Dazzle/Changelogs

From Dota 2 Wiki
Jump to: navigation, search
Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs  

Version history[edit]

Version
Description
  • Increased Strength attribute symbol.png strength gain from 1.85 to 2.15.
  • Reduced base health regeneration from 0.25 to 0.
  • Aghanim's Scepter icon.png Aghanim's Scepter
    • No longer increases Weave icon.png Weave armor per second from 0.75/1/1.25 to 1.25/1.5/1.75 and radius from 575 to 775.
  • Now turns Shallow Grave icon.png Shallow Grave into a 450 radius area targeted spell, affecting all allied heroes within the selected area.
  • Level 20 left talent: Replaced 30 seconds respawn time reduction with to 25 Poison Touch icon.png Poison Touch damage bonus.
  • Level 15 left talent: Increased attack damage bonus from 40 to 60.
  • Multiple instances of Poison Touch icon.png Poison Touch now fully stack with each other.
  • Added talents:
    • Level 10: +10 Intelligence attribute symbol.png intelligence or +125 health
    • Level 15: +100 cast range or +40 attack damage
    • Level 20: +25 movement speed or -30s respawn time
    • Level 25: -6s Poison Touch icon.png Poison Touch cooldown or +60 Shadow Wave icon.png Shadow Wave damage/heal
  • Increased Poison Touch icon.png Poison Touch cast range from 600 on each level to 600/650/700/750.
  • Increased Shallow Grave icon.png Shallow Grave cast time from 0.35 to 0.4.
  • Increased Shadow Wave icon.png Shadow Wave mana cost from 80/90/100/110 to 90/100/110/120.
  • Reduced Poison Touch icon.png Poison Touch mana cost from 100 to 70.
  • Shallow Grave icon.png Shallow Grave
    • Increased cast time from 0.3 to 0.35.
    • Increased mana cost from 140/130/120/110 to 150 on each level.
  • Weave icon.png Weave
    • Changed vision type from flying to ground.
    • Reduced vision radius from 800 to 575 (Upgradable by Aghanim's Scepter. 775).
    • Reduced vision duration from 8 to 3.
  • Reduced Poison Touch icon.png Poison Touch mana cost from 100/115/130/145 to 100 on each level.
  • Increased Weave icon.png Weave duration from 20 to 24.
  • Poison Touch icon.png Poison Touch
    • Is now disjointable.
    • Now mini-stuns upon projectile impact, instead of launch.
    • Increased damage per second from 8/16/24/32 to 14/20/26/32.
    • Reworked slow progression:
    • Old:
      Level 1: 33% slow for 1 second
      Level 2: 33% slow for 1 second -> 66% slow for 1 second
      Level 3: 33% slow for 1 second -> 66% slow for 1 second -> stun for 1 second
      Level 4: 33% slow for 1 second -> 66% slow for 1 second -> stun for 1 second
    • New:
      Level 1: 33% slow for 3 seconds
      Level 2: 33% slow for 2 seconds -> 66% slow for 1 second
      Level 3: 33% slow for 1 second -> 66% slow for 1 second -> 100% slow for 1 second
      Level 4: 33% slow for 1 second -> 66% slow for 1 second -> stun for 1 second
  • Weave icon.png Weave
    • Rescaled armor per second from 1 on each level to 0.75/1/1.25 (Upgradable by Aghanim's Scepter. 1/1.25/1.5).
    • reduced duration from 12/18/24 (Upgradable by Aghanim's Scepter. 18/24/30) to 20 on each level.
  • Increased Shallow Grave icon.png Shallow Grave cast range from 400/600/800/1000 to 550/700/850/1000.
  • Shadow Wave icon.png Shadow Wave Now always heals Dazzle minimap icon.png Dazzle as first, regardless of who is targeted. This heal does not count towards the bounce limit.
  • Increased Poison Touch icon.png Poison Touch damage per second from 7/14/21/28 to 8/16/24/32.
  • Shallow Grave icon.png Shallow Grave now has a duration indicator above the target, visible to allies only.
  • Increased Shallow Grave icon.png Shallow Grave cooldown from 54/40/26/12 to 60/45/30/15.
  • Fixed Shadow Wave icon.png Shadow Wave not bouncing the correct number of times.
Old Weave icon.png Weave:
A powerful shadow magic used to increase or decrease a target's defenses over time. Changes armor by 1 every pulse.
Cast time: 0.5
Cast range: 800
Pulses: 4/8/12/16
Duration: 17
Mana cost: 100
Cooldown: 20
Notes: A regular ability. Increases/decreases armor in 5/2.5/1.33/1 second intervals, starting immediately upon cast, reaching 4/8/12/16 armor after 16 seconds.
New Weave icon.png Weave:
A powerful shadow magic used to increase or decrease defenses over time. Changes armor by 1 every second. Affects allied and enemy heroes in a radius.
Cast time: 0.3
Cast range: 2000
Radius: 575
Armor per second: 1
Duration: 12/18/24
Mana cost: 100
Cooldown: 40
Notes: Ultimate ability. Places a buff on all allied and a debuff on enemy heroes within the area. All buffed/debuffed units gain/lose 1 armor per second throughout the whole duration. At the end of the duration, their armor goes back to normal.
  • Shadow Wave icon.png Shadow Wave
    • Can now also bounce on Dazzle, instead of always excluding him.
    • Reduced cast time from 0.5 to 0.3.
    • Increased cast range from 550 to 900.
    • Increased number of bounces from 3/3/3/4 to 3/3/4/5.
  • Reworked Shallow Grave icon.png Shallow Grave
Old Shallow Grave icon.png Shallow Grave:
The next time target allied hero dies, he will revive in 40% of the regular time and will not lose gold. Revives with full mana. The enemy still gets gold and experience. Dying unit will deal physical damage to its killer if it was a hero.
Cast time: 0.5
Cast range: 550
Damage: 150/300/450
Buff duration: 360
Mana cost: 100/200/300
Cooldown: 200/175/150
Notes: Ultimate ability. When dying with the buff on, the hero's respawn time is reduced by 60%. The damage is afflicted to the hero who kills the buffed ally.
New Shallow Grave icon.png Shallow Grave:
Shallow Grave prevents any damage from killing the targeted hero for 5 seconds.
Cast time: 0.3
Cast range: 400/600/800/1000
Duration: 5
Mana cost: 140/130/120/110
Cooldown: 90/70/50/30
Notes : Regular ability. Prevents the target's health from dropping below 1 for its duration. No damage can kill it for its duration.
  • Added a visual effect Weave icon.png Weave, visible to allies only.
  • Shallow Grave icon.png Shallow Grave now has a 360 second buff duration, instead of lasting until the next death.
  • Fixed a bug with Weave icon.png Weave and Reincarnation.
  • Fixed Dazzle minimap icon.png Dazzle appearing Strength Only and Agility Only game modes.
  • Shallow Grave icon.png Shallow Grave
    • No longer has a 300 second buff duration and lasts until the next death again.
    • Reduced respawn time reduction from 80% to 60%.
    • Reduced cooldown from 250/200/150 to 200/175/150.
  • Shallow Grave icon.png Shallow Grave
    • Fixed not working properly for heroes with transformation abilities.
    • Now has a 300 second buff duration, instead of lasting until the next death.
    • Reduced mana cost from 200/350/500 to 100/200/300.
    • Rescaled cooldown from 300/200/100 to 250/200/150.
  • Increased Shallow Grave icon.png Shallow Grave cooldown from 300/150/75 to 300/200/100.
  • Re-added and reworked Shadow Priest (to see the previous Shadow Priest, see here).
    • Changed name from Razzle to Dazzle.
    • Increased Strength attribute symbol.png strength gain from 1.65 to 1.85.
    • Increased base Agility attribute symbol.png agility and gain from 15 + 1.4 to 21 + 1.7.
    • Increased base Intelligence attribute symbol.png intelligence from 22 + 3.15 to 27 + 3.4.
    • Rescaled base attack damage from 17-29 to 14-32 (total attack damage is now 41-59).
    • Reduced attack range from 600 to 500.
  • Replaced Shadow Word with Poison Touch icon.png Poison Touch
Poison Touch icon.png Poison Touch:
A poisonous magic is placed on an enemy unit causing it to move slowly becoming paralyzed. The longer the poison takes to set in, the slower the unit will become. After the poison sets in, it takes physical damage per second.
Cast range: 600
Damage per second: 7/14/21/28
Slow duration: 1/2/3/3
Mana cost: 100/115/130/145
Cooldown: 15/13/11/9
Notes: Mini-stuns the target upon cast. On each level, it slows for 33% for the 1st second, 66% for the 2nd second and stuns the target for the 3rd second. The damage over time starts after the disable part is over. This means on level 1, it just slows for 33% and then starts damaging, and on level 3 and 4, it slows for 33%->66%->stuns->damages.
Weave icon.png Weave:
A powerful shadow magic used to increase or decrease a target's defenses over time. Changes armor by 1 every pulse.
Cast range: 800
Pulses: 4/8/12/16
Duration: 17
Mana cost: 100
Cooldown: 20
Notes: Increases/decreases armor in 5/2/1.33/1 second intervals, starting immediately upon cast, reaching 4/8/12/16 armor after ~15 seconds.
Shadow Wave icon.png Shadow Wave:
Sends forth a Shadow Wave to heal few units. Healed units also damage a small area around them for the same amount. Dissipated damage is physical.
Cast range: 550
Bounce distance: 475
Damage radius: 155
Number of targets: 3/3/3/4
Heal/damage: 80/100/120/140
Notes: Does not include Dazzle minimap icon.png Dazzle himself. In order to heal self, the spell has to be cast on self. The wave bounces instantly to nearby units. The aoe damage around multiple healed allies stacks.
Shallow Grave icon.png Shallow Grave:
The next time target allied hero dies, he will revive in 20% of the time and will not lose gold. Revives with full mana. The enemy still gets gold and experience. Dying unit will deal physical damage to its killer if it was a hero.
Cast range: 550
Damage: 150/300/450
Mana cost: 200/350/500
Cooldown: 300/150/75
Notes: The placed buff lasts until the next death. When dying with the buff on, the hero's respawn time is reduced by 80%. The damage is afflicted to the hero who kills the buffed ally.

Patch history[edit]

Patch
Description
  • Fixed Shadow Wave icon.png Shadow Wave sometimes counting your hero towards the limit.
  • Updated model and icons.
  • Poison Touch icon.png Poison Touch:
    • Fixed being dodgeable.
    • Fixed not resetting its max slow/stun effect when refreshed on a target.
    • Fixed sometimes dealing 7 damage ticks instead of 8.
  • Fixed Shadow Wave icon.png Shadow Wave being unable to bounce to allied invulnerable/sleeping units.
  • Fixed Poison Touch icon.png Poison Touch slow and stun applying if BKB was used after it had been applied.
  • Fixed Shadow Wave icon.png Shadow Wave not doing its damage around the aoe of the last target.
  • [Undocumented] Added a haste rune run animation for Dazzle minimap icon.png Dazzle.
  • [Undocumented] Added a chase animation for Dazzle minimap icon.png Dazzle.
  • [Undocumented] Added injured idle animation.
  • [Undocumented] Added injured attack animation.
  • [Undocumented] Added spawn animation.
  • There is now an impact effect on enemies who are damaged by Shadow Wave icon.png Shadow Wave.
  • Fixed Shadow Wave icon.png Shadow Wave, it now properly deals physical damage, and damages magic immune units.
  • Update stats section on hud when a displayed modifier changes its tooltip parity, eg Dazzle minimap icon.png Dazzle's Weave icon.png Weave.