Flying Courier

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Flying Courier
Flying Courier (Radiant) icon.png
Flying Courier (Radiant) icon.png
Flying Courier (Dire) icon.png
Losing the donkey is punishable by death.
370 (220)
Bought From
Active Summon Flying Courier
Charges 1
Disassemble? No
Alert allies? No
Flying Courier (370)
Animal Courier (120)
Recipe Cost: 220
The Flying Courier is an item purchasable at the Main Shop, under Consumables. Buying the recipe automatically upgrades the Animal Courier. It creates a small, fast, flying unit that can carry your and your allies' items to and from your base. If it dies it will respawn after three minutes, and items it was carrying will be inaccessible until then. The Flying Courier cannot be purchased until 3 minutes after lane creeps spawn, and it goes on cooldown for 3 minutes whenever bought thereafter.


Upgrade Flying Courer
Fast flying creature that carries items to and from your base. Requires Animal Courier.


  • Buying this item automatically upgrades the Animal Courier (Radiant) icon.png Animal Courier into a flying courier.
  • The Flying Courier is not a valid target for most spells. A list of spells which affect the courier can be find below.
  • The Flying Courier takes 50% more damage from melee attacks than from ranged attacks.
  • When the Flying Courier dies, every allied player of the killing unit gains 175 gold.
  • It is possible to have multiple Flying Couriers. When killing a courier, the killer always gets the bounty, while his team only gets it when no other enemy courier is dead at the time.

Courier Inventory[edit]

Like a hero, the courier possesses an inventory with 6 slots. However, it has restrictions. Almost every item gets muted when in the courier's inventory, rendering all their stats and abilities disabled and unusable for the courier. Muted items are darkened out in its inventory.

The following items are not muted:
Animal Courier (Radiant) icon.png Animal Courier, Bottle icon.png Bottle, Cheese icon.png Cheese, Dust of Appearance icon.png Dust of Appearance, Gem of True Sight icon.png Gem of True Sight, Observer Ward icon.png Observer Ward, Perseverance icon.png Perseverance, Ring of Health icon.png Ring of Health, Ring of Regen icon.png Ring of Regen, Sage's Mask icon.png Sage's Mask, Sentry Ward icon.png Sentry Ward, Smoke of Deceit icon.png Smoke of Deceit Tango (Shared) icon.png Tango (Shared) and Void Stone icon.png Void Stone.

However, only a few of them are actually usuable by the courier.

  • The Flying Courier is not able to place or share Observer Ward icon.png Observer Wards and Sentry Ward icon.png Sentry Wards. Trying to do so will give the "Item is not usable by Couriers" error message.
  • The Bottle icon.png Bottle can be "used". Using it puts it on its short cooldown, but does not use up a charge and does not regenerate. This goes for using it on self or on allies with the CTRL key. Besides this, a not full Bottle icon.png Bottle will slow the Flying Courier's movement speed by 30%. This effect stacks with multiple not-full bottles in its inventory.
  • Along with that, the Flying Courier can neither pick up runes, nor put them in the Bottle icon.png Bottle.
  • When using Animal Courier (Radiant) icon.png Animal Courier from the courier's inventory, the new spawned courier will use the default donkey courier model.
  • It is possible to buy a Divine Rapier icon.png Divine Rapier with the Flying Courier and it can drop the Rapier. However, it can not pick it back up again, as it can't pick up Rapiers in general. It also can not pick up the Aegis of the Immortal icon.png Aegis of the Immortal.

Courier Abilities[edit]

Flying Courier
Flying Courier Portrait.png
Duration Permanent
Hit Points 150
Mana 0
Armor 10
Movement Speed 430
Collision size 0
Sight Range 300/300
Bounty 175
Experience 349
Notes 0.5 health regen
6 Slot Inventory
Spell immune
Return to Base icon.png Return to Base
Go To Secret Shop icon.png Go To Secret Shop
Return Items icon.png Return Items
Retrieve Items icon.png Retrieve Items
Transfer Items icon.png Transfer Items
Speed Burst icon.png Speed Burst

Return to Base
Cannot be dispelled.
Return to Base icon.png
Ability Affects
No Target Self
Returns the courier to base.
Cast Time: 0+0


  • On the both, Radiant and Dire side, the courier always walks to a spot about 400 range infront of the shop keeper, slightly to its right side.

Go To Secret Shop
Cannot be dispelled.
Go To Secret Shop icon.png
Ability Affects
No Target Self
Sends the courier to your team's secret shop.
Cast Time: 0+0


  • Even when the secret shop on the enemy side of the map happens to be closer, the courier will still choose the secret shop on your side of the map.
  • The courier walks as close as possible to the shop keeper.

Return Items
Cannot be dispelled.
Return Items icon.png
Ability Affects
No Target Self
Return items to stash.
Cast Time: 0+0


  • When the courier has no items in its inventory, it stands still for a split second when casting this and then continues doing what it was doing previously.
  • The courier walks to the same spot as with Return to Base icon.png Return to Base. But the items are already put into the stash when 700 range away from the shop.

Retrieve Items
Cannot be dispelled.
Retrieve Items icon.png
Ability Affects
No Target Self
Retrieve items from stash.
Cast Time: 0+0


  • When the player has no items in its stash, it gives the "No Items To Retrieve From Stash" error message and does not interrupt the courier.
  • Retrieves the items from the stash when getting within 700 range of the shop keeper. When the items are retrieved, the courier stops.

Transfer Items
Cannot be dispelled.
Transfer Items icon.png
Ability Affects
No Target Self
Transfer items to hero.
Cast Time: 0+0


  • When the courier has no items in its inventory to transfer, it stands still for a split second when casting this and then continues doing what it was doing previously.
  • After delivering the items, the courier automatically gets the Return to Base icon.png Return to Base order.

Speed Burst
Can be purged.
Speed Burst icon.png
Ability Affects
No Target Self
The courier gains a burst of speed for 4 seconds.
Cast Time: 0+0
Movement Speed: 800
Duration: 4
Cooldown 90


  • Applies a haste effect on the courier, means it can not be slowed. Not even empty Bottle icon.png Bottles can slow it in this state.

Removed Abilities[edit]

Courier Shield
Courier Shield icon.png
Ability Affects
No Target Self
Makes the courier invulnerable.
Cast Time: 0+0
Duration: 7
Cooldown 20

Hero Abilities That Can Affect Couriers[edit]

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Curse of Avernus icon.png Curse of Avernus
Mana Void icon.png Mana Void
The courier will receive the mini-stun, but will not take any damage.
Counter Helix icon.png Counter Helix
Culling Blade icon.png Culling Blade
Couriers are always under the HP threshold, and thus are always instantly killed, giving the move speed bonus; however, Culling Blade's cooldown will NOT be reset.
Fiend's Grip icon.png Fiend's Grip
The courier will be held in position, but will not take any damage.
Flaming Lasso icon.png Flaming Lasso
Primal Roar icon.png Primal Roar
The courier will be stunned, but will take no damage.
Poison icon.png Poison
Bounty Hunter
Bounty Hunter.png
Jinada icon.png Jinada
Shadow Walk icon.png Shadow Walk
Drunken Brawler icon.png Drunken Brawler
Poison Sting (Spiderling) icon.png Poison Sting
The courier will be slowed but will not take damage.
Chaos Knight
Chaos Knight.png
Chaos Strike icon.png Chaos Strike
Searing Arrows icon.png Searing Arrows
Shadow Wave icon.png Shadow Wave
Shadow Wave can heal your courier, but cannot damage the enemy's courier.
Dragon Knight
Dragon Knight.png
Elder Dragon Form icon.png Elder Dragon Form
The courier will take damage from Splash Attack and will be slowed from Frost Breath.
Enchant Totem icon.png Enchant Totem
Echo Slam icon.png Echo Slam
Black Hole icon.png Black Hole
The courier will be disabled and sucked into the black hole, but will not take any damage.
Faceless Void
Faceless Void.png
Time Lock icon.png Time Lock
The courier will be stunned but will not receive bonus damage.
Blade Dance icon.png Blade Dance
Chain Frost icon.png Chain Frost
The courier will be mini-stunned but will take no damage. Chain Frost can be cast on a courier initially, but cannot bounce to one after it has started.
Feast icon.png Feast
Moon Glaive icon.png Moon Glaive
Lycan Summon Wolves Critical Strike icon.png Critical Strike
Reverse Polarity icon.png Reverse Polarity
The courier will be stunned and sucked in, but will not take any damage.
Split Shot icon.png Split Shot
Naga Siren
Naga Siren.png
Ensnare (Naga Siren) icon.png Ensnare
Nyx Assassin
Nyx Assassin.png
Vendetta icon.png Vendetta
Repel icon.png Repel
Phantom Assassin
Phantom Assassin.png
Coup de Grace icon.png Coup de Grâce
Dismember icon.png Dismember
The courier will not take damage, but will be disabled for the 6-second creep duration.
Sand King
Sand King.png
Epicenter icon.png Epicenter
The courier will be slowed but will take no damage.
Shadow Demon
Shadow Demon.png
Demonic Purge icon.png Demonic Purge
The courier will receive both the slow AND the damage.
Shadow Fiend
Shadow Fiend.png
Presence of the Dark Lord icon.png Presence of the Dark Lord
Shadow Shaman
Shadow Shaman.png
Mass Serpent Ward icon.png Mass Serpent Ward
Bash icon.png Bash
Amplify Damage icon.png Amplify Damage
Assassinate icon.png Assassinate
Gives vision of the courier during the spell's animation and mini-stuns on hit, but does no damage.
Spirit Breaker
Spirit Breaker.png
Greater Bash icon.png Greater Bash
The courier is stunned but does not take extra damage.
Nether Strike icon.png Nether Strike
The courier is stunned but does not take extra damage.
Backstab icon.png Backstab
Blink Strike icon.png Blink Strike
Riki blinks behind the courier but does not do the extra damage from blink strike.
Warcry icon.png Warcry
Templar Assassin
Templar Assassin.png
Refraction icon.png Refraction
Meld icon.png Meld
Troll Warlord
Troll Warlord.png
Berserker's Rage Active icon.png Berserker's Rage
The courier will be stunned but will not take bonus damage.
Frozen Sigil icon.png Frozen Sigil
Walrus Punch icon.png Walrus PUNCH!
Fury Swipes icon.png Fury Swipes
Poison Sting icon.png Poison Sting
The courier will be slowed but will take no extra damage.
Nethertoxin icon.png Nethertoxin
Viper Strike icon.png Viper Strike
The courier will be slowed but will take no damage.
Chaotic Offering icon.png Chaotic Offering
Flaming Fists icon.png Flaming Fists
Geminate Attack icon.png Geminate Attack
Witch Doctor
Witch Doctor.png
Voodoo Restoration icon.png Voodoo Restoration
Focus Fire icon.png Focus Fire
Wraith King
Wraith King.png
Vampiric Aura (Wraith) icon.png Vampiric Aura
Mortal Strike (Wraith) icon.png Mortal Strike
Laguna Blade icon.png Laguna Blade
With Aghanim's Scepter upgrade you deal damage to the courier as the damage is now pure.
Ogre Magi
Ogre Magi.png
Bloodlust icon.png Bloodlust
Buff gives the courier more movement speed
Queen of Pain
Queen of Pain.png
Sonic Wave icon.png Sonic Wave
Kills the courier due to being pure damage.

Items That Can Affect Couriers[edit]

Abyssal Blade
Abyssal Blade icon.png
The courier will be stunned.
Assault Cuirass
Assault Cuirass icon.png
Assault Aura
Crystalys icon.png
Critical Strike
Daedalus icon.png
Critical Strike
Desolator icon.png
Eye of Skadi
Eye of Skadi icon.png
Cold Attack
Medallion of Courage
Medallion of Courage icon.png
Mjollnir icon.png
Static Charge
The shield may be applied by a friendly unit to the courier and functions as normal.
Orb of Venom
Orb of Venom icon.png
Poison Attack
The courier will be slowed but will not take any damage from the poison.
Shadow Blade
Shadow Blade icon.png
Shadow walk
The courier will take bonus damage if the attack breaks invisibility
Skull Basher
Skull Basher icon.png
Veil of Discord
Veil of Discord icon.png
Magic Weakness
The debuff will be applied, but since couriers are magic immune, it does not make any difference.

Update history[edit]

February 18, 2015 Patch

  • Couriers no longer morph when they move.

February 12, 2015 Patch

  • Fixed the courier sometimes failing to deliver items if the deliver key was pressed soon after an item was purchased.

January 29, 2014 Patch, Update 5

  • Fixed Flying Courier (Radiant) icon.png Flying Courier purchase time in AP.

Balance changelog[edit]


  • Vision from 400 to 300
  • Speed Burst speed from 650 to 800 speed


  • Base movement speed increased from 350 to 430
  • Flying Courier now takes 50% extra damage from melee heroes
  • Flying Courier Speed Burst cooldown increased from 40 to 90
  • Flying Courier Speed Burst duration reduced from 20 to 4
  • Flying Courier Speed Burst speed increased from 522 to 650


  • Cannot be purchased until 3 minutes after creeps spawn.


  • Courier no longer block neutral creeps from spawning
  • Courier Speed Burst from 100% to 50% MS bonus (still reaches max speed).
    • This primarily a factor when carrying an Empty Bottle. Without an extra slow, Couriers will still reach maximum speed.


  • Cost increased from 200 to 220.
    • Ground courier cost decreased from 170 to 150, so the total price is the same.
  • Courier death team bounty from 150 to 175
  • Courier death team bounty can only trigger while no couriers are dead
  • Added a new ability on the courier to go to the secret shop


  • Couriers are now invulnerable near their fountain


  • Couriers no longer drop items when they die
  • Couriers respawn 3 minutes after death, the items they have are inaccesible during that time
  • Couriers now give 150 to each enemy player, instead of 300 to the killer.
  • Flying courier no longer has invulnerability shield


  • Consumable Items no longer automatically fuse with ones you don't own (except for wards)
    • You can now have a courier carry 2 separate TP scrolls for different players


  • Couriers can now carry Gem of Truesight (it loses its truesight while on courier)


  • Ground Courier price decreased from 200 to 170
  • Added a new ability to the courier that drops all the items that do not belong to you to their respective CoPs and then gathers all items that are yours onto the courier.


  • Added a new ability on couriers "Return Home" that sends your courier back to base
  • Added a new ability on couriers "Transfer Items" that transfers your items to your hero directly


  • Ground Courier now costs 200 gold


  • Couriers can no longer place wards
  • Removed Crow's mana upgrade capability
  • Couriers now have a "Drop All Items" ability


  • Flying Courier cannot carry Observer Wards from enemy base
  • Flying Courier can no longer carry Aegis


  • Couriers can now disassemble items
  • Removed Flying Courier Mana and gave it a Mana base upgrade ability


  • Removed Boots of Speed from requirements
  • Added new ability (Courier Shield) and lowered vision
  • Added unique scourge flying courier model


  • Chicken/Crow can no longer sell items (has been abused in long games to sell for money to buyback. The sellback price on recipes is only intended to be that high to help against misclicks)


  • Courier Chicken now has an ability to drop all items on it (to allow for undroppable items to be removed without trouble).