Flying Courier

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Flying Courier
Flying Courier (Radiant) icon.png
Flying Courier (Radiant) icon.png
Flying Courier (Dire) icon.png
Cost
250 (150)
Bought From
Consumables
Active Upgrade Courier
Charges 1
Disassemble? No
Alert allies? No
Recipe
Flying Courier (250)
Animal Courier (100)
Recipe (150)

The Flying Courier is an item purchasable at the Main Shop, under Consumables.

Additional information[edit | edit source]

  • Becomes available for purchase at the 3 minute mark.
  • It takes 3 minutes for the Flying Courier to replenish in the stock.
  • Flying Courier is completely shareable.
  • This item acts as a recipe to upgrade the Animal Courier (Radiant) icon.png Animal Courier. Buying it automatically upgrades the Animal Courier (wherever it is).
    • However, unlike other recipes, it does not combine into one item when the Animal Courier and the Flying Courier items are in the inventory.

Ability[edit | edit source]

Upgrade Courier
Ability
Passive
Upgrades your team's Animal Courier to a Flying Courier, granting it swift, unobstructed movement to carry items to and from your team's base.

Requires a deployed Animal Courier.
Cooldown 0


Notes:

  • The Flying Courier is not a valid target for most spells. A list of spells which affect the courier can be found below.
  • The Flying Courier takes 50% more damage from melee attacks than from ranged attacks.
  • It is possible to have multiple Flying Couriers. However, only the first created courier reacts on the courier button.
  • All couriers are controllable by the entire team, no matter who buys and deploys the courier.
  • When a courier dies, the opposing team's heroes get 175 gold each. If there already is a dead courier, no gold is granted.
    • However, an enemy making the killing blow on a courier always gets the 150 gold bounty.
  • When a Flying Courier dies, it respawns in 180 seconds at the team's fountain. While dead, items in its inventory are unaccessable.


Courier inventory[edit | edit source]

Like a hero, the courier possesses an inventory with 6 slots. However, it has restrictions. Almost every item gets muted when in the courier's inventory, rendering all their stats and abilities disabled and unusable for the courier. Muted items are darkened out in its inventory. The following items are not muted:

However, only a few of them can be actually used by the courier.

  • The Flying Courier has no mana pool and mana regeneration. So Sage's Mask icon.png Sage's Mask, Void Stone icon.png Void Stone and the mana regen part of Perseverance icon.png Perseverance are useless for it. This also means that it cannot use Dust of Appearance icon.png Dust of Appearance and Town Portal Scroll icon.png Town Portal Scroll.
  • The Flying Courier is not able to place or share Observer Ward icon.png Observer Wards and Sentry Ward icon.png Sentry Wards. Trying to do so will give the "Item is not usable by Couriers" error message.
  • The Bottle (Full) icon.png Bottle can be "used". Using it puts it on its short cooldown, but does not use up a charge and does not regenerate. This goes for using it on self or on allies with the CTRL key.
  • Besides this, a not-full Bottle (Full) icon.png Bottle slows the Flying Courier's movement speed by 30%. This effect stacks with multiple not-full bottles in its inventory.
  • Along with that, the Flying Courier can neither pick up runes, nor put them in the Bottle (Full) icon.png Bottle.
  • Despite not being muted, Gem of True Sight icon.png Gem of True Sight does not provide True Sight when carried by the Flying Courier.
  • When using Animal Courier (Radiant) icon.png Animal Courier from the courier's inventory, the new spawned courier will use the default donkey courier model.
  • It is possible to buy a Divine Rapier icon.png Divine Rapier with the Flying Courier and it can drop the Rapier. However, it cannot pick it back up again, as it cannot pick up Rapiers in general. It also cannot pick up the Aegis of the Immortal icon.png Aegis of the Immortal.
  • Both Gem of True Sight icon.png Gem of True Sight and Divine Rapier icon.png Divine Rapier are dropped when a Flying Courier carrying them is killed.
  • The courier can use Tango (Shared) icon.png Tango (Shared) and Cheese icon.png Cheese and benefits from the health regeneration granted by Ring of Regen icon.png Ring of Regen, Ring of Health icon.png Ring of Health and Perseverance icon.png Perseverance. It also can activate Smoke of Deceit icon.png Smoke of Deceit, but it does not affect the courier.

Courier abilities[edit | edit source]

Flying Courier
Flying Courier Radiant model.png
Flying Courier Radiant model.png
Flying Courier Dire model.png
Ancient Courier
Level 10
Health 150
Health regeneration 0.5
Armor 10
Magic resistance 0 %
Movement Speed 430
Follow range 100
Turn Rate 0.5
Collision Size 8
Vision Range 300  •  300 (F)
Bounty 175 (+ 175)
Experience 349
Model scale 1
Notes 6 Slot Inventory
Spell immune
Abilities:
Return to Base icon.png Return to Base
Go To Secret Shop icon.png Go To Secret Shop
Return Items icon.png Return Items
Retrieve Items icon.png Retrieve Items
Transfer Items icon.png Transfer Items
Speed Burst icon.png Speed Burst

Return to Base
Q
E
Return to Base icon.png
Ability Affects
No Target Self
Returns the courier to base.
Cast Animation0+0
Cooldown 0


Notes:

  • On both, Radiant Radiant and Dire Dire side, the courier always walks to a spot about 400 range in front of the shop keeper, slightly to its right side.


Go To Secret Shop
W
F
Go To Secret Shop icon.png
Ability Affects
No Target Self
Sends the courier to your team's secret shop.
Cast Animation0+0
Cooldown 0


Notes:

  • Even when the secret shop on the enemy side of the map is closer, the courier still chooses the secret shop on its team's side of the map.
  • The courier walks as close as possible to the shop keeper.


Return Items
E
D
Return Items icon.png
Ability Affects
No Target Self
Return items to stash.
Cast Animation0+0
Cooldown 0
Modifiers
Buff Courier Return Stash Items: Undispellable.

Notes:

  • When the courier has no items in its inventory, it stands still for a split second when casting this and then continues doing what it was doing previously.
  • The courier walks to the same spot as with Return to Base icon.png Return to Base. But the items are already put into the stash when 700 range away from the shop.


Retrieve Items
D
Y
Retrieve Items icon.png
Ability Affects
No Target Self
Retrieve items from stash.
Cast Animation0+0
Cooldown 0
Modifiers
Buff Courier Take Stash Items: Undispellable.

Notes:

  • When the player has no items in its stash, it gives the "No Items To Retrieve From Stash" error message and does not interrupt the courier.
  • Retrieves the items from the stash when getting within 700 range of the shop keeper. When the items are retrieved, the courier stops.


Transfer Items
F
T
Transfer Items icon.png
Ability Affects
No Target Self
Transfer items to hero.
Cast Animation0+0
Cooldown 0
Modifiers
Buff Courier Transfer Items: Undispellable.

Notes:

  • When the courier has no items in its inventory to transfer, it stands still for a split second when casting this and then continues doing what it was doing previously.
  • After delivering the items, the courier automatically gets the Return to Base icon.png Return to Base order.


Speed Burst
R
R
Speed Burst icon.png
Ability Affects
No Target Self
The courier gains a burst of speed for 4 seconds.
Cast Animation0+0
Haste Speed: 800
Duration: 4
Cooldown 90
Modifiers
Buff Courier Burst: Dispellable with any dispel.

Notes:

  • Applies a haste effect on the courier, which means it cannot be slowed. Not even empty Bottle (Full) icon.png Bottles can slow it in this state.


Abilities affecting couriers[edit | edit source]

See also: Animal Courier

The Flying Courier behaves the same as the Animal Courier (Radiant) icon.png Animal Courier, with the exception of Land Mines icon.png Land Mines​. They are not triggered by flying units, nor do they take damage.

Gallery[edit | edit source]

See also[edit | edit source]