Competitive Scene

Hand of Midas

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Hand of Midas
Hand of Midas icon.png
Preserved through unknown magical means, the Hand of Midas is a weapon of greed, sacrificing animals to line the owner's pockets.
2050 (1550)
Bought From
Active Transmute
Bonus +30 Attack speed
Disassemble? No
Alert allies? No
Hand of Midas (2050)
Gloves of Haste (500)
Recipe Cost: 1550

The Hand of Midas is an item purchasable at the Main Shop, under Common.


[edit] Ability

Ability Affects
Target Unit Units
Kills a non-hero target for 190 gold and 2.5× experience. Cannot be used on Ancients.
Range: 600
Cooldown 100


  • Gives 2.5× the unit's normal experience bounty instead of the unit's normal experience bounty. Gives 190 reliable gold instead of the unit's normal gold bounty.
  • Pays for itself in 11 uses or 18 minutes & 20 seconds if used every time it's off cooldown. However, Hand of Midas tends to reduce the gold received from non-Midas sources because it does not grant the regular bounty from the target, so the expected gold gain is actually lower.
  • Necronomicon units cannot be transmuted.

[edit] Recommended heroes

  • Heroes whose default item build includes Hand of Midas as a situational item: Nature's Prophet icon.png Nature's Prophet.

[edit] Trivia

  • King Midas is a figure in Greek Mythology who turned everything he touched into gold.

[edit] Balance changelog


  • Recipe cost increased from 1400 to 1550.



  • Hand of Midas now gives a constant 190 bonus gold on all targets.
    • Some examples of what it previously it gave:
Maximum of 208 gold if cast on the Hellcaller
Minimum of 92 gold if cast on the Kobold Tunneler or Satyr Trickster
154 gold if cast on a ranged creep
164 gold if cast on a Polar Furbolg Ursa Warrior
174 gold if cast on a Centaur Khan
  • Hand of Midas gold is now reliable.
  • Hand of Midas manacost removed (25->0).