Leshrac the Tormented Soul is a ranged intelligence hero who is known for his ability to put out tremendous amounts of area magical damage. His array of spells makes him a dangerous foe to stand around, as he can disable and nuke down anyone who dares to stand against him. Split Earth is an area stun that, after a delay, will stun all enemies in its radius while dealing damage. Diabolic Edict is a damage-over-time spell that deals physical damage, corroding all enemies near Leshrac. Unlike most other spells, it can also affect buildings, making Leshrac a very powerful tower killer who can push very effectively. Lightning Storm is a targeted nuke that damages and slows enemies as it jumps from foe to foe, easily clearing away creeps. His ultimate, Pulse Nova, deals magical damage in an area around Leshrac while it is active, making short work of nearby enemies. Few can withstand Leshrac's damage output, as all of his spells combined allow him to scour his foes from the battlefield.
Bio[edit | edit source]
Gameplay[edit | edit source]
Leshrac's pushing power is notable. Four levels of Diabolic Edict will nearly destroy a tower with one cast of the spell and is the main source of Leshrac's early-mid game power - every time the enemy team is weakened, he can destroy or cripple a tower to win his team map control and gold.
Ability builds for Leshrac vary greatly depending on the situation. Generally, maxing Lightning Storm is smart if the enemy has many short range burst damage abilities since Lightning Storm has relatively long range. With proper timing, Leshrac can hit multiple creeps while damaging enemy heroes; it is a great ability for lane control. Diabolic Edict is maxed for pushing, roaming, and/or ganking. Aside from taking towers, it is also a great ability for killing isolated heroes. With solo lane experience, Leshrac can take on and kill almost any enemy hero that tries to fight him one on one early in the game with Diabolic Edict. Even as a support, Leshrac's Edict can deal significant damage to an isolated enemy. Pulse Nova has a high mana cost but is sustainable if Arcane boots are purchased as Leshrac reaches level 6. Pulse Nova is extremely powerful but requires Leshrac to stay in close proximity to deal damage; it is wise to consider maxing Leshrac's other abilities first if the enemy has many heroes that can quickly punish Leshrac for positioning himself too closely to them.
Item choices for Leshrac should help toughen him up, as well as expand his Mana Pool to fuel Pulse Nova; Blood Stone and Shiva's Guard both fulfill this role nicely. As with any Intelligence hero, Scythe of Vyse is an excellent item for Leshrac and will allow you to land your spells with impunity. Once he has sufficient mana regen and defense, an Octarine Core can give him massive sustain in drawn-out fights. An item to help you escape from danger is also recommended, such as Force Staff, Ghost Scepter, or Eul's Scepter of Divinity. Black King Bar allows Leshrac to wreak havoc on supporting enemy heroes since he is immune to magical burst damage and most stuns/disables when Black King Bar is activated. It is recommended to upgrade his Boots of Speed into Arcane Boots or Boots of Travel if the game is going well in Leshrac's favour.
Abilities[edit | edit source]
- Split Earth destroys trees within the affected radius.
- Has no visual or audio indicator during the effect.
- The radius is always centered at Leshrac's current position, not at the cast location.
- Randomly selects nearby valid units for each explosion. There are no priorities.
- When no valid targets are nearby, the explosions randomly appear within a square with 500 side length. These random explosions deal no damage.
- Creates explosions in 0.25 second intervals, starting immediately as the spell is cast, resulting in 40 explosions.
- Buildings take 12.6/25.2/37.8/50.4 damage per explosion.
- Can deal up to 360/720/1080/1440 damage to a single unit (before reductions), or 504/1008/1512/2016 damage to a single building (before reductions).
- When Leshrac dies, the explosions still occur at his location.
- The lightning hits the initial target after the 0.25 second effect delay and then jumps to other targets in 0.25 second intervals, so hitting all target takes 2/2.25/2.5/2.75 seconds.
- Because of the effect delay, the initial lightning can be avoided with spell immunity, invulnerability or becoming hidden. However, this does not prevent it from jumping.
- Can never hit the same unit twice per cast.
- All jumps together can deal up to 200/500/900/1400 damage (before reductions).
- The Lightning Storm buff is a hidden buff required for the lightning to jump.
- The toggling of Pulse Nova is not registered as a spell cast and thus does not proc any on-cast effects.
- Pulse Nova does not interrupt Leshrac's channeling spells upon toggling.
- Deals damage in 1 second intervals, starting immediately upon toggling the spell on.
- Drains mana in the same intervals, so activating it basically costs 90/130/170 mana.
- However, when having less than 90/130/170 mana and toggling it on, it will still deal 1 damage instance and then toggle itself off.
Recommended items[edit | edit source]
- Healing Salve and Tango are generally the minimum amount of regen needed no matter what position is being played.
- All of Leshrac's spells are mana-costly, so bringing at least one Clarity will greatly help as it allows more use of your spells early on. In particular, being able to use Split Earth more frequently can help with setting up kills in the early game.
- Gauntlets of Strength is an expensive starting purchase, but good for mitigating Leshrac's early frailty and building into a Bracer.
- Purchasing the Animal Courier for your team is important when playing as a support. Ensure that your team has a courier at the start of the match.
- Magic Stick is important on Leshrac since his HP is quite low throughout the game, and the burst mana regen can give you enough mana to cast one more spell in a fight.
- Boots of Speed are important to get early on Leshrac since he needs good positioning in order to get his spells off. As well, the extra speed allows you to chase fleeing enemies with Diabolic Edict if needed.
- Bracer is important for improving Leshrac's strength so that he has more survivability in fights.
- Magic Wand provides attributes and increased charge storage for more burst regen. It can be crucial to purchase as a support in order to increase survivability.
- Phase Boots are very powerful on Leshrac, both as a core and a support, as the movement speed boost allows him to position for spells and chase with Diabolic Edict and Pulse Nova, or flee more easily. The bonus damage also helps with last-hitting to increase your farming rate.
- Bloodstone cannot realistically be expected when playing as a support, however as a core it is a very important item to get. The increased HP and mana will give Leshrac immense survivability and the ability to cast his spells profligately, while the greatly increased mana regen can sustain his spell casting.
- Observer Wards are important to purchase regularly when playing as a support. Map vision provides ganking and split-pushing opportunities for you, as well as allowing your team to gain map control.
- Town Portal Scroll is important on all heroes, but should be carried on Leshrac at all times due to his ability to nuke down enemies on top of his disables, both of which make him a powerful ally to have in any engagement.
- Veil of Discord is quite powerful on a support Leshrac as it gives him survivability through stats and armor, while the active ability drastically improves the nuking power of all his spells. It is a useful utility purchase for a team with multiple magic nukes.
- Black King Bar gives Leshrac additional strength, which increases the size of his HP pool, and prevents him from being disabled, allowing him to get within close proximity to damage the enemy with his spells. As a core, it provides Leshrac with immense survivability against disables and any burst magic nukes the enemy may have, as well as immunity against Blade Mail.
- Scythe of Vyse is a very powerful item on any intelligence hero, and is no exception in Leshrac's case. The larger mana pool and enhanced mana regen allow him to push much harder without worrying about running out of mana for his spells, the extra stats give him survivability, and the item's active allows you to instantly hard-disable an enemy hero, particularly their carry, and follow up with an easy Split Earth.
- Aghanim's Scepter is a good purchase if you can already chase the enemy with Pulse Nova, and need something to give yourself more damage output. The stats also increase your survivability and give you more mana, allowing you to further take advantage of your ultimate.
- Blink Dagger is a useful positioning item that allows you to cast your spells more effectively. Used to initiate or chase, you can put yourself immediately within Diabolic Edict and Pulse Nova range, and in a pinch, it can be used as an escape item.
- Shiva's Guard enhances Leshrac's survivability against physical damage while also increasing his mana pool. Once you've built enough HP items and can ensure that you will not get chain-disabled, giving yourself more armor can allow you to weather right-clicks extremely well. By using the active blast, you can slow enemies down to keep them within range of Pulse Nova.
- Rod of Atos is a good purchase as a support, as it is relatively cheap and gives you HP and mana. The active ability can drastically slow a target from long range, allowing you to catch up and land an easy Split Earth.
- Be sure to upgrade to the Flying Courier as soon as possible when playing as a support. Giving your carries faster access to their needed items is essential in the early game.
- Octarine Core is very powerful on heroes with low-cooldown burst magic nukes, which makes it the perfect item to build on a core Leshrac. Besides the immense HP and mana bonuses it provides, the cooldown reduction allows Leshrac to put out even more damage in fights, and the spell lifesteal allows him to maintain his own HP pool from that damage. Once Leshrac has built up enough survivability to ensure that he can keep dealing damage with his spells, purchasing an Octarine Core can make him almost unkillable.
- Glimmer Cape is a very strong utility item in the hands of Leshrac. Besides providing him with additional magic resistance, the active can act as an initiation aid to get within range to cast a disable, and can be cast on allies as well to safeguard them against magic nukes.
- Guardian Greaves can be strong on Leshrac, no matter what role he is played in. The item increases his survivability via additional stats and armor, as well as the aura, and the active both heals him and removes debuffs the enemy may have placed on him, giving him more time to get his spells off.
- Sentry Ward is important to purchase regularly as support Leshrac in order to remove enemy map vision. As support Leshrac is a frail and easy target to kill, taking away the enemy's vision can aid in his survivability, and allow him to better position himself to cast his spells without as much enemy interference.
- Null Talisman is a strong early purchase as a core Leshrac, particularly in the mid lane. It gives him good starting stats, particularly intelligence and some extra bonus damage to aid in last-hitting. The intelligence also increases the size of his mana pool to allow him to use his spells to harass his lane opponent and flash-farm the creep waves more often.
- Bottle gives mid Leshrac HP and mana sustain, ensuring that he can continue to lane even after using all of his starting regen; in particular, the mana regen allows him to cast his nukes more profligately. Bottling runes also gives him an edge in fights and laning.
- Urn of Shadows is a good utility item to purchase on a support Leshrac over a Bracer. It boosts his strength to give him more HP, and a small amount of mana regen to aid in casting. The active allows Leshrac to heal himself or teammates, particularly useful on Leshrac as his small HP pool makes Urn charges go farther, or can add additional damage on top of his existing nukes.
- Arcane Boots are useful for building if mana is more important than mobility. As a support it allows Leshrac to sustain his mana pool and replenish allies' mana as well, while as a core it can shore up his mana pool for more extensive spell casting and lead to an easier buildup to Bloodstone.
- Drum of Endurance is a good stat item to build, as it gives Leshrac more HP as well as mana. The extra movement speed allows Leshrac to position for his spells more easily, and the active allows for chases using Pulse Nova no matter what role Leshrac is played in.
- Force Staff is useful for building on Leshrac as a support, as the item's utility makes it powerful for re-positioning to cast spells or as a movement booster during escapes. As well, it can be used to chase with Diabolic Edict and Pulse Nova more effectively.
- Eul's Scepter of Divinity is a good utility item no matter what role Leshrac is played in. The cyclone can be used to disable an enemy and land an easy Split Earth, while the increased mana pool and mana regen allow for more sustained spell casting. The additional movement speed also helps in chasing with Edict and Pulse Nova.
- Boots of Travel allow Leshrac to globally re-position, and frees up an inventory slot due to not needing a Town Portal Scroll anymore. As well, the enhanced movement speed allows Leshrac to chase down almost any enemy he fixes his sights on.
- Linken's Sphere helps to increase a core Leshrac's survivability. The improved attributes make him tankier and give him more mana, while Spellblock can cancel unit-targeted spells that may otherwise disable Leshrac as he approaches enemies to catch them within range of his nukes.
Gameplay[edit | edit source]
Audio[edit | edit source]
History[edit | edit source]
Equipment[edit | edit source]
Trivia[edit | edit source]
- The name Leshrac comes from a Planeswalker from the Magic: the Gathering multiverse.
- Diabolic Edict is the name of an iconic black card in that game; much like the Dota 2 spell, the Magic card was more effective when there were fewer targets, as your opponent got to choose which target got hit.