Earthshaker/Sounds

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Attacks[edit | edit source]

  • Pre attack sound plays during the attack animation.
  • Impact sounds play when the attack successfully hits a target. Consists of 1 main impact + additional attack impact.
    • Play Main impact 1
    • Play Main impact 2
    • Play Main impact 3
    • Play Additional impact 1 (50% vol)
    • Play Additional impact 2 (50% vol)
    • Play Additional impact 3 (50% vol)

Movement[edit | edit source]

  • Play on each step while moving (10%-40% vol).

Abilities[edit | edit source]

Fissure[edit | edit source]

  • Play Pre cast plays about half-way through the cast animation (60% vol).
  • Play Cast sound plays on 2 locations upon cast, on Earthshaker and at the tip of the Fissure (70% vol).
  • Play Full sound example.
  • Crumbling sounds play at the end of the duration at the center of the Fissure (50%-100% vol).
    • Play Fissure crumbling 1
    • Play Fissure crumbling 2
    • Play Fissure crumbling 3
    • Play Fissure crumbling 4
    • Play Fissure crumbling 5

Gravelmaw/Golden Gravelmaw

  • Play Replaces the default cast sound.
  • Play Full sound example.
  • Play Replaces the crumble sounds.

Enchant Totem[edit | edit source]

  • Play Cast sound plays on Earthshaker upon cast.
  • Play Attack impact sound plays together with Earthshaker's other attack sounds.
  • Play Full attack sound example.

Bracers of the Cavern Luminar

  • Play Plays together with the default cast sound.
  • Play Attack impact sound plays at a 50% lower pitch, together with Earthshaker's other attack sounds.
  • Play Plays together with the default cast sound. Immediately cancels out the cast sound layer.
  • Play Full cast sound example.
  • Play Full attack sound example.

Aftershock[edit | edit source]

  • Aftershock does not use any sound effects.

Echo Slam[edit | edit source]

  • Play Cast sound plays on Earthshaker upon cast when hitting at least 1 enemy unit.
  • Play Cast sound plays on Earthshaker upon cast when hitting no enemy units.
  • Target sounds play on every hit enemy unit.

Other[edit | edit source]

  • Play Death (60% vol).
  • Play Idle animation (80% vol).