Beastmaster/Changelogs

From Dota 2 Wiki
Jump to: navigation, search
Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs  

Version history[edit]

Version
Description
  • Increased Strength attribute symbol.png strength gain from 2.2 to 2.5.
  • Reduced base health regeneration from 0.25 to 0.
  • Wild Axes icon.png Wild Axes
    • Increased cast range from 1300 to 1500.
    • Reduced mana cost from 120 on each level to 105/110/115/120.
  • Level 15 left talent: Replaced 35 seconds respawn time reduction with +1 Beastmaster Boar icon.png Boar summoned.
  • Level 20 left talent: Increased health bonus from 350 to 400.
  • Level 10 right talent: Increased experience bonus from 15% to 20%.
  • Level 15 left talent: Increased respawn time reduction from 30 to 35.
  • Level 20 left talent: Increased health bonus from 300 to 350.
  • Level 25 left talent: Increased Wild Axes icon.png Wild Axes damage bonus from 175 to 250.
  • Added talents:
    • Level 10: +20 movement speed or +15% experience gain
    • Level 15: -30s respawn time or +12 Strength attribute symbol.png strength
    • Level 20: +300 health or 12% cooldown reduction
    • Level 25: +175 Wild Axes icon.png Wild Axes damage or +120 attack damage
  • Increased Beastmaster Boar icon.png Boar experience bounty from 59 on each level to 60/70/80/90.
  • Reduced Primal Roar icon.png Primal Roar damage from 200/250/300 to 150/225/300.
  • Increased Call of the Wild icon.png Call of the Wild mana cost from 15 to 25.
  • Reduced Beastmaster Boar icon.png Boar attack damage from 15/30/45/60 to 10/25/40/55.
  • Increased attack range from 128 to 150.
  • Unknown Unit icon.png Hawk
    • Reduced day sight from 700/1000/1300/1600 to 500/750/1000/1250.
    • Reduced night sight from 700/800/900/1000 to 500/650/800/950.
    • Reduced unit level from 6 to 1.
  • Reduced Beastmaster Boar icon.png Boar unit level from 5 to 1. [?]
  • Wild Axes icon.png Wild Axes no longer has unit targeting.
  • Rescaled Call of the Wild icon.png Call of the Wild cooldown from 40 to 42/38/34/30.
  • Changed Unknown Unit icon.png Hawk armor type from Weak to Soft.
  • Changed Beastmaster Boar icon.png Boar armor type from Basic to Strong.
  • Reduced Unknown Unit icon.png Hawk movement speed from 250/300/350/400 to 250/275/300/325.
  • Call of the Wild icon.png Call of the Wild now always provides a Unknown Unit icon.png Hawk and a Beastmaster Boar icon.png Boar at each level.
  • Unknown Unit icon.png Hawk
    • Rescaled health from 50/50/100/100 to 40/60/80/100.
    • Rescaled movement speed from 270/270/400/400 to 250/300/350/400.
    • Increased day sight from 500/500/1600/1600 to 700/1000/1300/1600.
    • Rescaled night sight from 500/500/1200/1200 to 700/800/900/1000.
    • Rescaled gold bounty from 30/30/65/65 to 30/40/50/60.
    • [Undocumented] Increased health regeneration from 0.5/0.5/1.5/1.5 to 1.5.
    • [Undocumented] Increased experience bounty from 20/20/77/77 to 77.
    • [Undocumented] Increased armor from 0/0/5/5 to 5.
    • [Undocumented] The hawks are now always named Hawk, instead of Scout Hawk or Greater Hawk.
  • Beastmaster Boar icon.png Boar
    • Rescaled health from 0/400/400/500 to 200/300/400/500.
    • Increased base attack damage from 0/23-29/23-29/43-49 to 15-15/30-30/45-45/60-60.
    • Rescaled Base Attack Time from 0/1.5/1.5/1 to 1.25.
    • Increased Poison (Boar) icon.png Poison slow from 0%/20%/20%/35% to 10%/20%/30%/40%.
    • [Undocumented] The boars are now always named Boar, instead of Lesser Boar or Greater Boar.
  • Wild Axes icon.png Wild Axes
  • Primal Roar icon.png Primal Roar
    • Increased side knockback radius from 250 to 300.
    • Secondary targets now take the same damage as the primary target (100/200/300 to 200/250/300).
    • Increased Push distance from 240 to 300.
    • Increased Push duration from 0.4 to 0.6.
  • Increased base attack damage from 33-37 to 37-41 (total attack damage is now 60-64).
  • Increased collision size from 12 to 24.
  • Reduced collision size from 24 to 12.
  • Increased attack range from 100 to 128.
  • Wild Axes icon.png Wild Axes now move at similar speed to the max range (so it isn't as slow for short range targeting).
  • Decreased Unknown Unit icon.png Hawk Invisibility (Hawk) icon.png Invisibility fade time from 8 to 5.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Beastmaster: Increases Primal Roar icon.png Primal Roar cast range from 600 to 950 and reduces cooldown from 80/75/70 to 45 on each level.
  • Fixed Primal Roar icon.png Primal Roar not being blocked properly by Linken's Sphere icon.png Linken's Sphere.
  • Unknown Unit icon.png Hawk
    • Reduced health from 100/100/200/200 to 50/50/100/100.
    • Reworked Invisibility (Hawk) icon.png Invisibility:
      Invisibility (Hawk) icon.png Invisibility
      If motionless for 8 seconds, the Greater Hawk becomes invisible (passive ability). The invisibility is lost instantly upon moving.
A 1000 radius aura, which provides 18/26/32/40 attack speed.
  • Call of the Wild icon.png Call of the Wild
    • Reduced cooldown from 45/50/55/60 to 40 on each level.
    • According to the official changelog, the duration was reduced from 60/70/80/90 to 60, but that was not the case.
  • Unknown Unit icon.png Hawk
    • Replaced Invisibility (Hawk) icon.png Permanent Invisibility with an active Invisibility (Hawk) icon.png Invisibility: Duration: 5 seconds, Fade Time: 1 second, Cooldown: 30 seconds
    • Increased health from 25 on each level to 100/100/200/200.
    • Increased gold bounty from 30/30/100/100 to 30/30/40/40.
    • Increased movement speed from 280 on each level to 280/280/400/400.
  • Beastmaster Boar icon.png Boar
    • Reduced health from 400/400/700/700 to 400/400/500/500.
  • Reduced Unknown Unit icon.png Hawk movement speed from 280/280/320/320 to 280 on each level.
  • Primal Roar icon.png Primal Roar
    • Increased cooldown from 70/65/60 to 80/75/70.
    • Fixed a bug when the target blinked away upon cast.
  • Unknown Unit icon.png Hawk
    • Reduced movement speed from 350 on each level to 280/280/350/350.
    • Reduced day vision from 1600 on each level to 500/500/1600/1600.
    • Reduced night vision from 1200 on each level to 500/500/1200/1200.
    • Reduced health from 300/300/875/875 to 25 on each level.
    • Increased Gold bounty from 0 on each level to 30/30/100/100.
  • Increased base armor from 0 to 2 (total armor is now 4.52).
  • Wild Axes icon.png Wild Axes now move a bit faster (take 3 seconds to fully return to Beastmaster, instead of 4 seconds).
  • Increased armor from -1 to 0 (total armor is now 2.52).
  • Beastmaster now loses 50% of his stacks on Inner Beast icon.png Beast Rage when changing attack targets, instead of losing them all.
  • Fixed minor casting bug with Wild Axes icon.png Wild Axes.
  • Inner Beast icon.png Beast Rage
    • Now adds a stack on each attack, instead of every 4th/3rd/2nd/1st attacks.
    • Increased attack speed bonus per stack from 10% to 5%/10%/15%/20%.
  • Primal Roar icon.png Primal Roar
    • Reduced cooldown from 180 to 120/100/80.
    • Reduced mana cost from 175/250/325 to 150/175/200.
  • Primal Roar icon.png Primal Roar no longer damages and slows allied units (still shoves them aside though).
  • Created.

Patch history[edit]

Patch
Description

December 17, 2014 Patch Update 3

  • Fixed Call of the Wild icon.png Call of the Wild not allowing you to select either ability icon to skill.
  • Fixed the path that Wild Axes icon.png Wild Axes take. It should now work the way it was originally intended.
  • [Undocumented] Updated hero selection portrait for Beastmaster minimap icon.png Beastmaster.
  • [Undocumented] Added idle injured animations for Beastmaster minimap icon.png Beastmaster.
  • [Undocumented] Added injured animations for Beastmaster minimap icon.png Beastmaster.
  • [Undocumented] Added chase animations for Beastmaster minimap icon.png Beastmaster.
  • Fixed Wild Axes icon.png Wild Axes being left behind when blinking to a location with a different z-value while they're in-flight.
  • Fixed base damage.
  • Fixed Wild Axes icon.png Wild Axes potentially getting stuck in the world.
  • Fixed him doing 10 less base damage than he's supposed to.
  • Fixed gestures not being properly deleted in some occasions. Fixes Beastmaster minimap icon.png Beastmaster never leaving his flail animations (and thus strutting down the middle lane like a boss).
  • Wild Axes icon.png Wild Axes now flow along the ground, and are more prominent overall.
  • Update Beastmaster minimap icon.png Beastmaster Model (Rough Model).
  • He will only kill his units on recasting the Call of the Wild icon.png Call of the Wild if he currently is the Owner of the unit.