.08
Attacks / Second 0.68 0.82 1.01
Movement Speed 295
Turn Rate 0.5
Sight Range 1800/800
Attack Range 650
Missile Speed 900
Attack Duration 0.75+0.78
Cast Duration 0.45+1.08
Base Attack Time 1.7

Lina the Slayer is a ranged Intelligence hero, adept at destroying enemy heroes fast and delivering massive bursts of magical damage, making her one of the most effective gankers in the game. She possesses immense damaging capabilities all throughout the game, but is very fragile. Two of her fiery spells are her main source of damage, Dragon Slave sends a wave of fire to burn enemies in her path while Light Strike Array stuns them with a concentrated pillar of solar flame. Each of her spells deals great damage early on and has a low cooldown. Her Fiery Soul bolsters her attack and movement speed exponentially every time she casts a spell, which gives her scaling damage for the later game. Laguna Blade, her ultimate, is her ace in the hole. Lina fires off a huge bolt of lightning at a single target, dealing colossal damage. Laguna Blade's damage is staggering in early-mid game, and late game is still enough to destroy frail enemy heroes. Dragon Slave, Light Strike Array, and Laguna Blade are incredible flaming nukes that can incinerate her target instantly, and Fiery Soul allows her to transition into a strong and fast physical attacker. Though her power falls from its peak late game, mana-boosting and damage-increasing items can be purchased to keep herself up.


[edit] Bio

Lina Lina, the Slayer
Play "Fire makes a fine servant, but a harsh mistress."
Role: Pip ganker.png Nuker / Pip disabler.png Disabler / Pip roamer.png Support
Lore: The sibling rivalries between Lina the Slayer, and her younger sister Rylai, the Crystal Maiden, were the stuff of legend in the temperate region where they spent their quarrelsome childhoods together. Lina always had the advantage, however, for while Crystal was guileless and naive, Lina's fiery ardor was tempered by cleverness and conniving. The exasperated parents of these incompatible offspring went through half a dozen homesteads, losing one to fire, the next to ice, before they realized life would be simpler if the children were separated. As the oldest, Lina was sent far south to live with a patient aunt in the blazing Desert of Misrule, a climate that proved more than comfortable for the fiery Slayer. Her arrival made quite an impression on the somnolent locals, and more than one would-be suitor scorched his fingers or went away with singed eyebrows, his advances spurned. Lina is proud and confident, and nothing can dampen her flame.
Voice: Jen Taylor (Responses)

[edit] Abilities

Dragon Slave
Blocked by Magic Immunity. Not blocked by Linken's Sphere.
Dragon Slave icon.png
Ability Affects Damage
Target Point Enemies Magical
Lina channels the breath of a dragon, sending out a wave of fire that scorches every enemy in its path.
Range: 800
Damage: 100/170/230/280
Starting Radius: 275
Distance: 1075
Final Radius: 200
Cooldown 8.5 Mana 90/105/125/140
In the scorched barren of Misrule, Lina learned to manipulate the fiery breath of the Desert Wyrm as a form of entertainment.


  • Dragon Slave can hit units up to 1275 units away.
  • Dragon Slave "Fiery Soul of the Slayer Set" icon: Dragon Slave icon alt1.png
  • Does not provide vision.

Light Strike Array
Blocked by Magic Immunity. Not blocked by Linken's Sphere. Cannot be purged.
Light Strike Array icon.png
Ability Affects Damage
Target Point Enemies Magical
Summons a column of flames that damages and stuns enemies.
Range: 600
Radius: 225
Stun Duration: 1.6
Cast Delay: 0.5
Damage: 90/150/210/280
Cooldown 7 Mana 90/100/110/125
Lina's essence allows her to focus the sun's energies, causing air to combust at will


  • Light Strike Array will destroy trees in its area of effect.

Fiery Soul
Cannot be purged.
Fiery Soul icon.png
Ability Affects
Passive Self
Grants bonus attack and movement speed each time Lina casts a spell. Stacks with itself. Lasts 9 seconds.
Attack Speed Bonus: 40/55/70/85
Bonus Movement Speed: 5%/6%/7%/8%
Duration: 9
Max Stacks: 3
Dancing flames embody Lina's playful nature, bringing out her true blazing self.


  • Duration refreshes each time a new spell is cast.
  • Using items does not trigger Fiery Soul.
  • At 3 stacks it provides 120/165/210/255 attack speed and 15%/18%/21%/24% movement speed.
  • Fiery Soul of the Slayer Fiery Soul icon: Fiery Soul icon alt1.png

Laguna Blade
Blocked by Magic Immunity. Blocked by Linken's Sphere.
Laguna Blade icon.png
Ability Affects Damage
Target Unit Enemies Magical
Fires off a bolt of lightning at a single enemy unit, dealing massive damage.
Range: 600 (900*)
Damage: 450/675/950 (600/925/1250*)
Cooldown 70/60/50 Mana 280/420/680
Can be Improved by Aghanim's Scepter (* shows the improved values). Increases damage and range.
The air around Lina becomes so intensely torrid that it scorches a foe that came too close with white-hot lightning.


  • Laguna Blade has a 0.25 delay before the damage is applied after the spell is cast, allowing certain abilities to avoid the damage.

[edit] Recommended items


  • Magic Stick helps with survivability and mana restoration.
  • Boots help Lina get into position to land her abilities.
  • A Bracer will give an early game HP boost.



  • Drum of Endurance is a good upgrade from Bracer, giving stats, mana regeneration, and a good movement speed boost to aid in chasing down heroes with Fiery Soul.
  • Scythe of Vyse gives your team an important disable, it also helps to ensure Light Strike Array's damage and stun.
  • Bloodstone helps Lina use her spells more often so she can benefit from Fiery Soul.
  • Aghanim's Scepter increases Lina's damage output greatly.
  • Shiva's Guard gives mana regeneration, armor, and a slowing ability which helps in teamfights.
  • Eul's Scepter aids Lina in landing Light Strike Array.

[edit] Equipment

[edit] Tips

  • Combining Light Strike Array with a guaranteed stun such as Vengeful Spirit's Magic Missile or Sven's Storm Hammer makes Lina a serious ganking force early on.
  • Positional items such as Eul's Scepter of Divinity, Blink Dagger, Force Staff or Phase Boots can help you a lot landing Light Strike Array and thus your whole spell combo without relying on other heroes.
  • Always cancel the backswing animation after casting your spells, as Lina suffers from long animation times.
  • In teamfights it can be very beneficial to quickly focus on low-HP or support heroes, as Lina has very good nuking abilities.
  • Laguna Blade should not be used always as a finishing blow, since that can waste most of the spell's massive damage. It is best used to cripple enemy carries or obliterate their supports; but using it when its damage far exceeds the target's remaining HP is a waste. There is a temptation to use it on fleeing heroes as it is the only one of Lina's abilities that is long range and target-unit; but it is wiser to build Blink Dagger instead to avoid having to expend it.
  • When paired with Pugna or Shadow Demon, both of whom have percentage-based damage-increasing mechanics; Lina's burst damage becomes gigantic (a sceptred level 3 Laguna Blade will do about two thousand damage alone) to the extent where she can assassinate enemy heroes with a significant gear/level advantage over her.
  • If Lina has the basic items she needs; it is wise to augment her physical attack for the sake of Fiery Soul. Almost uniquely among Intelligence supports, Lina's rightclick becomes a serious threat if she attains a level advantage (owing to her enormous Int growth and her passive ability). Some basic items for this build are Daedalus, Eye of Skadi and Monkey King Bar, as well as some form of lifesteal.
  • Lina's Laguna Blade can hit for around 2500 damage (without factoring in magic resistance) if she combines Aghanim's Scepter and Refresher Orb, granting her enormous nuking power.
  • While unmentioned purchasing an Ethereal Blade if the farm is available combined with an Aghanim's Scepter and Lina's naturally high Intelligence gain will give you a perfect combination of survivability through stats, armor and Ghost form and an enormous increase (roughly 2534 not counting the damage from Ether Blast) in damage output allowing Lina to instantly kill most low to average HP heroes provided that she lands all of her skills during the Ether Blast. The slow provided by Ether Blast also comes in very handy in landing Light Strike Array.
  • If Lina is tending to be targeted first (this is a very common tendency), some survival-increasing / utility items will be of great use.
  • Some players advocate building a Dagon in place of an Aghanim's Scepter, as it is cheaper (though not if upgraded) and ultimately does more damage (through both its active and its bonus to her attack damage). However, Aghs makes her significantly more durable, whereas Dagon does only slightly, and Lina is very fragile. If you think you are unlikely to die very much, Dagon is probably the wisest choice.
  • For Fiery Soul to take to its peak, cast Dragon Slave, Light Strike Array, and Laguna Blade successively to take the speed-enhancing effect of Fiery Soul to its maximum potential.

[edit] Trivia

  • The original Lina Inverse "The Slayer" was modeled after the main character from the novels/anime/manga Slayers where Light Strike Array, Dragon Slave and Laguna Blade are all spells used by the original Lina Inverse.[1]
  • Lina's line "Better to burn out than fade away" is a reference to the Neil Young song, "My, My, Hey, Hey".
  • Though unstated in Warcraft 3, in Dota 2 Lina and Rylai (Crystal Maiden) are sisters in Dota 2 with a bitter rivalry and many unique responses when they encounter or kill each other.
  • One of Lina's Batrider responses is a reference to a line in the movie "Fear and Loathing in Las Vegas"

[edit] Update history

February 28, 2013 Patch

  • Fixed Lina icon.png Lina's Fiery Soul icon.png Fiery Soul buff not showing the correct cooldown if it was refreshed with 3 stacks.
  • [Undocumented] Updated the ability icons for Lina icon.png Lina and Tusk icon.png Tusk.

February 14, 2013 Patch

October 25, 2012 Patch

September 13, 2012 Patch

April 19, 2012 Patch

  • Fixed Dragon Slave's cast range being too short.

March 08, 2012 Patch

  • [Undocumented]Updated Lina's textures.

February 16, 2012 Patch

  • Fixed unit targeting behavior being bugged for the following abilities: Carrion Swarm, Dragon Slave, Breathe Fire.
  • Added effect for Phase Boots and Fiery Soul.
  • [Undocumented] Added injured animations for Lina.

August 02, 2011 Patch

  • Dragon Slave no longer uses a frontal cone.

July 16, 2011 Patch

  • New Lina!
  • Light Strike Array and Dragon Slave should now hit ancients (except for the magic immune ones).
  • Laguna blade has a 0.25 second delay before the damage is dealt.

July 01, 2011 Patch

  • Fixed her abilities affecting Ancient creeps.

June 10, 2011 Patch

  • Fixed bug that could result in invisible Lina and Skeleton Kings.

May 20, 2011 Patch

  • Added new in-progress models for Lina, Drow, Windrunner.

February 19, 2011 Patch

  • Fixed Dragon Slave distance and shape.

January 30, 2011 Patch

  • Fixed cases where creating a linear projectile directly on yourself would cause it to get stuck. This includes fixes to Fissure, Ghost Ship, Dragon Slave, Arrow, Impale, Waveform, Illusory Orb, Meat Hook, Burrowstrike, Wave of Terror, and Power Shot.

January 27, 2011 Patch

  • Fixed Light Strike Array not killing trees

December 17, 2010 Patch

  • Toned down Lina's Light Strike Array effects.
  • Punched up Laguna Blade effects.

[edit] Balance changelog


  • Dragon Slave icon.png Dragon Slave Initial/Final AoE increased from 275/150 to 275/200
  • Fiery Soul icon.png Fiery Soul
    • Duration increased from 7 to 9
    • Movement speed bonus increased from 4/5/6/7% to 5/6/7/8%.


  • Attack range increased from 635 to 650.


  • Attack range increased from 625 to 635.



  • Fiery Soul icon.png Fiery Soul attack speed bonus increased from 40/50/60/70 to 40/55/70/85.
  • Laguna Blade icon.png Laguna Blade cooldown rescaled from 120/90/55 to 90/70/50.


  • Fiery Soul icon.png Fiery Soul
    • Attack speed bonus increased from 30/40/50/60 to 40/50/60/70.
    • Movement speed bonus increased from 3/4/5/6 to 4/5/6/7%.


  • Base intelligence increased by 3.
  • Dragon Slave icon.png Dragon Slave
    • Travel distance increased by 100.
    • Final AoE increased from 125 to 150.


  • Fiery Soul icon.png Fiery Soul movement bonus increased from 2/3/4/5% to 3/4/5/6%.



  • Attack range increased from 600 to 625.





  • Fiery Soul icon.png Fiery Soul buff duration increased from 5 to 7 seconds.


  • Base intelligence increased by 5 points and reduced base damage by 5 (total attack damage unchanged).


  • Replaced Ultimate with a new ability Fiery Soul icon.png Fiery Soul.


  • Movement speed reduced by 5.

[edit] Gallery

[edit] References

  1. Slayers - Wikipedia

[edit] See also