Flying Courier

From Dota 2 Wiki
Jump to: navigation, search
Flying Courier
Flying Courier (Radiant) icon.png
Flying Courier (Radiant) icon.png
Flying Courier (Dire) icon.png
Losing the donkey is punishable by death.
340 (220)
Bought From
Active Summon Flying Courier
Charges 1
Disassemble? No
Alert allies? No
Flying Courier (340)
Animal Courier (120)
Recipe Cost: 220

The Flying Courier is an item purchasable at the Main Shop, under Consumables. Buying the recipe automatically upgrades the Animal Courier. It creates a small, fast, flying unit that can carry your and your allies' items to and from your base. If it dies it will respawn after three minutes, and items it was carrying will be inaccessible until then. The Flying Courier cannot be purchased until 3 minutes after lane creeps spawn, and it goes on cooldown for 3 minutes whenever bought thereafter.

Additional information[edit | edit source]

Flying Courier is completely shareable.

Ability[edit | edit source]

Upgrade Courier
Upgrades your team's Animal Courier to a Flying Courier, granting it swift, unobstructed movement to carry items to and from your team's base.

Requires a deployed Animal Courier.


  • Buying this item automatically upgrades the Animal Courier (Radiant) icon.png Animal Courier into a flying courier.
  • The Flying Courier is not a valid target for most spells. A list of spells which affect the courier can be found below.
  • The Flying Courier takes 50% more damage from melee attacks than from ranged attacks.
  • It is possible to have multiple Flying Couriers.
  • When killing a courier, the killer always gets the 175 gold bounty, while his team only gets it when no other enemy courier is dead at the time.

Courier inventory[edit | edit source]

Like a hero, the courier possesses an inventory with 6 slots. However, it has restrictions. Almost every item gets muted when in the courier's inventory, rendering all their stats and abilities disabled and unusable for the courier. Muted items are darkened out in its inventory.

The following items are not muted:
Animal Courier (Radiant) icon.png Animal Courier, Bottle icon.png Bottle, Cheese icon.png Cheese, Dust of Appearance icon.png Dust of Appearance, Gem of True Sight icon.png Gem of True Sight, Observer Ward icon.png Observer Ward, Perseverance icon.png Perseverance, Ring of Health icon.png Ring of Health, Ring of Regen icon.png Ring of Regen, Sage's Mask icon.png Sage's Mask, Sentry Ward icon.png Sentry Ward, Smoke of Deceit icon.png Smoke of Deceit Tango (Shared) icon.png Tango (Shared) and Void Stone icon.png Void Stone.

However, only a few of them are actually usuable by the courier.

  • The Flying Courier is not able to place or share Observer Ward icon.png Observer Wards and Sentry Ward icon.png Sentry Wards. Trying to do so will give the "Item is not usable by Couriers" error message.
  • The Bottle icon.png Bottle can be "used". Using it puts it on its short cooldown, but does not use up a charge and does not regenerate. This goes for using it on self or on allies with the CTRL key. Besides this, a not full Bottle icon.png Bottle will slow the Flying Courier's movement speed by 30%. This effect stacks with multiple not-full bottles in its inventory.
  • Along with that, the Flying Courier can neither pick up runes, nor put them in the Bottle icon.png Bottle.
  • When using Animal Courier (Radiant) icon.png Animal Courier from the courier's inventory, the new spawned courier will use the default donkey courier model.
  • It is possible to buy a Divine Rapier icon.png Divine Rapier with the Flying Courier and it can drop the Rapier. However, it can not pick it back up again, as it can't pick up Rapiers in general. It also can not pick up the Aegis of the Immortal icon.png Aegis of the Immortal.

Courier abilities[edit | edit source]

Flying Courier
Flying Courier Portrait.png
Duration Permanent
Hit Points 150
Health Regen 0.5
Mana 0
Armor 10
Movement Speed 430
Collision size 0
Sight Range 300/300 (F)
Bounty 175
Experience 349
Notes Unit type:
Courier, Ancient
6 Slot Inventory
Spell immune
Return to Base icon.png Return to Base
Go To Secret Shop icon.png Go To Secret Shop
Return Items icon.png Return Items
Retrieve Items icon.png Retrieve Items
Transfer Items icon.png Transfer Items
Speed Burst icon.png Speed Burst

Return to Base
Cannot be dispelled.
Return to Base icon.png
Ability Affects
No Target Self
Returns the courier to base.
Cast Time: 0+0


  • On the both, Radiant and Dire side, the courier always walks to a spot about 400 range infront of the shop keeper, slightly to its right side.

Go To Secret Shop
Cannot be dispelled.
Go To Secret Shop icon.png
Ability Affects
No Target Self
Sends the courier to your team's secret shop.
Cast Time: 0+0


  • Even when the secret shop on the enemy side of the map happens to be closer, the courier will still choose the secret shop on your side of the map.
  • The courier walks as close as possible to the shop keeper.

Return Items
Cannot be dispelled.
Return Items icon.png
Ability Affects
No Target Self
Return items to stash.
Cast Time: 0+0


  • When the courier has no items in its inventory, it stands still for a split second when casting this and then continues doing what it was doing previously.
  • The courier walks to the same spot as with Return to Base icon.png Return to Base. But the items are already put into the stash when 700 range away from the shop.

Retrieve Items
Cannot be dispelled.
Retrieve Items icon.png
Ability Affects
No Target Self
Retrieve items from stash.
Cast Time: 0+0


  • When the player has no items in its stash, it gives the "No Items To Retrieve From Stash" error message and does not interrupt the courier.
  • Retrieves the items from the stash when getting within 700 range of the shop keeper. When the items are retrieved, the courier stops.

Transfer Items
Cannot be dispelled.
Transfer Items icon.png
Ability Affects
No Target Self
Transfer items to hero.
Cast Time: 0+0


  • When the courier has no items in its inventory to transfer, it stands still for a split second when casting this and then continues doing what it was doing previously.
  • After delivering the items, the courier automatically gets the Return to Base icon.png Return to Base order.

Speed Burst
Can be dispelled.
Speed Burst icon.png
Ability Affects
No Target Self
The courier gains a burst of speed for 4 seconds.
Cast Time: 0+0
Movement Speed: 800
Duration: 4
Cooldown 90


  • Applies a haste effect on the courier, means it can not be slowed. Not even empty Bottle icon.png Bottles can slow it in this state.

Abilities that affect Couriers[edit | edit source]

Power Cogs icon.png“Not my best work!”
This article or section is a work in progress. It may be incomplete or missing large chunks of information.
You can help. The discussion page may contain suggestions.
Curse of Avernus icon.png Curse of Avernus
Mana Void icon.png Mana Void
The courier will receive the mini-stun, but will not take any damage.
Counter Helix icon.png Counter Helix
Culling Blade icon.png Culling Blade
Couriers are always under the HP threshold, and thus are always instantly killed, giving the move speed bonus; however, Culling Blade's cooldown will NOT be reset.
Fiend's Grip icon.png Fiend's Grip
The courier will be held in position, but will not take any damage.
Flaming Lasso icon.png Flaming Lasso
Primal Roar icon.png Primal Roar
The courier will be stunned, but will take no damage.
Poison (Boar) icon.png Poison
Bounty Hunter
Bounty Hunter.png
Jinada icon.png Jinada
Shadow Walk icon.png Shadow Walk
Drunken Brawler icon.png Drunken Brawler
Poison Sting (Spiderling) icon.png Poison Sting
The courier will be slowed but will not take damage.
Chaos Knight
Chaos Knight.png
Chaos Strike icon.png Chaos Strike
Searing Arrows icon.png Searing Arrows
Shadow Wave icon.png Shadow Wave
Shadow Wave can heal your courier, but cannot damage the enemy's courier.
Dragon Knight
Dragon Knight.png
Elder Dragon Form icon.png Elder Dragon Form
The courier will take damage from Splash Attack and will be slowed from Frost Breath.
Enchant Totem icon.png Enchant Totem
Echo Slam icon.png Echo Slam
Black Hole icon.png Black Hole
The courier will be disabled and sucked into the black hole, but will not take any damage.
Faceless Void
Faceless Void.png
Time Lock icon.png Time Lock
The courier will be stunned but will not receive bonus damage.
Blade Dance icon.png Blade Dance
Chain Frost icon.png Chain Frost
The courier will be mini-stunned but will take no damage. Chain Frost can be cast on a courier initially, but cannot bounce to one after it has started.
Feast icon.png Feast
Moon Glaive icon.png Moon Glaive
Critical Strike (Lycan Wolf) icon.png Critical Strike
Reverse Polarity icon.png Reverse Polarity
The courier will be stunned and sucked in, but will not take any damage.
Split Shot icon.png Split Shot
Naga Siren
Naga Siren.png
Ensnare icon.png Ensnare
Nyx Assassin
Nyx Assassin.png
Vendetta icon.png Vendetta
Repel icon.png Repel
Phantom Assassin
Phantom Assassin.png
Coup de Grace icon.png Coup de Grâce
Dismember icon.png Dismember
The courier will not take damage, but will be disabled for the 6-second creep duration.
Sand King
Sand King.png
Epicenter icon.png Epicenter
The courier will be slowed but will take no damage.
Shadow Demon
Shadow Demon.png
Demonic Purge icon.png Demonic Purge
The courier will receive both the slow AND the damage.
Shadow Fiend
Shadow Fiend.png
Presence of the Dark Lord icon.png Presence of the Dark Lord
Shadow Shaman
Shadow Shaman.png
Mass Serpent Ward icon.png Mass Serpent Ward
Bash icon.png Bash
Amplify Damage icon.png Amplify Damage
Assassinate icon.png Assassinate
Gives vision of the courier during the spell's animation and mini-stuns on hit, but does no damage.
Spirit Breaker
Spirit Breaker.png
Greater Bash icon.png Greater Bash
The courier is stunned but does not take extra damage.
Nether Strike icon.png Nether Strike
The courier is stunned but does not take extra damage.
Backstab icon.png Backstab
Blink Strike icon.png Blink Strike
Riki blinks behind the courier but does not do the extra damage from blink strike.
Warcry icon.png Warcry
Templar Assassin
Templar Assassin.png
Refraction icon.png Refraction
Meld icon.png Meld
Troll Warlord
Troll Warlord.png
Berserker's Rage icon.png Berserker's Rage
The courier will be stunned but will not take bonus damage.
Frozen Sigil icon.png Frozen Sigil
Walrus Punch icon.png Walrus PUNCH!
Fury Swipes icon.png Fury Swipes
Poison Sting icon.png Poison Sting
The courier will be slowed but will take no extra damage.
Nethertoxin icon.png Nethertoxin
Viper Strike icon.png Viper Strike
The courier will be slowed but will take no damage.
Chaotic Offering icon.png Chaotic Offering
Flaming Fists (Warlock's Golem) icon.png Flaming Fists
Geminate Attack icon.png Geminate Attack
Witch Doctor
Witch Doctor.png
Voodoo Restoration icon.png Voodoo Restoration
Focus Fire icon.png Focus Fire
Wraith King
Wraith King.png
Vampiric Aura icon.png Vampiric Aura
Mortal Strike icon.png Mortal Strike
Laguna Blade icon.png Laguna Blade
With Aghanim's Scepter upgrade you deal damage to the courier as the damage is now pure.
Ogre Magi
Ogre Magi.png
Bloodlust icon.png Bloodlust
Buff gives the courier more movement speed
Queen of Pain
Queen of Pain.png
Sonic Wave icon.png Sonic Wave
Kills the courier due to being pure damage.

Items that affect Couriers[edit | edit source]

Abyssal Blade
Abyssal Blade icon.png
The courier will be stunned.
Assault Cuirass
Assault Cuirass icon.png
Assault Aura
Crystalys icon.png
Critical Strike
Daedalus icon.png
Critical Strike
Desolator icon.png
Eye of Skadi
Eye of Skadi icon.png
Cold Attack
Medallion of Courage
Medallion of Courage icon.png
Mjollnir icon.png
Static Charge
The shield may be applied by a friendly unit to the courier and functions as normal.
Orb of Venom
Orb of Venom icon.png
Poison Attack
The courier will be slowed but will not take any damage from the poison.
Shadow Blade
Shadow Blade icon.png
Shadow walk
The courier will take bonus damage if the attack breaks invisibility
Skull Basher
Skull Basher icon.png
Veil of Discord
Veil of Discord icon.png
Magic Weakness
The debuff will be applied, but since couriers are magic immune, it does not make any difference.

Update history[edit | edit source]

February 18, 2015 Patch

  • Couriers no longer morph when they move.

February 12, 2015 Patch

  • Fixed the courier sometimes failing to deliver items if the deliver key was pressed soon after an item was purchased.

January 29, 2014 Patch, Update 5

  • Fixed Flying Courier (Radiant) icon.png Flying Courier purchase time in AP.

Balance changelog[edit | edit source]



  • Total cost reduced from 370 to 340 (Animal Courier cost reduced from 150 to 120).


  • Increased movement speed from 350 to 430.
  • Flying Couriers now take 50% extra damage from melee attacks.
  • Speed Burst
    • Increased speed from 522 to 650.
    • Reduced duration from 20 to 4.
    • Increased cooldown from 40 to 90.


  • Now has a 180 second restock time and starts with 0 stock count.


  • Courier no longer block neutral creeps from spawning.
  • Couriers are now slowed by 30% when they carry an empty Bottle.


  • Increased gold cost from 200 to 220 (Animal Courier cost reduced from 170 to 150, so total cost is still 370).
  • Increased team gold bounty from 150 to 175.
  • The team gold bounty can now only trigger while no other couriers of that team are dead.
  • Added the Go to Secret Shop ability, which causes the courier to move to the secret shop on its team's side of the map.



  • Flying Couriers no longer have Courier Shield.
  • Couriers no longer drop items when they die.
  • Couriers now respawn 3 minutes after death, the items they have are inaccesible during that time.
  • Couriers now give 150 gold to each enemy player, instead of 300 only to the killer.


  • Consumable Items no longer automatically fuse with the ones owned by other players in the couriers' inventory.
    • This means that 2 players can now have the courier hold their for example Teleport Scrolls without them merging into one stack.


  • Couriers can now carry Gem of True Sight, however, it has its true sight disabled on the courier.


  • Total cost reduced from 400 to 370 (Animal Courier cost reduced from 200 to 170).
  • Added the Retrieve Items ability, which causes the courier to pick up all the hero's items within range.


  • Added the Return to Base ability, which causes the courier to move back to the team's fountain.
  • Added the Transfer Items ability, which causes the courier to deliver items to the hero and then return to the fountain automatically.


  • Total cost reduced from 425 to 400 (Animal Courier cost reduced from 225 to 200).


  • Couriers can no longer place Observer and Sentry Wards.
  • Added the Return Items ability, which causes the courier to drop all items from its inventory.
  • Buying the recipe again no longer grants the Flying Courier 400 mana.



  • Couriers can now disassemble items.
  • Fixed couriers being able to use Town Portal Scrolls.
  • Flying Couriers no longer have a 400 mana pool.
  • The Flying Courier recipe can now be bought again to grant the flying courier 400 mana.


  • Fixed a bug when killing heroes with a Flying Courier.


  • Courier Shield now gets dispelled when the courier enters the enemy's fountain area.


  • No longer requires Boots of Speed to build (total cost from 925 to 425).
  • Reduced vision range from 1800/800 to 400/400.
  • Added a different model for Scourge's flying courier.
  • Added the Courier Shield ability
Courier Shield:
An impenetrable shield surrounds this unit, protecting it from all damage and spells.
Duration: 7
Manacost: 25
Cooldown: 20
Notes: Turns the courier invulnerable for the duration.


  • Couriers can no longer sell items.


  • Created.

Removed abilities[edit | edit source]

Courier Shield
Can be dispelled.
Courier Shield icon.png
Ability Affects
No Target Self
Makes the courier invulnerable.
Cast Time: 0+0
Duration: 7
Cooldown 20


  • This ability belong to the Flying Courier. It was added in the gameplay patch 6.44 and removed in 6.73.
  • Does not interrupt the courier upon cast.

See also[edit | edit source]