Batrider/Sounds

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Attacks[edit]

  • Play Pre attack sound plays during the attack animation.
  • Projectile launch sound plays as the attack projectile is released.
    • Play Projectile launch 1
    • Play Projectile launch 2
    • Play Projectile launch 3
  • Play Projectile impact sound plays as the attack projectile successfully hits the target.

Movement[edit]

  • Play on each wing flap on the bat while moving (30%-40% vol).

Abilities[edit]

Sticky Napalm[edit]

  • Cast sound plays on Batrider upon cast (30% vol).
    • Play Projectile launch 1
    • Play Projectile launch 2
    • Play Projectile launch 3
  • Play Target sound plays at the targeted area upon cast.
  • Play Full sound example (50% vol).

Flamebreak[edit]

  • Play Cast sound plays on Batrider upon releasing the projectile.
  • Play Target sound plays at the targeted area when the projectile reaches it.
  • Play Full sound example.

Firefly[edit]

  • Play Cast sound plays on Batrider upon cast.
  • Play Loop sound plays on Batrider upon cast and lasts as long as Firefly does, gets louder while moving (70% vol).
  • Play Full sound example.

Flaming Lasso[edit]

  • Play Cast sound plays on Batrider upon cast.
  • Play Loop sound plays on the target upon cast and lasts as long as the lasso does.
  • Play End sound plays whenever the lasso expires or is broken.
  • Play Full sound example.