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Broodmother

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Broodmother
Broodmother.png
Dire icon.png The Dire
Strength
17 + 2.5
Agility
18 + 2.2
Intelligence
18 + 2
Level 1 16 25
Hit Points 473 1214 1993
Mana 234 650 1118
Damage 44-50 79-85 116-122
Armor 2.52 7.42 12.71
Attacks / Second 0.69 0.9 1.11
Movement Speed 295
Turn Rate 0.5
Sight Range 1800/800
Attack Range Melee
Missile Speed Instant
Attack Duration 0.4+0.5
Cast Duration 0.2+0.51
Base Attack Time 1.7

Black Arachnia the Broodmother is a melee agility hero who is a notably powerful pusher. Her trademark spiderlings, as both an asset and a liability, define her play style. While a possible additional source of income, experience and lane pushes, spiderlings can easily feed opponents when not handled with deft micro and great awareness. Broodmother's abilities allow her to summon those spiderlings to do her bidding, to conceal herself and her spiderlings in an area, and to slow and kill heroes with relative ease if caught off guard, all while staying as elusive as possible with her webs and passives. She spends most of the early game pressuring a lane with little concern, due to her spiderlings and her invisibility/added HP regeneration, but she can also transition into a difficult to kill melee carry, which can dive in on and rapidly kill lone enemies with the right items later on.

Contents

[edit] Bio

Broodmother Black Arachnia, the Broodmother
Play "I've promised you to my children."
Role: Pip pusher.png Pusher / Pip carry.png Carry / Pip tank.png Escape
Lore: For centuries, Black Arachnia the Broodmother lurked in the dark lava tubes beneath the smoldering caldera of Mount Pyrotheos, raising millions of spiderlings in safety before sending them to find prey in the wide world above. In a later age, the Vizier of Greed, Ptholopthales, erected his lodestone ziggurat on the slopes of the dead volcano, knowing that any looters who sought his magnetic wealth must survive the spider-haunted passages. After millennia of maternal peace, Black Arachnia found herself beset by a steady trickle of furfeet and cutpurses, bold knights and noble youths--all of them delicious, certainly, and yet tending to create a less than nurturing environment for her innocent offspring. Tiring of the intrusions, she paid a visit to Ptholopthales; and when he proved unwilling to discuss a compromise, she wrapped the Vizier in silk and set him aside to be the centerpiece of a special birthday feast. Unfortunately, the absence of the Magnetic Ziggurat's master merely emboldened a new generation of intruders. When one of her newborns was trodden underfoot by a clumsy adventurer, she reached the end of her silken rope. Broodmother headed for the surface, declaring her intent to rid the world of each and every possible invader, down to the last Hero if necessary, until she could ensure her nursery might once more be a safe and wholesome environment for her precious spiderspawn.
Voice: Ellen McLain (Responses)

[edit] Abilities

Spawn Spiderlings
Play
Q
W
Spawn Spiderlings icon.png
Ability Affects Damage
Target Unit Enemies Magical
Broodmother injects her young into an enemy unit, dealing damage. The spiderlings will hatch if the target is killed while under this influence.
Range: 700
Damage: 75/150/225/300
Count: 1/2/3/4
Cooldown 10 Mana 120
Black Arachnia continues to raise her young, even amidst the field of combat. The brood quickly learns how to support their mother.

Notes:

  • Units from which the Spiderlings spawn leave no corpse on death.
  • If the target is killed within 2 seconds of being hit by this skill, regardless of what the killer is, the Spiderlings will spawn (This includes denying an "infected" ally or committing suicide).
  • Units killed by Spiderlings will then give birth to Spiderites, smaller and less powerful versions of the Spiderlings.

Spin Web
Cannot be used by illusions. Play
W
B
Spin Web icon.png
Ability Affects
Target Point
Throws out a web that renders Broodmother invisible in its vicinity, while also boosting regeneration, and granting a passive movement speed increase.
Range: 1000
Radius: 900
Maximum Webs: 2/4/6/8
Bonus Health Regeneration: 2/4/6/8
Bonus Movement Speed: 20%/25%/30%/35%
Cooldown 30 Mana 50
Weaving a bed of silken fibers, Arachnia's web both protects her and her offspring, as well as giving advancing opponents a sense of foreboding.

Notes:

  • Has an invisibility fade time of 2 seconds, but invisibility is instantly lost outside the web.
  • Movement speed and health regeneration are instantly granted and lost when moving in or out of the web.
  • Also affects Spiderlings and Spiderites.
  • If more webs are spawned than allowed, the oldest one will disappear.
  • Webs are marked by icons on the minimap.
  • If no enemy has vision over Broodmother, she gains unobstructed movement within the web (can walk over cliffs, trees, etc) with no collision box.
  • Spiderlings and Spiderites do not get unobstructed movement.
  • Has a 0.4 cast point (slower than default).
  • Broodmother will not be able to become invisible while muted, but will not lose her invisibility if she is already on a web. Other components behave normally.

Incapacitating Bite
Unique Attack Modifier. Blocked by Magic Immunity. Not blocked by Linken's Sphere. Can be used by illusions.
E
P
Incapacitating Bite icon.png
Ability Affects
Passive Enemies
Broodmother's venom cripples enemy units, causing her attacks to slow, as well as giving the affected unit a chance to miss its attacks. Incapacitating Bite is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.
Duration: 2
Miss Chance: 30%/40%/50%/60%
Move Slow: 10%/20%/30%/40%
Paralytic toxins come from Black Arachnia's fangs, causing a slow and painful death to those who intrude on her webs.

Notes:

  • The affected enemies' miss chance stacks with evasion and terrain dodge chance.
  • In DotA 1, this ability is blocked by Linken's Sphere. The change appears to be intended.

Insatiable Hunger
Play
R
T
Insatiable Hunger icon.png
Ability Affects
No Target Self
A violent lust for vital fluids increases Broodmother's attack damage and gives her a vampiric attack.
Bonus Damage: 60/80/100
Lifesteal: 40%/60%/80%
Duration: 14
Cooldown 45 Mana 100
While most of her prey is wrapped in silken cocoons and saved for her young, the Broodmother herself has a taste for wandering heroes.

Notes:

[edit] Summons

Spiderling
Spiderling Portrait.png
Duration 60 seconds
Hit Points 450
Damage 18-19
Armor 0
Movement Speed 350
Sight Range 1400/800
Attack Range Melee
Attack Duration 0.5+0.3
Base Attack Time 1.35
Bounty 11 - 13
Experience 31
Notes Possesses Poison Sting
Possesses Spawn Spiderite
Spiderite
Spiderling Portrait.png
Duration 60 seconds
Hit Points 175
Damage 9-10
Armor 0
Movement Speed 350
Sight Range 1400/800
Attack Range Melee
Attack Duration 0.5+0.3
Base Attack Time 1.35
Bounty 16 - 21
Experience 20

Poison Sting
Poison Sting (Spiderling) icon.png
Ability Affects
Passive Enemies
Poisons enemies on attack.
Duration on Hero: 2
Duration on unit: 6
Damage per second: 4
Movement speed slow: 15%

Notes:
Goes through magic immunity

Spawn Spiderite
Spawn Spiderite icon.png
Ability Affects
Passive Enemies
Applies debuff on attack. If debuffed unit dies, a spiderite will spawn.
Spiderite duration: 60
Debuff duration: 2

Notes:
Only Spiderlings can spawn Spiderites, Spiderites cannot spawn other Spiderites (Spiderites don't have the passive).


[edit] Recommended items

Explanation:
Starting items:

Early-game items:

  • The extra mana burst from Soul Ring allows her to use Spawn Spiderlings icon.png Spawn Spiderlings to harass the lane rival and safely take lasthits.
  • Ring of Aquila provides some attributes as well as an armor aura for extra pushing power.

Core items:

  • Power Treads provide attack speed and more survivability through extra attributes.
  • The silence from Orchid Malevolence allows her to kill heroes with escape abilities and/or stuns.

Situational items:

[edit] Equipment

[edit] Tips

  • Spin Web and Spawn Spiderlings should almost always be maxed first, before points are put into any other ability. Both Incapacitating Bite and Insatiable Hunger are only useful once Broodmother has gotten her farm.
  • Going into a solo lane is a viable option for Broodmother as webs give her the survivability and the pushing power from the spiderlings can overwhelm a lane without need of her being babysat by an additional hero.
  • Spawn Spiderlings acts as a ranged nuke, and is very useful for killing weak enemies that are fleeing.
  • Soul Ring is a great item to have on her as the instant mana boost gives her the ability to spawn more spiderlings and the HP regen from the webs can cover for the loss of HP from the Soul ring
  • Going right into a Black King Bar is a good choice as the combination of magic immunity and the powerful lifesteal from Insatiable Hunger makes the Broodmother a very difficult opponent to kill.
  • Casting Spin Web on top of an enemy tower makes it easy to dive in on weak heroes. The regen and movespeed bonus combined with Broodmother's slow is very effective for diving on heroes with no reliable escape or stun.
  • Broodmother is very effective against solitary targets, but against multiple enemies she suffers; as her lifesteal can generally only replenish the damage taken from a solitary foe.
  • A quick Yasha will give her more movement speed to evade ganks and remain a threat for that lane. Then this can be made into a Manta Style which will give her a way to remove dust and confuse the enemy to escape ganks and waste their crowd control spells.

[edit] Trivia

  • In her DotA biography, Broodmother's spiderlings originated from her relationship with Anub'arak, the Nerubian Assassin. In Dota 2, Nerubian Assassin was changed to Nyx Assassin Nyx Assassin to avoid copyright issues, thus changing Broodmother's story and severing any ties between them.
  • Broodmother's Fun/Alternate name was Broodmama.
  • One of Broodmother's rarer responses is "some pig", a reference to the children's novel Charlotte's Web.

[edit] Update history

October 21, 2013 Patch

March 28, 2013 Patch

November 30, 2012 Patch

  • Updated Broodmother Broodmother's model.

October 11, 2012 Patch

August 02, 2012 Patch

  • [Undocumented] Added Teleport animations for Beastmaster, Bounty Hunter, Broodmother, Clinkz, Lifestealer, Necrolyte and Shadow Shaman.

July 12, 2012 Patch

  • Fixed Spiderling passive proccing on magic immune units (like zombies) and spawning mass spiderlings.

April 26, 2012 Patch

  • [Undocumented] Updated the hero selection portrait.

March 28, 2012 Patch

  • [Undocumented] Updated Broodmother's texture.

March 08, 2012 Patch

  • [Undocumented] Added idle injured animations for Broodmother.

March 01, 2012 Patch

  • [Undocumented] Added new run animation for Broodmother Broodmother's Spiderlings.

February 16, 2012 Patch

  • [Undocumented] Added injured animations for Broodmother.
  • [Undocumented] Added chase animations for Broodmother.

January 12, 2012 Patch

  • Fixed Spawn Spiderite working on wards.

December 16, 2011 Patch

  • Fixed Insatiable Hunger working against illusions.

December 08, 2011 Patch

  • Fixed Broodmother's webs not showing up if you connected after they were created.

October 27, 2011 Patch

  • Added Broodmother's Spiderling's voice code.
  • Enabled Broodmother, Skeleton King and Queen of Pain in Captain's Mode.
  • Fixed Poison Sting from affecting Wards.
  • Fixed the wrong web sometimes getting removed when a new one is added.
  • Fixed the Spiderlings and Spiderite passive abilities working on buildings and mechanical units.
  • Fixed Spawn Spiderlings not being a projectile.
  • Fixed Insatiable Hunger being purgable.
  • Fixed Insatiable Hunger bonus damage being considered as base damage.

October 20, 2011 Patch

  • Added Broodmother, Queen of Pain and Skeleton King!


[edit] Balance changelog

6.80

  • Can no longer leave the map boundaries
  • Spin Web icon.png Spin Web no longer provides 200 vision
  • Free pathing is now removed when enemies have vision over you

6.79

  • Spin Web icon.png Spin Web
    • AoE increased from 650 to 900.
    • Cast range increased from 600 to 1000.
    • Cast point nerfed from 0.2 to 0.4.
    • No longer destroys trees.
    • Broodmother now has completely unobstructed movement when under the web (can walk over cliffs, trees, etc).
    • Removed buffer time when leaving Spin Web (you now immediately lose your regen/movement/pathing/invis bonuses).

6.78

6.75

6.72c

6.71

  • Base movement speed reduced from 315 to 310.
  • Spawn Spawn Spiderlings icon.png Spawn Spiderlings manacost increased from 75/90/105/120 to 80/100/120/140.
  • Spawn Spawn Spiderlings icon.png Spawn Spiderlings buff duration increased from 0.9 seconds to 2.

6.69

6.68

  • Armor decreased by 2.

6.63

6.60

  • Changed Spawn Spiderlings icon.png Spawn Spiderlings's armor type from medium to normal and now take damage from first towers (50->100 %).

6.55

6.52

6.50

[edit] Gallery

[edit] See also