Clarity

From Dota 2 Wiki
Jump to: navigation, search
  Item   Changelogs    
Clarity
Clarity icon.png
Clear water that enhances the ability to meditate.
Cost
50
Bought From
Consumables
Active Regenerate Mana
Charges 1
Disassemble? No
Alert allies? No
Recipe
Clarity (50)

The Clarity is an item purchasable at the Main Shop, under Consumables.

Additional information[edit | edit source]

  • Stacks with itself in inventory, there is no stack limit. The sell-back price adapts based on the number of Clarities in a stack.
  • Clarities are not shareable, however, they can be cast on allies.

Ability[edit | edit source]

Regenerate Mana
Ability
Target Unit
Restores mana to the target unit over time. If the unit is attacked, the effect is lost.
Cast Range: 500
Total Mana Restored: 190
Duration: 50
Cooldown symbol.png 0.25
Modifiers
Buff Clarity Potion: Undispellable.

Notes:

  • Double clicking the item casts it on self.
  • If the target is more than 500 range away, the caster moves to the target until it is within 250 range before casting.
  • The owner does not have to face the target to use this on it.
  • Successive casts on the same target do not stack, but refresh the duration instead.
  • Restores mana in the form of mana regeneration, so it restores 0.38 mana in 0.1 second intervals, which is 3.8 mana per second.
  • Fully stacks with other mana regeneration increasing effects.
  • Damage greater than 0 from any player (including allies and self) or Roshan dispels the effect.
    • Does not get dispelled by damage flagged as HP Removal.


Recommended heroes[edit | edit source]

Crystal Maiden icon.png
Crystal Maiden
  • Combined with Arcane Aura icon.png Arcane Aura, Clarity allows Crystal Maiden to use her abilities much more often than most heroes during the laning phase.
Earthshaker icon.png
Earthshaker
  • Clarity is needed to offset Earthshaker's low mana, which is often not enough to cast more than one or two Fissure icon.png Fissures.
Enigma icon.png
Enigma
Nature's Prophet icon.png
Nature's Prophet
  • Clarity helps a jungling Nature's Prophet maintain enough mana to summon Treants through Nature's Call icon.png Nature's Call.
Omniknight icon.png
Omniknight
  • Clarity is usually required to supplement Omniknight's low mana, at least until he has a Soul Ring icon.png Soul Ring or Arcane Boots icon.png Arcane Boots.
Techies icon.png
Techies
  • Clarity is essential for Techies to lay down extra mines during the early game, especially before the horn.
Treant Protector icon.png
Treant Protector
  • Clarity will usually regenerate Treant Protector for its full amount, due to his passive invisibility.
  • Clarity allows Treant Protector to constantly shield and heal allies and structures with Living Armor icon.png Living Armor.
Vengeful Spirit icon.png
Vengeful Spirit
  • Clarity helps with Vengeful Spirit's low mana pool, as an extra Magic Missile icon.png Magic Missile can mean the difference between life and death.
Zeus icon.png
Zeus
  • Clarity helps Zeus spam Arc Lightning icon.png Arc Lightning in the mid lane, allowing him to get more last hits.

Others[edit | edit source]

Tips[edit | edit source]

  • Clarity's effect is dispelled upon taking player damage, so do not use it in the middle of combat.
    • In some situations however, it may be worth it to use it in combat. Even 1 second of regeneration can be enough to squeeze out one more ability, which can prevent deaths or result in kills.
  • Although it regenerates quite a lot of mana, it takes long to do so. It is best used while doing other out-of-combat things, so you do not stand and wait for it to finish regenerating.
    • This makes them perfect for roaming heroes, who can use a Clarity while moving between the lanes, allowing them to roam for longer and not have to retreat to the fountain to refill their mana.
    • They are also great for jungling heroes who can use them while killing neutral creeps.
  • Due to its low cost, don't hesitate to buy and use a Clarity on an ally in lane, especially if it will give them enough mana to get off another escape or nuke ability.

Gallery[edit | edit source]