Centaur Warrunner

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For the neutral centaur creeps, see Centaur Camp.


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Centaur Warrunner
Centaur Warrunner.png
Strength
23 + 4
Agility
15 + 2
Intelligence
15 + 1.6
Level Base 1 16 25
Health 200 660 1900 2980
H. Regen 0.25 0.94 2.8 4.42
Mana 50 230 542 926
M. Regen 0.01 0.61 1.65 2.95
Damage 32‒34 55‒57 117‒119 171‒173
Armor 1 3.14 7.71 12.86
Spell Dmg 0% 0.94% 2.56% 4.59%
Att / Sec 0.58 0.67 0.86 1.07
Movement Speed 300
Turn Rate 0.5
Vision Range 1800/800
Attack Range 150
Projectile Speed Instant
Attack Animation 0.3+0.3
Base Attack Time 1.7
Magic resistance 25%
Collision Size 24
Legs 4

Bradwarden the Centaur Warrunner is a melee strength hero whose natural place in combat is right in the center of battle. His abilities stop enemies around him in their tracks and inflict heavy damage, making him an excellent initiator. He is also a powerful tank, having the highest strength gain in the game.

Bradwarden has immense natural health, and his skills' area of effect mean that he can charge into combat and incapacitate groups of enemies at a time. Hoof Stomp and Double Edge make a great combo of stunning and burst damage on short cooldowns and his Return means instant retaliation on enemies who try attack him. His ultimate, Stampede effectively turns the entire team into initiators, granting them high speed and the ability to flatten enemies under as they pass over them.

Although he is usually not played as a carry, he can scale powerfully with items, becoming a hard-hitting semi-carry that is nearly impossible to kill.

Bio[edit | edit source]

Centaur Warrunner Bradwarden, the Centaur Warrunner
Play "It is not pride I take in my own power, it is passion."
Role: Durable Durable / Initiator Initiator / Disabler Disabler / Nuker Nuker / Escape Escape
Lore: It's said that a centaur's road is paved with the corpses of the fallen. For the one called Warrunner, it has been a long road indeed. To outsiders, the four-legged clans of Druud are often mistaken for simple, brutish creatures. Their language has no written form; their culture lacks pictographic traditions, structured music, formalized religion. For centaurs, combat is the perfect articulation of thought, the highest expression of self. If killing is an art among centaurs, then Bradwarden the Warrunner is their greatest artist. He rose to dominance on the proving grounds of Omexe, an ancient arena where centaur clans have for millennia gathered to perform their gladiatorial rites. As his fame spread, spectators came from far and wide to see the great centaur in action. Always the first to step into the arena, and the last to leave, he composes a masterpiece in each guttering spray, each thrust of blood-slickened blade-length. It is the poetry of blood on steel, flung in complex patterns across the pale sands of the killing floor.

Warrunner defeated warrior after warrior, until the arena boomed with the cheering of his name, and he found himself alone, the uncontested champion of his kind. The great belt of Omexe was bestowed, wrapped around his broad torso, but in his victory, the death-artist found only emptiness. For what is a warrior without a challenge? The great centaur galloped out of Omexe that day with a new goal. To his people, Warrunner is the greatest warrior to ever step into the arena. Now he has set out to prove he is the greatest fighter who has ever lived.

Voice: Tom Chantler (Responses)

Abilities[edit | edit source]

Hoof Stomp
Does not pierce Spell Immunity. Play
Q
F
Hoof Stomp icon.png
Ability Affects Damage
No Target Enemies Magical
Slams the ground, stunning and damaging nearby enemy units.
Cast Animation0.5+0.3
Radius: 315
Damage: 100/150/200/250
Stun Duration: 2/2.25/2.5/2.75
Cooldown 13
Mana 130
Modifiers
Debuff Stunned: Dispellable with strong dispels.
When the mighty hoof of the Warrunner touches soil, the tremors are felt far and wide.


Double Edge
Partially blocked by Linken's Sphere. Does not pierce Spell Immunity. Play
W
D
Double Edge icon.png
Ability Affects Damage
Target Unit Enemies Magical
Centaur strikes a mighty blow at melee range, damaging both himself and a small area around the target. Centaur cannot die from Double Edge.
Cast Animation0.5+0.3
Cast Range: 150
Damage Radius: 190
Damage: 175/250/325/400
Cooldown 5
Partially blocked by Linken's Sphere. Blocked fully only when primary target. When blocked, Centaur Warrunner takes no damage either.
In the spurs of combat, Bradwarden's vicious strikes sometimes cause self-inflicted collateral damage.

Notes:

  • Double Edge deals magical to the targets and to the caster.
  • The damage radius is centered around the target, not around Centaur.
  • The self-inflicted damage is never lethal, so it cannot be used to deny oneself.


Return
Can be used by illusions. Disabled by Break. Pierces Spell Immunity.
E
R
Return (Centaur Warrunner) icon.png
Ability Affects Damage
Passive Enemies / Allies Physical
Centaur counters every attack, damaging the attacker based on a percentage of Centaur's strength.
Base Damage: 16/18/20/22
Strength as Bonus Damage: 30%/45%/60%/75%
Bradwarden has no need to parry his opponent's attacks; his armor-like hide does it for him.

Notes:

  • Return only procs when a unit lands an attack on Centaur Warrunner, regardless of distance. This means it cannot proc on missed attacks.
  • The Return damage is always dealt right before the attacker's damage is dealt to Centaur Warrunner.


Stampede
Partially pierces Spell Immunity. Play
R
T
Stampede icon.png
Ability Affects Damage
No Target Allies / Enemies Magical
Centaur leads all allies into a vicious charge causing them to move through units at max speed and stop any enemy units they trample. Trampled enemies take damage based on Centaur Warrunner's strength. Each enemy can be trampled once.
Cast Animation0+0
Damage & Slow Radius: 105
Centaur's Strength as Damage: 100%/200%/300%
Allies Incoming Damage Reduction: 0 (Can be Improved by Aghanim's Scepter. 60%)
Haste Speed: 522
Move Speed Slow: 100%
Slow Duration: 1.8
Stampede Duration: 4
Cooldown 90/75/60
Mana 100
Partially pierces Spell Immunity. Affects spell immune allies.
Does not affect spell immune enemies. Slow persists if debuff was placed before spell immunity and when not dispelled.
Can be Improved by Aghanim's Scepter. Reduces all incoming damage by 60% and grants allies unobstructed movement.
Modifiers
Buff Stampede: Undispellable.
Debuff Stampede Slow: Undispellable.
The great belt of Omexe, which labels Bradwarden as the greatest warrior of his kind, incites his fellow gladiators to follow him into barbarous combat.

Notes:

  • Interrupts Centaur's channeling spells upon cast.
  • Affected allies become phased and hasted.
  • The sound effect is global and can be heard by enemies even through the Fog of War.
  • Aghanim's Scepter icon.png Aghanim's Scepter allows allies to walk over cliffs and causes them to destroy trees around them for the duration.


Recommended items[edit | edit source]

Starting

Early Items

  • Magic Stick icon.png Magic Stick can increase your survivability in lane, and can be later turned into a Magic Wand to store extra charges and save inventory space.
  • Boots of Speed icon.png Boots of Speed gives a nice movement speed boost.
  • Tranquil Boots (Active) icon.png Tranquil Boots give you some extra survivability, and help negate the self-damage from Double Edge.

Core Items

  • Hood of Defiance icon.png Hood of Defiance greatly helps against burst damage nukes, one of Centaur Warrunner's few defensive weaknesses. It also reduces the self-damage inflicted by Double Edge.

Situational Items

  • Vanguard icon.png Vanguard can be a good purchase if playing against many physical heroes. Later upgrade to a Crimson Guard icon.png Crimson Guard to help your team with damage block shield.
  • Aghanim's Scepter icon.png Aghanim's Scepter's buff is sometimes useful, but mostly during games where you already have an advantage.
  • Pipe of Insight icon.png Pipe of Insight will help your team deal with enemy initiation and nukes.
  • Blade Mail icon.png Blade Mail's damage reflect stacks with Return, making Centaur an even less appetizing target.
  • Assault Cuirass icon.png Assault Cuirass turns centaur into a full tank.
  • Shiva's Guard icon.png Shiva's Guard is useful when Centaur places himself in the middle of the fight after blinking in.
  • Heart of Tarrasque icon.png Heart of Tarrasque grants extra survivability from the health increase and health regen, and the strength also increases damage done by Return and Stampede.
  • Radiance (Active) icon.png Radiance can be a luxury item when your team is winning, as Centaur will be able to live long enough to burn down the enemy.
  • Boots of Travel 1 icon.png Boots of Travel further increases your ability to initiate by being able to teleport to almost anywhere on the map, as well as having extra movement speed.
  • Heaven's Halberd icon.png Heaven's Halberd grants strength, and also the ability to disarm enemies, which can be useful in the late game when Centaur's damage falls off.


Gameplay[edit | edit source]

Audio[edit | edit source]

History[edit | edit source]

Equipment[edit | edit source]

Trivia[edit | edit source]

  • In DotA, Bradwarden's hero title was Centaur Warchief.
  • Bradwarden is the name of a centaur in the first DemonWars Saga trilogy by R.A. Salvatore.
  • Hoof Stomp icon.png Hoof Stomp​'s animation originally consisted of Centaur Warrunner slamming the ground with the shaft of his axe. This was later changed after community requests that the animation reflects the ability name.

Gallery[edit | edit source]