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Blade Mail

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Blade Mail
Blade Mail icon.png
A razor-sharp coat of mail, it is the choice of selfless martyrs in combat.
Cost
2200
Bought From
Armor
Active Damage Return
Bonus +10 Intelligence
+22 Damage
+6 Armor
Disassemble? No
Alert allies? No
Recipe
Blade Mail (2200)
Broadsword (1200)
Chainmail (550)
Robe of the Magi (450)

Blade Mail is an Item purchasable at the Main Shop, under Armor.

Additional information[edit | edit source]

One Blade Mail grants a total of 6 armor, 130 mana, 0.4 mana regeneration and 22 (32 to intelligence heroes) attack damage.

Ability[edit | edit source]

Damage Return
Ability Affects Damage
No Target Enemies Pure
Reflects any damage taken back to the unit that dealt the damage. Lasts 4.5 seconds.
Damage Returned: 100%
Duration: 4.5
Cooldown 15 Mana 25
Blocked by Spell Immunity. Spell immune enemies are not damaged.

Notes:

  • Interupts the owner's channeling spells upon cast.
  • Returns incoming damage after all reductions. So when damage is fully blocked, it won't return any damage.
  • Fully ignores HP Removal and self-inflicted damage.
  • Returns damage back to the source. This means it won't return damage from any summons to the hero, but to the summons instead.

Tips[edit | edit source]

  • Buy it as a counter if the opposing team has high damage (crits, attack speed) and nukes and have low health points. If timed properly, some heroes can get killed just from their own damage. And even if you can't do that, it makes many heroes hesitant to attack you for 4.5 seconds.
  • This item is good against heroes with surprise heavy burst damage. For example, an Ursa with a blink dagger is normally hard to deal with but a quick blademail can even the odds.
  • If a hero uses an ability that does damage over time on you, use the return. For example, you can kill Bloodseeker by walking with rupture applied on you, or Tinker by staying under March of the Machines.
  • This item is good if your hero takes amplified damage (e.g. Bloodseeker, Slardar). As the more damage your hero takes the more damage blademail returns to the attacker.
  • The return is only dealt to the unit who attacks. The mines from Techies and death ward from Witch Doctor are considered as a separate unit.
  • Any damage taken are returned as Pure meaning that you can heal 25 % of the damages received with an Octarine Core.
  • The item is good if your hero dives deep into enemy lines often. A perfect example of this is Clockwerk.

Recommended heroes[edit | edit source]

Balance changelog[edit | edit source]

6.84

6.78

6.75

6.70

6.68

6.65

  • Damage Return
    • No longer reflects damage sourced to other Blade Mails.
    • Reduced duration from 5 to 3.5.
    • Increased cooldown from 15 to 25.

6.60

6.59

6.58

  • Reworked recipe and stats
Old Blade Mail:
Recipe: Chainmail (550), Blades of Attack (500), recipe (500)
Total cost: 1550
Attack damage bonus: 15
Armor bonus: 5
Ability: Damage Return
New Blade Mail:
Recipe: Broadsword (1200), Chainmail (550), Robe of the Magi (450)
Total cost: 2200
Intelligence bonus: 10
Attack damage bonus: 22
Armor bonus: 5
Ability: Damage Return
Old Damage Return:
Returns damage back to any melee attacker.
Damage return: 20%
Notes: Passive ability. Damage type of returned damage is magical and is calculated after all reductions. Only returns attack damage of melee enemy units.
New Damage Return:
Reflects any damage taken back to the unit that dealt the damage. Lasts 4.5 seconds.
Damage returned: 100%
Duration: 4
Manacost: 25
Cooldown: 15
Notes: Active ability. Damage type of returned damage is magical and is calculated after all reductions. Returns any damage back to its source. Returns damage of wards back to the hero who summoned them.

6.55

6.20

  • Reduced recipe cost from 750 to 500 (total cost from 2020 to 1770).

6.07

6.05

6.00

  • Created.

Old abiltiies[edit | edit source]

Damage Return (pre 6.58)
Blocked by Spell Immunity.
Ability Affects Damage
Passive Enemies Magical
Returns damage back to any melee attacker.
Damage Returned: 20%

Notes:

  • This ability got reworked into the current Damage Return in the 6.58 gameplay patch.
  • Only reflects damage from attacks. Spells are unaffected.
  • Only works against melee units.

Gallery[edit | edit source]