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July 16, 2011 Patch
From Dota 2 Wiki
July 08, 2011 Patch
July 16, 2011 Patch
July 22, 2011 Patch
Nevermore: Fixed Requiem of Souls opening a rift to the hell and causing the framerate demons to attack clients.
Puck: Fixed Phase Shift interaction with various spells
Puck: Fixed minimap icon disappearing when he used Phase Shift.
Sand King: Fixed Epicenter and Caustic Finale being purgeable.
Sand King: Fixed burrow strike not respecting linken's and magic immunity rules when doing the close hit checks
Mirana: Fixed Starfall to not hit invisible units, and Arrow to not stun invisible units.
Mirana: Fixed the timing on Starfall
Mirana: Fixed Arrow not stopping correctly at magic immune units
Mirana: Midnight Shadow no longer works on illusions
Tidehunter: Fixed the radius on ravage (a little bigger)
Tidehunter: Fixed the total stun time on ravage (a little longer)
Tidehunter: Ravage damage now happens when the units land instead of when they fly into the air
Tidehunter: Anchor smash now correctly hit magic immune enemies (the ability deals physical damage) and doesn't hit ancients
Tidehunter: Fixed a typo from when one of the anchor smash values was renamed. The damage reduction should work correctly again even if it doesn't show up in the UI
Beastmaster: Fixed Inner Beast giving a constant attack speed bonus instead of a percentage.
Beastmaster: The hawk fades at the right time. (1 sec faster).
Beastmaster: Call of the wild summons units for the correct amount of time.
Beastmaster: The lower level pig doesn't have as strong a slow as the big pig.
Beastmaster: Fixed the pig's attack range.
Beastmaster: Inner beast works on non*heroes
Beastmaster: Wild axes provide vision
Lina: Light Strike Array and Dragon Slave should now hit ancients (except for the magic immune ones).
Lina: Laguna blade has a 0.25 second delay before the damage is dealt.
Venomancer: Fixed a bug where Veno's venomous gale wasn't visible.
Tinker: Fixed incorrect armor values
Leshrac: Fixed incorrect armor values
Chen: Fixed Penitence effect being delayed.
Chen: Fixed Penitence projectile speed.
Chen: Fixed Test of Faith working on ancients.
Chen: Fixed Chen's teleporation not interrupting a unit.
Chen: Fixed Hand of God working on illusions.
Storm Spirit: Fixed Static Remnant affecting ancients.
Storm Spirit: Fixed Static Remnant triggering rules.
Morphling: Fixed Waveform speed.
Morphling: Fixed Replicate not being blocked by Linken's Sphere.
Morphiling: Fixed Morph Replicate not having cast time.
Morphling: Fixed how the autocasting Morph Agi/Str works.
Morphling: Fixed how attribute bonuses interact with Morph (and in general).
Morphling: Fixed lots of bugs with Adaptive Strike.
Morphling: Fixed Adaptive Strike pushing Roshan.
Dazzle: Poison Touch from 1/2/2/2 set time to 1/2/3/3.
Shadow Shaman: New Serpent Ward model
New Action Panel! (Main HUD)
New Hero Picker!
Fixed wards so they will give an error message if you try to place them in an invalid location.
Alternate healthbar implementation that draws everything in 1 batch.
Fixes to clicking units and responsiveness.
Fixed a bug where if you dragged a selection box very quickly (faster than one frame), the box would not select any units.
Right click on inventory items ( sell
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27 September 2011, at 01:53
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