Item drop system

From Dota 2 Wiki
Jump to: navigation, search
Just what I always wanted!

The item drop system is a feature that allows players to obtain cosmetic items for free through playing the game. Drops cannot be sold on the Market, but can be gifted once to a friend.

Available drops are defined by the Drop List.

Acquiring drops[edit | edit source]

Playing Matchmaking[edit | edit source]

  • After every matchmaking game, each player has a small chance to receive an item or set.
  • All drops in Dota 2 are solely based on time played in Dota 2 via matchmaking.
  • Winning, losing, or individual performance has no effect on item drop chance.

Events[edit | edit source]

  • Certain events award players with cosmetic items for participating.

Spectating a Tournament game[edit | edit source]

Main article: Heroic
  • While spectating a tournament game with over 100 viewers, one or more Heroic items are randomly given out to viewers each time a memorable event occurs.

Gift tools[edit | edit source]

Droppable items[edit | edit source]

  • Only certain types of items can be obtained through drops.
  • Not every item in these categories can drop.
  • Possible drops are determined by the Drop List.

Restrictions[edit | edit source]

  • Players who abandon the game will not receive drops.
  • Players in Low Priority queue will not receive drops.[1]
  • A Steam account that is locked, suspended, or VAC banned will not receive drops.

Rarity[edit | edit source]

Item rarity In-game message
Common -
Uncommon -
Rare Some of these items contain custom animations for the Heroes that wear them.
Mythical These items often contain custom animations and spell effects for the Heroes that wear them.
Legendary These items are incredibly rare objects, often replacing entire couriers and hero mounts with new models and effects.
Ancient -
Arcana These items are the rarest of all, capable of adding new models, sounds, spell effects, and HUD icons for a Hero.

Trivia[edit | edit source]

  • Dota 2's item drop system was inspired by the drop system from Team Fortress 2, but does not function entirely in the same way.
  • Upon receiving an item, respective visual and sound effects and hero voice responses will play depending on the rarity of the item.

History[edit | edit source]

February 12, 2015 Patch

  • Increased drop rate for sets.
  • Re-enabled single item drops.

See also[edit | edit source]

References[edit | edit source]