Kunkka the Admiral is a versatile melee Strength hero built with an arsenal of powerful area-of-effect spells. Two of his active spells are nukes that have long reaction time, but can disable and disrupt the enemies' position. He is mostly played as a carry or an initiator or even a spell nuker. He is known for his Tidebringer sword, which magically gives him the ability to cleave a large area around him on his attack with heavy potential damage on his next attack, which refreshes at a given period of time. Torrent calls upon the element of water to rise and burst out, dealing damage, disabling them up high, and slowing them on impact. There's a delay on this skill before it activates, so Kunkka must be wise in using this ability. X Marks the Spot targets any hero or Admiral himself to be marked on their current position, and after a few seconds delay, instantly returns to the marked spot. Useful in setting up tricky spells, escape prevention, or even saving allies, X Marks the Spot makes the Admiral a great battle strategist. His ultimate lets him summon a Ghost Ship, which travels on ground, until it crashes a set distance away, stunning and damaging enemy armies on that location. The Ghost Ship also bolsters allies with Kunkka's Rum, granting them bonus movement speed and numbness to damage. Ghost Ship is difficult to land, due to the fixed distance of its cast point and the crash site of the ship. However, a good Ghost Ship absolutely cripples an enemy team. Capable of inflicting high burst damage with his spells, controlling their position while able to survive the mayhem when his spells are used properly, Kunkka is a mighty offensive team fighter, built with strong physical and magical damage output, who can indeed turn the tide of a battle.
 Recommended items
- Tidebringer is your signature ability, and should usually be trained early and maxed out first. Notable exceptions would be when having a stun to chain would be advantageous for early kills or you need a mechanism to prevent escape heroes from running away.
- Use Torrent to initiate battles and disable opponents.
- Try to get raw damage to maximize your Tidebringer damage.
- X Marks the Spot works well with Torrent to ensure you a hit. Leaving X at level 2 allows you to immediately cast Torrent after X because both skills have a delay of 2 seconds. Consider if the extra range on higher X levels is needed.
- Ghost Ship delays half of the damage dealt to allies, making it great for short team battles.
- Train Torrent first if you're going for First Blood, otherwise, train Tidebringer.
- Try dual laning with heroes such as Crystal Maiden, Shadow Shaman, Shadow Demon, Bane, or Vengeful Spirit. Their disables will help you land your Torrents.
- Use a high leveled X Marks the Spot on enemies who are trying to flee using a Town Portal Scroll and they will be brought back to the X no matter how far they've gone!
- The classical combo should be: Torrent and then Ghost Ship, but you can add X Marks the Spot before them if you are targeting a single unit.
- During team fights, either initiate with your combo when the enemies get clumped together, or wait until the battle starts and use it when they get clumped.
- You can use X Marks the Spot and a scroll of teleportation to go back to your base, refill your bottle, and go back to your previous location.
- Ghost Ship will always appear a specific distance behind Kunkka and end a specific distance from Kunkka. The distance at which the boat appears and hits can be seen by mousing over the ability and noting the radius circle behind and infront of Kunkka. Practising memorising the distance the ship travels in a practise game with cheats and wtf mode on can go a long way to pulling this wonderful ultimate off successfully.
- Another method to pulling off successful ultimates is to always set the target point for Ghost Ship to anywhere out of Kunkka's range. That way the end point and radius circle will always be placed where you clicked the target.
- A common strategy is to build both Daedalus and Shadow Blade. Initiate the team fight with a Ghost Ship followed by a Torrent. Then activate Shadow Blade and attack the front lines of the enemy team, procing the bonus damage from Shadow Blade. If the daedalus crits, and the Ghost Ship/Torrent has hit and stunned most of the enemy team, this combo will decimate the enemy team, dealing massive damage to the initial target, which is spread across the enemy team with the cleave from Tidebringer, and could possibly score a rampage.
- Blink Dagger allows Kunkka to use X Marks the Spot on himself, blink into the enemy team and hit with Tidebringer, then return safely to his previous position.
- Divine Rapier allows Kunkka to deal massive damage to the enemy team on every cleave. With Daedalus, Kunkka can potentially score a Rampage with one hit.
- Kunkka was named after the artist who made numerous pieces of loading screen art for DotA and DotA 2.
- Kunkka's official alternate/fun names were "Daelin Proudmoore", "CoCo", and "Captain Obvious". Daelin Proudmoore was a campaign boss in Warcraft III: Frozen Throne; his hero model is borrowed by Kunkka in DotA.
- In his DotA biography, it is stated that some people called him "Jack Sparrow," but it was never seen as his name in-game. Jack Sparrow is the name of the main character in the Pirates of the Carribean movie franchise.
- The line "Sweetly sweetly blew the breeze - on me alone it blew.", Kunkka's response to killing Slardar "And a thousand thousand slimy things Lived on; and so did I.", his response to killing Death Prophet "Is Death truly that woman's mate?", and his response to killing Doom "Full plain I see the devil knows how to row." come from Samuel Taylor Coleridge's poem, " The Rime of the Ancient Mariner".
 Update history
- Fixed Torrent not dealing its damage over multiple instances.
- Fixed some FoW interactions with Kunkka's ability SFX.
- Fixed some ability Backswing timing issues ( Kunkka, Clockwerk, Timbersaw, Meepo, Pudge, Spirit Breaker, Sand King, Riki, Nyx Assassin, Lion, Pugna, Shadow Demon, Batrider).
- Updated vision values on these abilities: Unstable Concoction, Phantasm, Waveform, Storm Hammer, Mirror Image, Spirit Lance, Requiem of Souls, Spectral Dagger, Venomous Gale, Earthbind, Dream Coil, Shackleshot, Wall of Replica, Flamebreak, Deafening Blast, Ghost Ship.
- Fixed Ghost Ship allied debuff dealing all the damage immediately when then rum wears off, rather than over the following 8 seconds.
- Fixed the following spells being castable on magic immune allies: Nightmare, Frost Armor, Nature's Guise, Holy Persuasion, Decrepify, Astral Imprisonment, Shadow Word and X Marks the Spot.
- Fixed X Marks the Spot being purged by Tornado/Diffusal.
- Fixed Tidebringer working against wards.
- Fixed X Marks the Spot teleporting you back if you buyback while the spell is still active.
- Added missing Flail and Stun animations for Kunkka.
- Fixed Torrent slow not lasting as long as it should.
- Fixed X Marks the Spot ignoring Linken's Sphere
- Fixed X Marks the Spot vision revealer not working.
- Fixed Ghost Ship not having vision.
- Fixed Ghost Ship's allied buff not reducing spell damage.
- Enabled Kunkka and Bloodseeker.
- Fixed Kunkka not playing Tidebringer's animation/effects correctly.
- Damage from Tidebringer should show up in the UI now.
- Fixed Kunkka's Return to have a cast time.
- Disabled Blink Dagger for Vengeful Spirit and Pudge. Disabled Quelling Blade for Kunkka.
- Fixed Tidebringer sound playing on denies.
- Fixed Kunkka's Ghost Ship not actually making the ship if cast near the edge of the world and into the world.
- Added more info to tooltips of Drow Ranger's Silence, Death Prophet's Silence, and Kunkka's Ghost Ship.
- Fixed Kunkka's Ghost Ship's path to correctly be centered.
- Fixed Torrent not giving vision over the area it hits.
- Hooked up Kunkka's new X Marks the Spot sound.
- Fixed cases where creating a linear projectile directly on yourself would cause it to get stuck. This includes fixes to Fissure, Ghost Ship, Dragon Slave, Sacred Arrow, Impale, Waveform, Illusory Orb, Meat Hook, Burrowstrike, Wave of Terror, and Powershot.
- Fixed Tidebringer on towers.
- Fixed X Marks the Spot disappearing if the target went into FoW.
- Made Tidebringer's active effect more majestic.
- Added constant ambient glow to Kunkka's Tidebringer Sword.
 Balance changelog
- X Marks the Spot cooldown reduced from 16 to 13.
- Ghost Ship damage increased from 350/450/550 to 400/500/600.
- Ghost Ship damage increased from 300/400/500 to 350/450/550.
- X Marks the Spot manacost decreased from 80/90/100/110 to 80.
- X Marks the Spot vision from 1000 flying to 400 ground vision.
- Tidebringer level 4 AoE increased from 500 to 600.
- Base strength increased from 21 to 24.
- Ghost Ship
- Cooldown decreased from 90/80/70 to 60/50/40.
- Impact AoE increased from 400 to 425.
- Torrent AoE increased from 200 to 215.
- X Marks the Spot cooldown decreased from 20 to 16 seconds.
- Ghost Ship stun duration increased from 1.2 to 1.4.
- Strength growth increased from 2.7 to 3.0.
- Torrent slow increased from 30% to 35%.
- Tidebringer cleave AoE improved from 380/420/460/500 to 500.
- X Marks the Spot cooldown decreased from 30 to 20 seconds.
- Ghost Ship's Kunkka's Rum duration increased from 5/6/7 to 8.
- Base Intelligence increased from 16 to 18.
- Ghost Ship cooldown rescaled from 90 to 90/80/70.
- Tidebringer cooldown rescaled from 16/12/8/4 to 13/10/7/4.
- Ghost Ship stun increased from 1 to 1.2 seconds.
- Ghost Ship cooldown reduced from 100 to 90.
- Lowered Agility (18->14) and Agility Per Level (1.7->1.3).
- Reduced Captain CoCo's Rum movement bonus (30%->10%).
- Ghost Ship cooldown increased from 100/80/60 to a constant 100.
- Lowered Admiral Proudmoore's base Intelligence and intelligence gain.
- Decreased X Marks the Spot duration.
- Added manacost to manual return ability of X Marks the Spot.
- Increased Ghost Ship's manacost.
- Lowered Admiral Proudmoore's starting Strength.
- Slightly reduced slow duration and increased manacost on Torrent.
- Tweaked the scaling of Tidebringer's AOE.
- X Marks the Spot no longer recalls the target if he becomes magic immune.
 See also