Bottle

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Bottle
L
Bottle (Full) icon.png
Bottle (Full) icon.png
Bottle (Medium) icon.png
Bottle (Small) icon.png
Bottle (Empty) icon.png
An old bottle that survived the ages, the contents placed inside become enchanted.
Cost
660
Bought From
Consumables
Active Regenerate
Passive Store Rune
Disassemble? No
Alert allies? No
Recipe
Bottle (660)

The Bottle is an item purchasable at the Main Shop, under Consumables and at the Side Lane Shop. Bottles bought from the side lane shop start off with 1 charge, instead of 3.

Additional information[edit | edit source]

  • Bottles are fully sharable.
    • However, a Bottle which currently contains a Rune cannot be shared.
  • The Bottle does not disappear upon using up all charges.
  • Bottles are automatically replenished when the carrier is affected by the Fountain's Rejuvenation Aura icon.png Rejuvenation Aura​.
  • A Bottle slows couriers which carry it by 30% if the Bottle is not full (3 charges). This effect stacks.

Abilities[edit | edit source]

Regenerate
Affects
Self / Allied Heroes
Consumes a charge to restore Health and Mana over time. Healing stops if attacked. Bottle can be refilled at your team's fountain. If Bottle does not have full charges and is placed on a courier, the courier will move 30% slower.

Hold Control to use Regenerate on an allied hero.
Cast Range: 600
Max Number of Charges: 3
Total Health Restored per Charge: 90
Total Mana Restored per Charge: 60
Duration: 2.5
Cooldown symbol.png 0.5
Modifiers
Buff Bottle Regeneration: Undispellable.

Notes:

  • Interrupts the user's channeling spells upon cast.
  • Has no effect when used while having no charges left, only the cooldown gets triggered.
  • Successive casts on the same target do not stack, but refresh the duration instead.
  • When casting without the Control key, it always casts on self in one click. When holding the Control key, a target has to be selected.
  • If the target is more than 600 range away, the caster moves to the target until it is within 350 range before casting.
  • Couriers can cast Regenerate, putting the item on its cooldown, but not regenerating the target or wasting a charge.
  • The owner does not have to face the target to give it a Bottle charge.
  • Restores in the form of regeneration, so it restores 3.6 health / 2.4 mana in 0.1 second intervals, which is 36 health / 24 mana per second.
  • All 3 charges together can restore up to 270 health and 180 mana.
  • Fully stacks with other health and mana regeneration increasing effects.
  • Damage greater than 0 from any player (including allies and self) or Roshan dispels the effect.
    • Does not get dispelled by damage flagged as HP Removal.


Store Rune
Ability
Passive
Affects
Self
Runes can be stored in the Bottle for later use, and are activated automatically after 2 minutes.

Stored runes cannot be shared.
Cast Range: 100
Max Rune Store Duration: 120
Cooldown symbol.png 0.5

Notes:

  • A rune can be stored into the Bottle by making a right-click on the rune.
  • Runes can be stored without the bottle being empty. When storing while still having charges left, the charges get lost.
    • However, if it is a Rune icon Bounty.png Bounty Rune, it does not get bottled when having 3/3 charges, and gets immediately activated instead.
  • Only one rune can be stored in a Bottle at a time. Attempting to store another rune into it just directly uses the new targeted rune.
    • However, it is possible to have multiple Bottles in the inventory and store a rune with each of them.
  • While having a rune stored, the Regenerate ability activates the rune, instead of regenerating the user.
  • The stored rune can be activated at any time by using the Bottle. Activating the rune fully refills the Bottle with 3 charges.
    • When the stored rune is a Bounty Rune, the bottle gets filled with 2 charges, instead of 3.
  • A Bottle with a rune stored cannot be dropped from the inventory.


Bottle states[edit | edit source]

Icon Bottle (Full) icon.png Bottle (Medium) icon.png Bottle (Small) icon.png Bottle (Empty) icon.png Bottle (Double Damage) icon.png Bottle (Haste) icon.png Bottle (Illusion) icon.png Bottle (Invisibility) icon.png Bottle (Regeneration) icon.png Bottle (Bounty) icon.png Bottle (Arcane) icon.png
Contains Fountain
water (3/3)
Fountain
water (2/3)
Fountain
water (1/3)
Empty Double Damage
Rune
Haste
Rune
Illusion
Rune
Invisibility
Rune
Regeneration
Rune
Bounty
Rune
Arcane
Rune

Recommended heroes[edit | edit source]

Tips[edit | edit source]

  • The Bottle can be used as a quick healing item that can be easily replenished, or to save up a rune for later use. Though it costs significantly more than other consumables, the Bottle does not have limited uses, as it can be refilled at the fountain at any time.
  • Bottles refill automatically whenever they are in the inventory of a unit which is affected by the team fountain's Rejuvenation Aura icon.png Rejuvenation Aura​.
    • The aura's buff lingers for three seconds, so for a brief time after leaving the fountain, Bottles are still refilled.
    • Use the Bottle repeatedly at the fountain to regenerate faster.

Gallery[edit | edit source]