Invulnerability

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Invulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as HP Removal. Most friendly effects, such as healing and teleports, are unaffected by invulnerability.

Invulnerable units often cannot be targeted by attacks or abilities and will often have their health bar temporarily hidden.

Invulnerability itself is not granted explicitly by any effects or spells, it is instead granted as a secondary effect to other abilities. Consequently, invulnerability is often only granted for very short periods of time.

Invulnerability is not disjointing, although certain sources of invulnerabilities will also disjoint some projectiles.

Sources of invulnerability[edit | edit source]

Invulnerability piercing abilities[edit | edit source]

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The following abilities can affect invulnerable units:

Invulnerability piercing abilities

See also[edit | edit source]