Davion the Dragon Knight is a very tough melee strength hero with a relatively versatile skill set. Dragon Knight has a nuke and a stun, giving him an advantage in ganks. Dragon Knight has no real escape ability, though his Dragon Blood ability and armor make him capable of withstanding strong hits and recovering quickly. He is still very vulnerable in the early game, however, and needs to farm and stay alive in order to be effective in later stages. If he has enough levels and farm, Dragon Knight is very formidable late game due to his strong ultimate, transforming into a legendary dragon, one of the most dangerous beasts in the late game, capable of eliminating multiple enemies at once.
Bio[edit | edit source]
Abilities[edit | edit source]
|Unleashes a breath of fire in front of Dragon Knight that burns enemies and reduces the damage their attacks deal.|
|Cast Animation: +|
Cast Range: 500
Starting Radius: 150
Travel Distance: 650
End Radius: 250
Attack Damage Reduction: 35%
Reduction Duration: 11
Breathefire Reduction: Dispellable with any dispel.
|Knight Davion's breath has become that of the mighty Eldwurm Slyrak, remembered for burning numerous other knights to a crisp.|
- Breathe Fire travels at a speed of 1050.
- Can damage and units up to 900 range away (650 distance + 250 end radius).
- The complete area is shaped like a cone.
- Only reduces base attack damage and that granted from attributes. Does not reduce raw damage bonuses.
- Has a cast backswing of 0.5 seconds during Elder Dragon Form.
|Dragon Knight smites an enemy unit in melee range with his shield, stunning it while dealing minor damage. When in Elder Dragon Form, the cast range increases to 400.|
|Cast Animation: +|
Cast Range: 150
Stun Duration: 2.5/2.75/3/3.25
Stunned: Dispellable with strong dispels.
|Davion's combination of dragon talents and knightly skills makes him a vicious opponent in melee combat.|
- During Elder Dragon Form the cast range is 400.
- The effects are still applied instantly upon cast.
|The life blood of the Dragon improves health regeneration and strengthens armor.|
|Health Regen Bonus: 3/6/9/12|
Armor Bonus: 3/6/9/12
|Slyrak's blood still courses through Davion's veins, giving him twice the vitality of an ordinary knight.|
- Directly increases health regeneration, so it restores 0.3/0.6/0.9/1.2 health in 0.1 second intervals.
- Restores 180/360/540/720 health in one minute.
|Elder Dragon Form|
| Dragon Knight takes the form of one of three powerful elder dragons, increasing his damage, speed, and Dragon Tail's range, while granting him new powers.|
LEVEL 1: Green Dragon - Corrosive Breath: attacks deal 20 poison damage per second for 5 seconds. Works on structures.
|Cast Animation: +|
Attack Range Bonus: 350
Move Speed Bonus: 25
Dragon Tail Cast Range Bonus: 250
Dragon Form Duration: 60
Dragon Form: Undispellable.
Corrosive Breath: Undispellable.
Splash Attack: Undispellable.
Frost Breath: Undispellable.
Corrosive Breath Dot: Dispellable with any dispel.
Frost Breath Slow: Dispellable with any dispel.
|The dormant dragon power springs forth from within Davion, combining the powers of a legendary knight with a legendary Eldwurm.|
- Also gives Dragon Knight ranged attack properties. His attack projectiles travel at a speed of 900.
- Level 1 transforms him into a green dragon, level 2 into a red dragon and level 3 into a blue dragon.
- Elder Dragon Form is fully canceled on death. The Dragon Form buff is hidden, only the 3 attack modifier buffs are displayed.
- Successive casts of Elder Dragon Form refresh the duration and update the form, if the spell was leveled up between casts.
- During Elder Dragon Form, Dragon Knight's attacks have the following attack modifiers:
- Corrosive Breath: (Available for Level 1, Level 2 & Level 3 Elder Dragon Form)
- Damage per Second: 20
- Damage Type: Magical
- Duration: 5
- Places a , which deals damage in 1 second intervals, starting 1 second after debuff is applied, resulting in 5 instances.
- Can deal up to 100 damage to a unit (before reductions).
- Does not work against wards, works against allied units.
- Corrosive Breath fully affects buildings, meaning it can also be used to deny allied towers.
- Successive hits do not stack, but refresh the duration.
- Splash Attack: (Available for Level 2 & level 3 Elder Dragon Form)
- 100% Splash Radius: 150
- 75% Splash Radius: 225
- 50% Splash Radius: 300
- Damage Type: Physical
Recommended items[edit | edit source]
- Tango. One is usually enough, as Dragon Blood can keep him in lane with minimum health regeneration.
- Quelling Blade makes last hitting easier, which is very important for a carry.
- Clarity is needed because of Dragon Knight's poor mana pool.
- Gauntlets of Strength grant more health, and can be used to build a Bracer.
- Iron Branch gives nice attributes, and can be used to build a Magic Wand.
- Boots of Speed are compulsory because of the early speed boost they give.
- Magic Stick provides you with some regeneration while laning.
- Bracer is a good early game item: it gives more attributes and some damage.
- Soul Ring is a useful item on Dragon Knight, as it allows him to farm using Breathe Fire constantly. The extra health regeneration from Soul Ring together with the regeneration from Dragon Blood offset the health loss.
- Power Treads are useful not only because of the attack speed they give, but also because you can switch the attribute to Intelligence if you need more mana, usually just before using an ability; otherwise you can keep them on Strength to make you more durable and to make last hitting easier.
- Magic Wand provides you with more attributes and good health and mana regeneration. Also, it uses up the branches bought earlier, making room for more items while keeping their stats.
- Black King Bar is a crucial item to have in most games to prevent being disabled. With the added survivability, damage and magic immunity, you become more durable and able to jump into the fight with less risk of dying.
- Heart of Tarrasque is the best item to buy if you need to be tankier. Not only it provides you with more than 1000 HP and a passive ability to gain health more quickly, but it also adds 40 damage.
- Heaven's Halberd is a good item both offensively and defensively: it gives more damage, more strength and some evasion. Its maim is nice for chasing enemies, and its disarm is a nice counter to auto-attackers and carries.
- Shadow Blade gives good mobility, and is a favorite for ganking players. The stealth allows you to initiate using your stun, and the bonus damage coming out of stealth is also helpful.
- Helm of the Dominator gives damage, armor and lifesteal, which means more tankiness and last hitting power. It is also useful because you can dominate a creep and use it to stack a neutral camp remotely, possibly the ancient camp. Once stacked one or two times, you can clear it to gain a burst of gold and experience.
- Blink Dagger solves Dragon Knight's mobility problem and allows him to initiate with Dragon Tail.
- However, if your team already has an initiator and you do not need to initiate, Sange and Yasha works just as well and provides more durability.
- Armlet of Mordiggian gives damage, attack speed, and a nice boost in strength when activated; likewise compliments a Helm of The Dominator / Satanic pickup
- Assault Cuirass gives attack speed and armor to you and surrounding allies. It also places a debuff on enemies, making them easier to kill. It is a good item if you have many auto-attackers in your team.
- Pipe of Insight give more survivability and tankiness for both you and your team against magic damage, the bonus health regen is also very useful.
- Blink Dagger allows you to chase opponents or escape from them, likewise gives you some initiating power.
- Maelstrom and its upgrade Mjollnir supplements Dragon Knight's damage output and provides a useful deterrent against attacking enemies.
- Satanic is the upgrade to your Helm of the Dominator: it grants more strength and more lifesteal, making you both durable and able to deal high damage.
- Daedalus makes you deal more damage, and gives you the chance to make critical hits.
- Desolator improves Dragon Knight's tower pushing and increases his damage. It also synergizes with an Assault Cuirass pickup and creates a huge armor disparity.
- Sange and Yasha provides you with more strength, more agility, more damage and more attack speed. Other than this, the added movement speed and its greater maim make chasing enemies easier.
- Eye of Skadi provides a slow that stacks with lifesteal from Satanic and Mask of Madness. It also pierces spell immunity, like the Frost Breath from your level 3 Dragon Form. Cold Attack combined with Frost Breath reduces an enemy's damage output significantly and makes it hard for enemy heroes to disengage from a fight once they are attacked by Dragon Knight. It also provides a huge health boost rivaling Heart of Tarrasque and can be considered as an offense oriented replacement as it also provides intelligence that helps with your mana consumption, and agility which gives attack speed for more DPS and armor that increases your overall effective health.
- Moon Shard can be considered as a final luxury when your team is far ahead.
Gameplay[edit | edit source]
Audio[edit | edit source]
History[edit | edit source]
Equipment[edit | edit source]
Trivia[edit | edit source]
- In DotA, Dragon Knight's fun name was Trogdor, a character that first appeared in episode 58 of the “Strong Bad e-mail” show on the website HomestarRunner.com.
- He also has an alternate name when he transforms with his ultimate in DotA, in which he is named "Arc Honist".
Gallery[edit | edit source]
New textures to avoid similarities between Dragon Knight and Silencer