Beastmaster/Old Abilities

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Call of the Wild (pre 6.79)
Play
W
D
Call of the Wild icon.png
Ability
No Target
Damage
Physical
Beastmaster calls allies in the form of a watchful Hawk and a powerful Boar. Previous summons are removed upon casting.
Cast Animation: 0.5+0.43
Level 1: Summons Scout Hawk.
Level 2: Summons Scout Hawk and Lesser Boar.
Level 3: Summons Greater Hawk and Lesser Boar.
Level 4: Summons Greater Hawk and Greater Boar.
Hawk Duration: 60/70/80/80
Boar Duration: -/70/80/90
Cooldown symbol.png 40
Mana symbol.png 25
After befriending the strange beast of his childhood, Beastmaster has learned to call to animals in times of need.

Notes:

  • Destroys summons from a previous cast if they are still under Beastmaster's control.
  • The Hawks and Boars take purge damage.


Beast Rage (pre 6.60)
Cannot be used by illusions. Pierces spell immunity.
Inner Beast icon.png
Ability
Passive
Affects
Self
When Beastmaster engages an opponent, his animalistic nature grants him even greater proficiency in single combat. With every continuous blow on the same target, Beastmaster gains an understanding of his prey's defenses, and guiding each strike with greater ease than the last. Maximum of 100 increased attack speed. If Beastmaster changes targets, his rage counter drops to half of where it was.
Attack Speed Bonus per Attack: 5/10/15/20
Max Attack Speed Bonus: 100
Target Change Bonus Loss: 50%
Modifiers
Buff Beast Rage: Undispellable.
Beastmaster's ability to incite the innate strength of animals was seen in the mauling of the king of Slom.

Notes:

  • Beastmaster gains or loses stacks as soon as he reaches his attack point.
    • This means that missed or disjointed attacks still count.
    • It also means that it does not matter what attacks, be it enemies, buildings, wards or allies.
  • It takes 20/10/7/5 attacks to reach the 100 attack speed bonus cap.


Hawk[edit]

Invisibility (6.55-6.68c)
Pierces spell immunity.
R
V
Invisibility (Hawk) icon.png
Ability
No Target
Affects
Self
Your hawk becomes invisible for 4 seconds. Has 1 second fade time.
Cast Animation: 0.3+0
Fade Time: 1
Duration: 6
Cooldown symbol.png 30
Modifiers
Buff Invisibility: Undispellable.

Notes:

  • Requires Call of the Wild to be level 3.
  • When cast while moving, the cast will cancel the move command. However, it does not cancel queued orders.


Permanent Invisibility (6.31-6.54b)
Pierces spell immunity.
Invisibility (Hawk) icon.png
Ability
Passive
Affects
Self
The Greater Hawk becomes invisible after a short while.
Fade Time: 4
Modifiers
Buff Invisibility: Undispellable.

Notes:

  • Requires Call of the Wild to be level 3.


True Sight (pre 6.31)
Pierces spell immunity.
Unknown icon.png
Ability
Aura
Affects
Enemies
Reveals nearby invisible units.
Radius: 900
Modifiers
Debuff True Sight: Undispellable.

Notes:

  • Requires Call of the Wild to be level 3.
  • The True Sight is provided within the whole area, regardless of the carrier's actual vision. It is fully unobstructed.
  • The True Sight is provided by an aura. Its buff does not linger.