Crimson Guard is an item listed under the Base Shop under Armor. However, it requires an item from the Secret Shop to be completed.
A cuirass originally built to protect against the dreaded Year Beast. | |||||||||||||||||||||||||||||||||
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Additional Information[]
- The proc chances of all sources of Damage Block work independently from each other.
- When multiple sources of Damage Block proc on the same attack, only the one with the highest blocked damage value takes effect.
Abilities[]
Guard
Ability
No Target
No Target
Affects
Allied Heroes
Allied Heroes
For 8 seconds, grant nearby allied heroes and buildings a 100% chance to block 70 + 50% of caster's strength as damage from each incoming attack.
Units may only be affected by Guard once every 34 seconds.
Units may only be affected by Guard once every 34 seconds.
Proc Chance: 100%
Blocked Damage: 70
Strength as Blocked Damage Bonus: 50%
Buff Duration: 8
Stack Limit Duration: 34
- Interrupts the caster's channeling abilities upon cast.
- Affects allied heroes, including illusions and buildings, invulnerable and hidden units.
- Does not affect creep-heroes.
- Does not affect units that have been affected by Guard in the last 34 seconds.
- A status buff icon on affected units shows the remaining time for it to be able to get affected by the Guard again.
- The stack limit duration has the following properties:
- The duration is set upon cast and is always 1 second less than the cooldown.
- Cannot be reset by Rearm.
- Guard has an ensured Damage Block and has the following properties:
- Therefore, Damage Block with a lower value (e.g. the Damage Block passive ability) will not proc, since the higher damage block value takes priority.
- Does not work against damage from wards sources (e.g. Death Ward etc.).
- Does not reduce physical damage from abilities, except for these abilities.
Ability
Passive
Passive
Affects
Self
Self
Grants a 60% chance to block 75 damage from incoming attacks on melee heroes, and 50 damage on ranged.
Proc Chance: 60%
Blocked Damage (Melee): 75
Blocked Damage (Ranged): 50
- Damage Block uses pseudo-random distribution and has the following properties:
- When multiple different sources proc on the same attack, the one with a higher value takes priority. However, multiple sources of the same value stack multiplicatively.
- Does not work against damage from wards sources.
- Does not reduce physical damage from abilities, except for these abilities.
Recommended Heroes[]
Heroes whose default item build includes Crimson Guard as a situational item:
Tips[]
- The high damage block of Crimson Guard's active is good against illusions because their low damage is heavily reduced or negated completely.
- Similarly, it is good against small summons such as Undying Zombie, Spiderling, Spiderite or Treant to name a few.
- Crimson Guard is effective against armor reduction as the damage block takes effect before the damage reduction of armor. This means that if incoming damage is actually going to be amplified due to negative armor, a large portion of it can be blocked before it is amplified.
- The damage block and armor reduces a lot the damage returned by an enemy Blade Mail.
- Best combined with Pipe of Insight or other sources of barrier.
Trivia[]
- The icon for this item is based on the armor worn by Ember Spirit on an old concept artwork.
Gallery[]
Recent Changes[]
Main Article: Crimson Guard/Changelogs
Version
Description
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