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Elder Titan
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
26 + 3
16 + 1.8
23 + 1.6
Level 0 1 15 25 30
Health 120 692 1616 2540 2914
+0.75 +3.35 +7.55 +11.75 +13.45
Mana 75 351 615 951 1071
+0.25 +1.4 +2.52 +3.92 +4.42
Armor 0 2.67 6.87 11.87 13.7
Magic Resist 25% 27.3% 29.54% 32.34% 33.34%
Damage Block 16 (50%)
Damage

23
33

49
59

91
101

133
143

150
160

Attack Rate 0.59/s 0.68/s 0.83/s 1.01/s 1.07/s
Attack Range Melee 150 (600)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.35 + 0.97
Projectile Speed Instant
Move Speed ▶️ 310 (Nighttime 340)
Turn Rate Takes 0.175s to turn 180°. 0.6
Collision Size 27
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal npc_dota_hero_elder_titan
Damages and disables with his Astral Spirit.
Even the greatest of Titans err in their work. Trapped in his own flawed creation, the Worldsmith seeks forever to repair the fissured planes. His Natural Order reduces all to its base, disintegrating whatever defenses his foes layer themselves with. From a hidden plane, the Elder Titan draws aspects of himself, summoning his Astral Sprit, sending this ghostly form through bodies and past defenses. Once positioned, an Echo Stomp rings out from both Titan and Spirit, knocking unconscious all in its wake. The battlefield cracks under the Titan's forge hammer, and a glimpse of creation is seen as the Earth Splitter rends the ground asunder. For what the Worldsmith makes, he can also unmake.
Echo Stomp
Echo Stomp
Astral Spirit
Astral Spirit
Natural Order
Earth Splitter
Roles: Initiator Initiator Disabler Disabler Nuker Nuker Durable Durable
Complexity: Hero ComplexityHero Complexity
Adjectives: NicePecs, Horns, Parent, Nose
Legs ( 2 )


Bio[]

Elder Titan minimap iconElder Titan, the Worldsmith
▶️ "It is only right that I am cast into this world, for I had a hand in breaking it."
Well may you ask, "How did this world take its form?" Why of all the worlds in creation, has this one its strange properties, its diverse and motley collection of creatures, cultures and lore? "The answer," One whispers, "lies with the Titans."

These original progenitors were there near the Beginning—if not actual witnesses to the creation, then born with it still echoing in their ears. Stamped with the earliest energies of the universe, they wished nothing more than to continue as creators themselves. Thus they bent to the task of shaping matter to their will: hammering and heating, bending and blasting. And when matter proved less challenging than they liked, they turned their tools upon themselves, reshaping their minds and reforging their spirits until they had become beings of great endurance. Reality itself became the ultimate object of their smithing. Yet, along the way, they sometimes erred. In cases of great ambition, mistakes are unavoidable.

The one we know as the Elder Titan was a great innovator, one who studied at the forge of creation. In honing his skills, he shattered something that could never be repaired, only thrown aside. He fell into his own broken world, a shattered soul himself. There he dwelt among the jagged shards and fissured planes, along with other lost fragments that had sifted down through the cracks in the early universe. And this is why the world we know resembles an isle of castaways, survivors of a wreck now long forgotten. Forgotten, that is, by all but the One who blames himself. He spends his time forever seeking a way to accomplish the repairs, that he might rejoin the parts of his broken soul, that we and the world alike might all be mended. This is the One we know as Elder Titan.
Aliases:
TC, Cairne
Voice:

Abilities[]

Echo Stomp
Echo Stomp icon
Affects
Enemies
(Upgradable by Aghanim's Shard. Self)
Elder Titan and his Astral Spirit both stomp the ground, damaging and knocking nearby enemy units unconscious around their locations. The Elder Titan stomp deals physical damage, while the Spirit stomp deals magical damage.
Channel Time: 1.3
Radius: Affected by AoE Radius bonuses. 475
Physical Damage: 70/100/130/160 (Talent 145/175/205/235)
Magical Damage: 70/100/130/160 (Talent 145/175/205/235)
Wakeup Damage Threshold: 55/120/185/250 (Talent 505/570/635/700)
Initial Stun Duration: 0.2
Sleep Duration: 2/2.8/3.6/4.4
Cooldown symbol
 14/13/12/11 (With Aghanim's Shard 12/11/10/9)
Mana symbol
 100
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Lowers Cooldown. Echo Stomp may be placed on autocast to allow Elder Titan to take the place of the Astral Spirit as it completes its stomp.
Can be cast while rooted or leashed.
Root Notes:
Upgradable by Aghanim's Shard.
Does not prevent the teleport from happening.
Buff/Debuff
Modifiers [?]
modifier_elder_titan_ancestral_spirit_cast_time
Undispellable
modifier_elder_titan_echo_stomp
The force of creation still echoes in the stomp of the Titan.
Echo Stomp (Secondary) icon
Alt-Cast Icon
Echo Stomp (Astral Spirit) icon
Astral Spirit's icon.

  • If a unit is hit by both damage components of the stomp, it takes 140/200/260/320 (Talent 290/350/410/470) damage (before reductions).
  • Echo Stomp first applies the physical damage, the debuff, then the magical damage.
  • When the Elder Titan Astral Spirit icon Astral Spirit is summoned, it performs the stomp perfectly synchronized with Elder Titan.
    • The sleep is applied around Elder Titan and the spirit. If the radii overlap, the duration does not stack up.
    • If the spirit is not summoned, or Astral Spirit icon Astral Spirit is not learned, both magical and physical damage are centered by default around Elder Titan.
  • The Elder Titan Astral Spirit icon Astral Spirit has Echo Stomp (Astral Spirit) icon Echo Stomp as well, with a different icon. Ordering the spirit to cast it forces Elder Titan to simultaneously cast his part.
    • When being cast on the spirit while Elder Titan is disabled, it goes on cooldown for the spirit and does nothing.
    • However, Elder Titan can still use it afterward and the spirit still mimics, despite its own being on cooldown.
    • When Elder Titan casts Echo Stomp while the Astral Spirit is disabled, it still casts its part.
    • Echo Stomp cannot be canceled by ordering the spirit to stop. During the Echo Stomp animation, the spirit cannot act.
    • Astral Spirit's Echo Stomp does not have a cast point and it is not affected by cooldown reduction sources on Elder Titan.
  • Affected units cannot be woken up for the initial 0.2 seconds of the sleep.
    • After the initial part, units wake up only after cumulatively taking 55/120/185/250 (Talent 505/570/635/700) damage.
    • The counter starts counting damage (after all reductions) during the initial stun part.
    • This means if the unit took enough damage during the 0.2-second duration, it may instantly wake up on the next damage instance afterward.
    • The wake-up damage threshold does not count Astral Spirit icon Astral Spirit's damage but does count Earth Splitter icon Earth Splitter's.
  • Upon acquiring the Aghanim's Shard icon Ability Upgrade, it has Alt-cast disabled by default.
    • When the channeling succeeds with Alt-Cast activated, Elder Titan is teleported to the Elder Titan Astral Spirit icon Astral Spirit's current location.
    • This causes the Astral Spirit to instantly re-unite with Elder Titan, they do not swap locations.
    • Does not disjoint projectiles upon teleport.
    • Does not cause Elder Titan to mimic the spirit's facing angle.
    • If the spirit is not summoned, nothing happens.
  • TALENT
    The wake damage threshold increasing Talent talent does not update the current instance on already sleeping units. However, the wake damage threshold is instantly increased while channeling Echo Stomp.


Astral Spirit icon
Affects
Enemies / Self
Damage
Magical
Elder Titan sends forth his Astral Spirit, damaging any units it passes through. When the spirit rejoins the Titan, it grants bonus damage and movement speed for each unit it passed through.

The Astral Spirit possesses the Echo Stomp, Return Spirit, and Natural Order abilities.
Cast Range: Affected by Cast Range bonuses. 1200
Damage Radius: Affected by AoE Radius bonuses. 275
Contact Damage: 50
Move Speed Bonus per Creep: 1.5%
Move Speed Bonus per Hero: 5%/6%/7%/8% (Talent 7%/8%/9%/10%)
Move Speed Cap: 40%
Attack Damage Bonus per Creep: 3/7/11/15
Attack Damage Bonus per Hero: 17/38/59/80 (Talent 42/63/84/105)
Armor Bonus per Creep: 0.5
Armor Bonus per Hero: 1.5/3/4.5/6
Spirit Duration: 10
Buff Duration: 10
With Aghanim's Scepter Magic Resistance Bonus: 50%
With Aghanim's Scepter Debuff Immunity Duration per Hero: 2
Cooldown symbol
 23/21/19/17
Mana symbol
 80/90/100/110
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Causes Elder Titan to become debuff immune and gain 50% magic resistance for 2 seconds per affected enemy Hero when the spirit returns.
Buff/Debuff
Modifiers [?]
modifier_elder_titan_ancestral_spirit_hidden
Undispellable
modifier_elder_titan_ancestral_spirit
Undispellable
modifier_elder_titan_ancestral_spirit_buff
modifier_elder_titan_echo_stomp_magic_immune
Death
Like the four fundamentals, Elder Titan exists across all planes at once and can draw other aspects of himself to assist in times of need.

  • Elder Titan Astral Spirit icon Astral Spirit is controllable by Elder Titan until the end of its duration.
    • Other players cannot select the spirit, so it cannot be used to prevent selecting other units behind it.
  • The Astral Spirit spawns facing Elder Titan in a straight line.
  • The Astral Spirit neither interacts nor intercepts with any ability (e.g. Hookshot icon Hookshot).
  • Upon cast, the following effects are applied to the Astral Spirit:
  • The spirit has a min and max movement speed of 315 ‒ 550 respectively. The max movement speed cap is not removed even if the caster unlocks the maximum movement speed.
  • If Natural Order icon Natural Order is learned, the aura's debuff is always applied before the Astral Spirit's damage, effectively increasing it.
  • The Astral Spirit unites with Elder Titan when it comes within 100 range of him, walking through it also returns it.
  • When Elder Titan dies, the Astral Spirit disappears as well.
  • Casting Echo Stomp icon Echo Stomp while the spirit returns forces the spirit to stop and simultaneously cast his part. It continues returning once the cast finishes.
  • Upon having returned, Elder Titan receives the astral titan buff, which grants regular flat bonus attack damage, movement speed and bonus armor per hit enemies.
    • Treats clones as heroes, and creep-heroes as creeps.
    • Buff from successive casts refreshes the duration, and updates the ability values based on its current level and amount of enemies hit.
    • If no enemies were hit, neither the buff is placed nor refreshes the existing buff.
  • For how much bonus Astral Spirit grants after hitting a certain amount of heroes, please refer to the chart below.
  • Leveling up the ability immediately updates the current active instance.
    • TALENT
      Both the movement speed increasing and attack damage bonus increasing Talent talent immediately update the current active instance as well.
  • On top of that, the returned spirit now applies a basic dispel on Elder Titan, then grants 2 seconds debuff immunity per hit heroes following the same ability notes.
    • The buff grants Elder Titan a flat Magic Resistance magic resistance bonus for its duration, and stacks multiplicatively with other magic resistance sources.
      • Increases Elder Titan's magic resistance to 62.5%.
      • With the magic resistance bonus from this source, every 10 points of Intelligence attribute symbol intelligence further increases the total magic resistance by 0.5%. [?]
    • The debuff immunity buff duration from successive casts stack additively and extends by the same amount per hero hit, and can be defined as:
      • expr
        Remainder + HeroHit × 2
      • The ability upgrade is determined if Elder Titan has Aghanim's Scepter icon Aghanim's Scepter equipped while Astral Spirit returns, and not upon cast.
  • The Astral Spirit summoned does not have Echo Stomp icon Echo Stomp unless it is acquired as well. The spirit disappears into the ground upon losing the ability, during which it neither damages nor grants any of its ability bonuses.


Return Astral Spirit
Return Astral Spirit icon
Ability
No Target
Affects
Astral Spirit / Self
Returns the Astral Spirit to Elder Titan.
Return Speed: 900
Cooldown symbol
 0
Mana symbol
 0
Sub-ability
Sub-ability of Astral Spirit.

  • Replaces Astral Spirit icon Astral Spirit until the spirit unites with Elder Titan again, or until Elder Titan dies.
  • Does not interrupt Elder Titan's channeling abilities upon cast.
  • The Astral Spirit has this ability as well.
  • Elder Titan cannot cast this sub-ability while disabled.
  • The Astral Spirit moves back with a speed of 900.


Natural Order
Can be used by illusions. Partially disabled by Break. Does not pierce debuff immunity. EN
Natural Order icon
Ability
Aura
Affects
Enemies
Reduces all elements to their basic levels, removing base armor and magic damage resistance from nearby enemy units. The armor reduction is centered around the hero, while the magic armor reduction is centered around Astral Spirit.
Radius: 350 (Talent 450)
Base Armor Reduction: 40%/60%/80%/100%
Base Magic Resistance Reduction: 40%/60%/80%/100%
Aura Linger Duration: 1
Partially disabled by Break.
Break Notes:
Only disables the armor reduction aura.
Does not disable the magic resistance reduction aura.
Can be used by illusions.
Illusion Notes:
Both auras are bestowed by illusions.
Buff/Debuff
Modifiers [?]
modifier_elder_titan_natural_order_aura_armor
Undispellable
modifier_elder_titan_natural_order_aura_magic_resistance
Undispellable
modifier_elder_titan_natural_order_armor
Undispellable
modifier_elder_titan_natural_order_magic_resistance
Undispellable
Ability Draft Notes
Ability Draft Notes:
Astral Spirit icon Astral Spirit must be drafted as well for the magic resistance reducing debuff to get applied.
As it was at the beginning, Elder Titan makes it so again.
Natural Order (Astral Spirit) icon
Astral Spirit's icon.

  • The armor reduction is based on the affected units' main armor. Direct armor bonuses are ignored.
    • Adapts the armor reduction based on how the affected units' armor changes due to Agility attribute symbol agility loss or gain in 0.5-second intervals.
  • Magic resistance reduction is based on the affected units' base magic resistance. Magic resistance bonuses are ignored.
    • This means, with 25% base magic resistance, it reduces magic resistance by 10%/15%/20%/25%, down to 15%/10%/5%/0%.
  • The magic resistance portion of the aura is always centered on the Elder Titan Astral Spirit icon Astral Spirit, even if it is not summoned.
    • While not summoned, the spirit is hidden and periodically moved along with Elder Titan, so that effectively, it is centered around him.
    • Astral Spirit icon Astral Spirit does not need to be learned for the magic resistance portion to apply, the spirit is already created upon the initial spawning of the hero, even at ability level 0.
  • The aura's debuff lingers for 1 second.
    • However, if Astral Spirit gets cast, enemies around Elder Titan who are not within range of the spirit's aura immediately lose the magic resistance reducing debuff.


Move Astral Spirit
Does not proc any on-cast effects when cast. DD
Move Astral Spirit icon
Moves the Astral Spirit to target location.
Cast Range: Global
Cooldown symbol
 0
Mana symbol
 0
Sub-ability
Sub-ability of Astral Spirit.

  • Does not interrupt Elder Titan's channeling abilities upon cast.
  • Upon cast, it issues a regular move order to the Astral Spirit.
    • Elder Titan does not need to turn to cast this ability.
  • Cannot be cast when Elder Titan is disabled.


Earth Splitter
Earth Splitter icon
Affects
Enemies
Sends forth a jagged crack in front of Elder Titan. After 3 seconds, the crack implodes, slowing movement while dealing damage to each enemy based on their maximum life. Half of the damage dealt is Magical damage, while the other half is Physical damage.
Cast Animation: 0.4+0.73
Cast Range: Affected by Cast Range bonuses. 2400
Effect Delay: 2.7182
Crack Width: Affected by AoE Radius bonuses. 315
Crack Distance: Affected by Cast Range bonuses. 2100
Max Health as Damage: 34%/42%/50%
Move Speed Slow: 30%/40%/50%
Slow Duration: 3/4/5
Vision Radius: Affected by AoE Radius bonuses. 500
Cooldown symbol
 100 (Talent 40)
Mana symbol
 125/175/225
Buff/Debuff
Modifiers [?]
modifier_elder_titan_earth_splitter_caster
Undispellable
modifier_elder_titan_earth_splitter_thinker
Undispellable
modifier_elder_titan_earth_splitter
That which he created, the titan tears asunder.
Earth Splitter Formation

Earth Splitter formation.


  • Earth Splitter first deals 17%/21%/25% of the affected units' max health as magical damage, then 17%/21%/25% as physical damage.
    • Leveling up the ability during its effect delay updates the movement speed slow, but not the damage value.
  • With the crack distance and crack radius, Earth Splitter can hit units up to 2415 range away.
    • Also affects units up to 315 range behind Elder Titan's cast position.
    • The crack extends at a speed of 882.94.
  • While the crack extends, vision fields get created in a line along with it.
    • The vision fields provide 500 radius flying vision and last for 4 seconds each.
    • The first vision field spawns 200 range in front of Elder Titan. The following ones spawn 200 range away from the previous vision fields.
    • The vision fields are spawned in 0.22-second intervals, starting 0.22 seconds after cast, spawning a total of 12 fields.
    • All vision fields together reach up to 2900 range away with their vision.
  • Earth Splitter first applies the debuff, then the damage.
  • Affected units are instantly pulled towards the crack once it implodes.
    • Forces a stop command onto the targets upon pulling, so that its current move, attack, and ability cast orders and channeling abilities get canceled.


Astral Spirit Calculations[]

Astral Spirit icon Astral Spirit Movement Speed Movement Speed Bonus/ Hero Hit
Ability Level 1 Hero 2 Heroes 3 Heroes 4 Heroes 5 Heroes
LEVEL 1
5%(Talent 7%) 10%(Talent 14%) 15%(Talent 21%) 20%(Talent 28%) 25%(Talent 35%)
LEVEL 2
6%(Talent 8%) 12%(Talent 16%) 18%(Talent 24%) 24%(Talent 32%) 30%(Talent 40%)
LEVEL 3
7%(Talent 9%) 14%(Talent 18%) 21%(Talent 27%) 28%(Talent 36%) 35%(Talent 40%)
LEVEL 4
8%(Talent 10%) 16%(Talent 20%) 24%(Talent 30%) 32%(Talent 40%) 40%(Talent 40%)
Astral Spirit icon Astral Spirit Attack Damage Attack Damage Bonus/ Hero Hit
LEVEL 1
17(Talent 42) 34(Talent 84) 51(Talent 126) 68(Talent 168) 85(Talent 210)
LEVEL 2
38(Talent 63) 76(Talent 126) 114(Talent 189) 152(Talent 252) 190(Talent 315)
LEVEL 3
59(Talent 84) 118(Talent 168) 177(Talent 252) 236(Talent 336) 295(Talent 420)
LEVEL 4
80(Talent 105) 160(Talent 210) 240(Talent 315) 320(Talent 420) 400(Talent 525)
Astral Spirit icon Astral Spirit Armor Armor Bonus/ Hero Hit
LEVEL 1
1.5 3 4.5 6 7.5
LEVEL 2
3 6 9 12 15
LEVEL 3
4.5 9 13.5 18 22.5
LEVEL 4
6 12 18 24 30

Talents[]

Hero Talents
+450 Echo Stomp icon Echo Stomp Wake Damage25-60s Earth Splitter icon Earth Splitter Cooldown
+100 Natural Order icon Natural Order Radius20+100% Cleave
+25 Astral Spirit icon Astral Spirit Hero Attack15+75 Echo Stomp icon Echo Stomp Damage
+25 Attack Speed10+2% Astral Spirit icon Astral Spirit Move Speed Per Hero
Notes:

Recent Changes[]

Main Articles: Changelogs, Old Abilities and Hero Lore
Version
Description
  • Increased Earth Splitter icon Earth Splitter max health as damage from 30%/40%/50% to 34%/42%/50%.


Recommended Items[]

Starting items:

  • Tango icon Tango provides health regeneration to offset any harass damage you take.
  • Clarity icon Clarity supplies mana to use rather expensive abilities of Elder Titan.
  • Enchanted Mango icon Enchanted Mango has passive health regeneration and active mana restoration, a great starting item to survive and use abilities.

Early game:

  • Boots of Speed icon Boots of Speed provides bonus movement speed to Elder Titan, allowing him to evade ganks by the enemy supports in the offlane early game, but also allows him to get in position for his spells more quickly. Also, it improves the mobility of Astral Spirit, which is based on Elder Titan's own movement speed.
  • Magic Stick icon Magic Stick allows Elder Titan to benefit from burst health and mana. In emergency situations, a full-charge Magic Stick can allow Elder Titan to cast any of his non-ultimate spells one more time, and can allow him to cast his ultimate provided that he is not completely out of mana.
  • Wind Lace icon Wind Lace gives small movement speed bonus to allow Astral Spirit to reach for more units; it can upgrade to Tranquil Boots and Eul's Scepter of Divinity later on.

Mid game:

  • Magic Wand icon Magic Wand provides Elder Titan with attributes and a way to instantly replenish health and mana.
  • Tranquil Boots icon Tranquil Boots provides sustain with health regeneration, as well as increased movement speed for Astral Spirit to go through more units.
  • Soul Ring icon Soul Ring can greatly improve Elder Titan's ability to cast spells, allowing him to draw from his health pool for mana.
  • Eul's Scepter of Divinity icon Eul's Scepter of Divinity provides bonus movement speed for Elder Titan and Astral Spirit, as well as mana and mana regeneration to sustain his ability usage. Additionally, Cyclone can set up Echo Stomp or Split Earth.
  • Rod of Atos icon Rod of Atos provides good attributes to increase health and mana; the active root can set up Echo Stomp or Split Earth.

Late game:

  • Gleipnir icon Gleipnir, an upgrade for Rod of Atos icon Rod of Atos will allow Elder Titan to root multiple enemies at once, allowing him to more easily land Echo Stomp or Split Earth while passively allowing his attacks to release a chain lightning that can bounce between enemies, damaging them.
  • Lotus Orb icon Lotus Orb provides armor and health regeneration to increase Elder Titan's tankiness, and mana regeneration to fuel his spell casting. Echo Shell can be cast on an ally to discourage the enemy from casting targeted spells on them, or on Elder Titan himself to increase his survivability when directly engaging the enemy in combat.
  • Shiva's Guard icon Shiva's Guard is a strong physical survivability item that gives Elder Titan more intelligence for casting spells and an active slow that benefits his abilities. Slowing the enemy down can make it harder for them to escape, allowing Elder Titan to catch up and apply his Natural Order aura, or can be stacked on top of a successful Earth Splitter to keep the enemy bunched up.

Situational items:

  • Infused Raindrop icon Infused Raindrops provides mana regeneration and blocks some magical damage, a good survivability item to purchase early.
  • Arcane Boots icon Arcane Boots are very useful if Elder Titan is being built to cast instead of brawl. It increases the size of his mana pool and allows him to replenish his and his teammates' mana, greatly increasing his utility and allowing him to always have the mana to cast his spells in fights.
  • Force Staff icon Force Staff serves many useful benefits on Elder Titan if he is being built in a support-utility role. The item's components are easy to build, and it increases the size of his mana pool while also giving him some health regeneration and an active that helps with his positioning, which can be crucial for getting his spells off.
  • Meteor Hammer icon Meteor Hammer grants bonuses to strength, intelligence, and regeneration, which all help sustaining Elder Titan. Furthermore, Echo Stomp's long sleep duration serves as a great setup for Meteor Hammer's channeling time, allowing him to stun and damage enemies caught in the area.
  • Glimmer Cape icon Glimmer Cape will grant invisibility and magic resistance to Elder Titan, allowing him to save himself or an ally. Glimmer Cape can also be used while channeling Echo Stomp.
  • Blade Mail icon Blade Mail will allow Elder Titan to return more damage to the enemies when they are affected by Natural Order. Blade Mail can also be used while channeling Echo Stomp.
  • Drum of Endurance icon Drum of Endurance gives Elder Titan useful attributes across the board as well as an aura that provides movement and attack speed. The aura, as well as its active component, will give Elder Titan an edge in teamfights, especially when combined with the bonuses provided by Astral Spirit.
  • Crimson Guard icon Crimson Guard grants damage block, armor, and additional health which beefs up Elder Titan. The active ability allows him to increase the survivability of his team against physical attacks.
  • Pipe of Insight icon Pipe of Insight provides Elder Titan and teammates with protection against magical damage, also allowing him to stand in teamfights and make the most of Natural Order against the enemies.
  • Solar Crest icon Solar Crest provides Elder Titan with additional armor, attributes, and mana regeneration, giving him survivability and helping to maintain his mana pool. The active can be targeted on allies to give them more resistance to physical damage, or can be targeted on enemies to further reduce their armor alongside Natural Order, making them weaker against allied attacks, as well as Elder Titan's attacks (especially when combined with Astral Spirit) and Earth Splitter.
  • Heaven's Halberd icon Heaven's Halberd serves as a utility and survivability item that increases Elder Titan's offensive potential. The strength and evasion give Elder Titan increased survivability against physical attacks, while the strength and damage bonus increase the power of his own physical attacks, adding a Maim on top that can slow his foes down. The active ability, Disarm, can also be used against the enemy's main carry, preventing them from attacking for some time.
  • Guardian Greaves icon Guardian Greaves restores health and mana in a radius; the health regenerating and armor aura gets stronger on wounded allies.
  • Assault Cuirass icon Assault Cuirass shares strong synergy with Elder Titan's abilities, on top of the physical survivability it grants. The attack speed allows Elder Titan to leverage any bonus damage he gains from Astral Spirit, while the armor reduction aura stacks with that of Natural Order, causing Elder Titan's attacks to hit even harder.

Dota Plus Progress[]

Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Relics Voice Lines
Relic Rare icon
Sleep Duration
Relic Rare icon
Three Hero Echo Stomp icon Echo Stomp
Relic Rare icon
Enemies Killed By Astral Spirit icon Astral Spirit
Relic Rare icon
Three Hero Earth Splitter icon Earth Splitters
Relic strength icon
Teleports Leading To Kills
Relic strength icon
Eul's Scepter of Divinity icon Eul's Leading To Kills
Relic strength icon
Slows Leading To Kills
Relic strength icon
Veil of Discord icon Veil Uses Leading To Kills
Relic strength icon
Triple Kills
Relic strength icon
Dominating Kill Streaks
Relic strength icon
Observer and Sentry Wards icon Wards Placed
Relic strength icon
Kill Assists
Relic strength icon
Kills
Plus Hero Badge 1
Bronze
Plus Hero Badge 2
Silver
Plus Hero Badge 3
Gold
Plus Hero Badge 4
Platinum
Plus Hero Badge 5
Master
  • ▶️ You must learn respect for your elders.
Plus Hero Badge 6
Grandmaster

Equipment[]

Trivia[]

  • In the splash artwork, a faint image of what looks to be Legion Commander minimap icon Legion Commander can be seen.
  • The effect delay time of Earth Splitter icon Earth Splitter is a reference to Euler's number (e), a mathematical constant.
    • Before the 7.29 gameplay patch, the effect delay was 3.14 seconds, which was a reference to the Pi (π), another mathematical constant.
  • In DotA, Astral Spirit icon Astral Spirit is named "Ancestral Spirit". It was changed to Astral Spirit in Dota 2 for thematic reasons.

Gallery[]

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