Clinkz/Changelogs

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Version history[edit]

Version
Description
  • Increased Skeleton Walk icon.png Skeleton Walk movement speed bonus from 11%/22%/33%/44% to 15%/25%/35%/45%.
  • Death Pact icon.png Death Pact
    • Increased attack damage bonus from 5%/6.5%/8% to 5%/7%/9% of the target's current health.
    • Increased health bonus from 50%/65%/80% to 50%/70%/90% of the target's current health.
  • Increased Strength attribute symbol.png strength gain from 1.6 to 1.9.
  • Reduced base health regeneration from 0.25 to 0.
  • Death Pact icon.png Death Pact
    • Increased cooldown from 45/30/15 to 85 on each level.
    • Increased duration from 35 to 65.
  • Level 15 right talent: Increased Strength attribute symbol.png strength bonus from 12 to 15.
  • Reduced Death Pact icon.png Death Pact cooldown from 45/35/25 to 45/30/15.
  • Added talents:
  • Increased Agility attribute symbol.png agility gain from 3 to 3.3.
  • Reduced Strafe icon.png Strafe cooldown from 45/40/35/30 to 40/35/30/25.
  • Reduced Skeleton Walk icon.png Skeleton Walk cooldown from 20 on each level to 20/19/18/17.
  • Reduced Death Pact icon.png Death Pact cooldown from 45/40/35 to 45/35/25.
  • Increased attack range from 600 to 630.
  • Reduced Strafe icon.png Strafe cooldown from 60/50/40/30 to 45/40/35/30.
  • Increased Strafe icon.png Strafe attack speed bonus from 110 to 130.
  • Death Pact icon.png Death Pact
    • Increased attack damage bonus from 4%/6%/8% to 5%/6.5%/8% of the target's current health.
    • Increased health bonus from 50%/60%/70% to 50%/65%/80% of the target's current health.
  • Increased Strafe icon.png Strafe attack speed bonus from 90 to 110.
  • Reduced Searing Arrows icon.png Searing Arrows cooldown from 2/0/0/0 to 0 on each level.
  • Increased Skeleton Walk icon.png Skeleton Walk movement bonus from 10%/20%/30%/40% to 11%/22%/33%/44%.
  • Reduced Death Pact icon.png Death Pact attack damage bonus from 6%/7%/8% to 4%/6%/8% of target's current health.
Old Death Pact icon.png Death Pact:
Kills a target unit, returning a percentage of its life.
Cast range: 400
Target's current health as heal: 50%/100%/150%
Mana cost: 100
Cooldown: 20
Notes: Heals Clinkz by the given values upon cast. Can be set on autocast.
New Death Pact icon.png Death Pact:
Kills a target unit and gains bonus damage and health capacity based on that target's current health.
Cast range: 400
Target's current health as health bonus: 50%/60%/70%
Target's current health as damage bonus: 6%/7%/8%
Duration: 35
Mana cost: 100
Cooldown: 45
Notes: Increases current and maximum health and damage. The bonuses last for 35 seconds. Upon expiring, the maximum HP bonus is lost, but the current HP increase stays. The damage is added as base damage, so illusions do benefit from it.
  • Strafe icon.png Strafe
    • Increased attack speed bonus from 50/60/70/80 to 90 on each level.
    • Reduced duration from 4/6/8/10 to 10 on each level.
  • Strafe icon.png Strafe
    • Increased attack speed bonus from 20/40/60/80 to 50/60/70/80.
    • Increased cooldown from 30 on each level to 60/50/40/30.
  • Increased Searing Arrows icon.png Searing Arrows damage from 10/20/30/40 to 20/30/40/50.
  • Death Pact icon.png Death Pact can now be cast on any non-hero unit, instead of only allied non-hero units.
  • Death Pact icon.png Death Pact
    • Increased heal from 55%/95%/135% of target's current health to 50%/100%/150% of target's current health.
    • Reduced mana cost from 120/200/280 to 100 on each level.
  • Reduced Searing Arrows icon.png Searing Arrows cooldown from 4/3/0/0 to 2/2/0/0.
  • Increased Skeleton Walk icon.png Skeleton Walk movement speed bonus from 7%/14%/21%/28% to 10%/20%/30%/40%.
  • Reduced Death Pact icon.png Death Pact mana cost from 185/255/305 to 120/200/280.
  • Reduced Skeleton Walk icon.png Skeleton Walk movement speed bonus from 10%/20%/30%/40% to 7%/14%/21%/28%.
  • Increased Skeleton Walk icon.png Skeleton Walk movement speed bonus from 10%/15%/20%/30% to 10%/20%/30%/40%.
  • Increased base movement speed from 280 to 300.
  • Strafe icon.png Strafe
    • Reduced mana cost from 80/90/100/110 to 90 on each level.
    • Reduced cooldown from 45/40/40/35 to 30 on each level.
  • Increased Searing Arrows icon.png Searing Arrows damage from 8/16/24/32 to 10/20/30/40.
  • Reduced base movement speed from 300 to 280.
  • Reduced Strafe icon.png Strafe attack speed bonus from 55/70/85/100 to 20/40/60/80.
  • Reduced Searing Arrows icon.png Searing Arrows mana cost from 13 on each level to 5
  • Reduced Skeleton Walk icon.png Skeleton Walk movement speed bonus from 10%/20%/30%/35% to 10%/15%/20%/30%.
  • Rescaled Strafe icon.png Strafe attack speed bonus from 40/70/95/110 to 55/70/85/100.
  • Reduced Skeleton Walk icon.png Skeleton Walk movement speed bonus from 10%/20%/30%/40% to 10%/20%/30%/35%.

Patch history[edit]

Patch
Description
  • [Undocumented] Added Teleport animations for Beastmaster, Bounty Hunter, Broodmother, Clinkz, Lifestealer, Necrolyte and Shadow Shaman.
  • Fixed a bug with level 2 Death Pact icon.png Death Pact not gaining the .5% damage buff.
  • Added Clinkz minimap icon.png Clinkz to Captain's Mode.
  • Fixed not being able to cast Searing Arrows icon.png Searing Arrows manually on buildings.
  • Fixed Death Pact icon.png Death Pact not being castable on Magic Immune units.
  • Fixed Searing Arrows icon.png Searing Arrows autocast working while silenced/doomed.
  • Fixed Searing Arrows icon.png Searing Arrows bonus damage being treated as a separate damage instance (it could get reduced twice by stout shield).
  • Fixed Death Pact icon.png Death Pact being purgeable.
  • Fixed Bounty Hunter and Clinkz's invisibility getting dispelled by Tornado.
  • [Undocumented] Added injured animations for Clinkz.