Force Staff

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Force Staff
Force Staff icon.png
Allows you to manipulate others, for good or evil.
2250 (900)
Bought From
Active Force
Bonus +10 Intelligence
+4 HP regeneration
Disassemble? No
Alert allies? No
Force Staff (2250)
Staff of Wizardry (1000)
Ring of Regen (350)
Recipe Cost: 900

The Force Staff is an Item purchasable at the Main Shop, under Caster. It is commonly used for chasing and escaping, particularly over terrain obstacles.

Additional Information[edit]

One Force Staff grants a total of 4 health regeneration, 130 mana and 0.4 mana regeneration (and 10 attack damage to intelligence heroes).


Ability Affects
Target Unit Units
Pushes any target unit 600 units in the direction it is facing. Double click to self-cast.
Cast Range: 800
Push Distance: 600
Push Duration: 0.4
Cooldown 20 Mana 25
Partially blocked by Spell Immunity. Can target self while spell immune. Can not target any other spell immune unit.


  • Double clicking the item casts it on self.
  • Pushes the target at a speed of 1500.
  • The target is not disabled during the push, so it still can cast spells or items, attack and turn during the push.
  • It also means that it won't cancel channeling spells on the target.
    • However, it does cancel the user's channeling spells upon cast, since it's a single target spell. It's not the push itself canceling them.
  • Can force units over impassable terrain. Trees within 100 radius around the pushed target get destroyed during the push.
  • Can be cast on Roshan but with no effect, since Roshan is immune to forced movement.


  • This is an overall good and cheap utility item for saving allies and forcing enemies into bad spots.
  • It is also good for countering Heroes that can make impassable barriers, such as Earthshaker icon.png Earthshaker or Clockwerk icon.png Clockwerk

Recommended heroes[edit]

Balance changelog[edit]


  • Health regeneration increased from 3 to 4 health per second



  • Force travel speed is reduced, total travel time increased from 0.3s to 0.4s.


  • Duel icon.png Dueling units cannot be disarmed or Force Staffed away.


  • Recipe cost decreased from 1000 to 900.


  • Recipe reworked
    • Old Force Staff:
      • Components: Staff of Wizardry (1000), Quarterstaff (900), Recipe (500) (Total: 2400)
      • Stats: +10 Intelligence, +10 Damage, +10 Attack Speed
      • Active: Force (600 units forward, 25 mana, 20 cd, 800 cast range)
    • New Force Staff:
      • Components: Staff of Wizardry (1000), Ring of Regen (350), Recipe (1000) (Total: 2350)
      • Stats: +10 Intelligence, +3 HP regen
      • Active: Force (600 units forward, 25 mana, 20 cd, 800 cast range)


  • Recipe cost increased to 500.
  • Force no longer pushes through Kinetic Field icon.png Kinetic Field.
  • When Power Cogs icon.png Power Cogs is triggered by Force Staff, Power Cogs knockback takes priority.



  • Cooldown decreased from 25 to 20


  • Double clicking force staff now acts as if you clicked on yourself


  • Push distance increased from 500 to 600


  • Manacost decreased from 100 to 25
  • Cooldown decreased from 30 to 25


  • Created.
    • Components: Quarterstaff (900), Staff of Wizardry (1000), Recipe (300) (Total: 2200)
    • Stats: +10 Intelligence, +10 Damage, +10 Attack Speed
    • Active: Force: Pushes a unit (enemy, allied or self) 500 units in the direction that unit is facing. This does not interrupt channeling spells. Cooldown: 30. Mana cost: 100. Cast range: 800