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Many hands make light work.
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Bad against...[]
- Ice Blast prevents Death Prophet from gaining health from Spirit Siphon and Exorcism.
- However, there is a way for Death Prophet to counter Ice Blast: Since Death Prophet is not healed until the spirits are returned to her. She can attempt to outrun her spirits to delay their return until Ice Blast duration runs out.
- Death Prophet has a high mana pool and due to her heavy reliance on her spells, she will be a prime target for Mana Void.
- Death Prophet has less mobility than Anti-Mage due to Blink.
- Doom can stop Death Prophet from casting spells, which makes her useless during team fights if she didn't cast Exorcism before the fight, and also nullifies healing from Exorcism and Spirit Syphon. Furthermore, Doom can use Scorched Earth to chase after her.
- Duel is a great initiation to kill Death Prophet before she can cast Exorcism. Furthermore, Legion Commander often builds Blade Mail and can reflect Exorcism's damage to kill Death Prophet easily.
- Guardian Angel nullifies the physical damage from Exorcism during teamfights. And when upgraded with Aghanim's Scepter, it also prevents Death Prophet from pushing towers. However, Death Prophet can partially counter this issue with Eul's Scepter of Divinity, a common item on Death Prophet.
- Heavenly Grace dispels Silence.
- Shadowraze (Near), Shadowraze (Medium), and Shadowraze (Far) can hit hard in the early stages of the game, and due to Shadow Fiend's high attack damage, most of Death Prophet's last hits will be denied in the laning phase. Additionally, Requiem of Souls can deal massive damage or kill Death Prophet at the start of team fights in combination with Eul's Scepter of Divinity or Shadow Blade.
Others[]
- Generally, without Exorcism, Death Prophet can contribute very little during teamfights, especially when she has been silenced, hexed or is focused down.
- Riki is another good hero to shutdown Death Prophet with Diffusal Blade as his core item. His Smoke Screen stops her from initiating and casting spells.
- Heroes that can kill Death Prophet with nukes can prevent her from using Exorcism to its full duration or using it at all: Lina, Lion, Puck, Morphling.
Items[]
- Blade Mail can reflect Exorcism's damage when active. Since Exorcism will continue to do damage as long as it is active or until Death Prophet is dead there is no way for her to stop someone from using Blade Mail's active to harm her using Exorcism.
- Orchid Malevolence and Bloodthorn can temporarily stop Death Prophet from casting spells, which renders Death Prophet useless during fights unless Death Prophet buys a dispelling item.
- Diffusal Blade can slow her down and drain her mana while attacking.
- Eul's Scepter of Divinity, Guardian Greaves, Lotus Orb, Manta Style can easily dispel Death Prophet's silence.
- Ethereal Blade can be used to disarm Death Prophet and make her more vulnerable to magical damage, it also can be used to protect it's owner from Exorcism. However, Death Prophet can counter this with Crypt Swarm and Spirit Siphon, which deal magical damage.
Good against...[]
- Death Prophet's Silence allows her to prevent Bounty Hunter from escaping with Shadow Walk.
- If Bounty Hunter cannot escape with Shadow Walk while affected by Silence, she will be able to burst him down with Crypt Swarm and Spirit Siphon.
- Spirit Siphon can deal some serious damage to Clockwerk while he is in Power Cogs while healing Death Prophet in process. Exorcism can also be used to take down Clockwerk faster while he is in Power Cogs.
- Death Prophet usually buys a Hurricane Pike or Eul's Scepter of Divinity which allows her to easily escape from Power Cogs or save her allies from Clockwerk.
- Silence can prevent Clockwerk from using his ablities during teamfight, especially since Clockwerk is an easy target for it while in Power Cogs.
- Silence will prevent Chen from activating Hand of God.
- Crypt Swarm and Exorcism can clear Chen's creeps and heavily damage Chen.
- Spirit Siphon heavily damages Chen and slows him, while healing Death Prophet.
- Quas-Exort Invoker is also a good matchup due to the fact he has no Wex to run faster due to the movement impairment on his stealth. The Forge Spirit and Cold Snap combo doesn't harm her as well since you can drain Invoker's HP with Spirit Siphon which forces him to retreat.
- Silence also prevents Invoker from using Invoke or casting his main spells temporarily. There is no way Invoker can block it unless he has Eul's Scepter of Divinity to cyclone himself or has help from allies.
- While Morphling can burst her down with Adaptive Strike (Agility), Death Prophet does have tools to disrupt him. A Morphling affected by Silence makes it unable to use Attribute Shift (Strength Gain) to increase its health pool or use Waveform to escape.
- Because Timbersaw relies heavily on his spells to deal damage, Silence can easily disable him in a team fight.
- Exorcism's spirits do not count as regular attacks, and will not add stacks of Reactive Armor.
- Crypt Swarm helps clear waves of Treants.
- Silence prevents Nature's Prophet from using Sprout or Teleportation.
- Exorcism kills Treants with ease.
Others[]
- In early to mid stage, Silence is also a great way to counter escape oriented heroes such as Anti-Mage, Queen of Pain, and Phantom Assassin to prevent them from escaping, provided that they don't have any basic dispels.
- Spirit Siphon does a lot of magical damage, especially in the early game. This allows her to demolish low health heroes such as Zeus, Pugna, especially when combined with her other spells.
- Because Exorcism's damage is not reduce by damage block abilities or items, Death Prophet can be very good against heroes who rely on armor to survive: Axe, Terrorblade, Morphling, Dragon Knight
Items[]
- While Ethereal Blade can be used to disarm Death Prophet and make her more vulnerable to magical damage and to protect it's owner from Exorcism. Death Prophet can counter this with Crypt Swarm and Spirit Siphon, which deal magical damage.
- Crimson Guard cannot reduce damage from Exorcism.
Works well with...[]
- Black Hole disables enemies and allows Death Prophet to deal a lot of damage with Exorcism. It can be used as counter-initiation if Death Prophet is focused first in teamfights.
- Chronosphere allows Death Prophet to deal a lot of damage with Exorcism. Even if Death Prophet is caught inside the Chronosphere, the spirits will still continue to move and do damage.
- Solar Bind has perfect synergy with Death Prophet since it slows enemies, preventing them from kiting her. It also reduces magic resistance which can make Crypt Swarm and Spirit Siphon more potent.
- Chakra Magic reduces the lengthy cooldown of Spirit Siphon. Also, it tops off her mana pool since she often has mana problems.
- Will-O-Wisp synergizes extremely well with Death Prophet's AoE abilities, especially Exorcism.
- Great Cleave and Exorcism can easily clear waves of creeps, summons and illusions.
- Warcry can give Death Prophet bonus armor during the teamfights, for she is very frail and cannot endure a lot if she gets focused.
- Silence prevents enemy heroes from using abilites against Sven in attempts to counter-initiate against him.
- God's Strength and Exorcism can very quickly make a short work out of enemy heroes and buildings alike.
Others[]
- Heroes with strong defensive abilities ( Dazzle, Oracle, etc.) can help Death Prophet survive longer to deal more damage and even heal herself when Exorcism ends.
- Initiators with large AoE crowd control effects are fantastic with Death Prophet as they keep enemies still for Exorcism. The spirits from Exorcism are also capable of taking down towers quickly so she works well with others who are also capable of pushing quickly and destroying buildings.
- Heroes with abilities to summon units such as Lycan, Lone Druid or able to control neutral creeps such as Chen, Enchantress also are a great way to help Death Prophet push and destroy enemy buildings.