Bane/Changelogs

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Version history[edit]

Version
Description
  • Increased Strength attribute symbol.png strength gain from 2.1 to 2.4.
  • Increased Agility attribute symbol.png agility gain from 2.1 to 2.4.
  • Increased Intelligence attribute symbol.png intelligence gain from 2.1 to 2.4.
  • Reduced base health regeneration from 0.25 to 0.
  • Aghanim's Scepter icon.png Aghanim's Scepter
    • Now reduces Brain Sap icon.png Brain Sap cooldown from 14/13/12/11 to 1.5 and allows it to pierce spell immunity.
    • No longer causes Fiend's Grip icon.png Fiend's Grip to apply Nightmare icon.png Nightmare onto attacking enemy units.
    • No longer upgrades Fiend's Grip icon.png Fiend's Grip duration from 5 to 7, damage from 100/155/215 to 155/215/270 and mana drain from 5% to 10%.
  • Reduced Fiend's Grip icon.png Fiend's Grip damage and mana drain interval from 1 to 0.5. [?]
  • Level 15 left talent: Increased experience bonus from 25% to 30%.
  • Level 20 right talent: Increased Enfeeble icon.png Enfeeble attack damage reduction from 75 to 90.
  • Increased base attack damage from 33-39 to 37-43 (total attack damage is now 59-65).
  • Level 25 right talent: Increased movement speed bonus from 75 to 100.
  • Level 20 right talent: Replaced +35 movement speed with +75 Enfeeble icon.png Enfeeble attack damage reduction.
  • Level 25 right talent: Replaced +120 Enfeeble icon.png Enfeeble attack damage reduction with +75 Movement Speed.
  • Added talents:
    • Level 10: +200 mana or +6 armor
    • Level 15: +25% experience gain or +250 health
    • Level 20: +175 cast range or +35 movement speed
    • Level 25: +200 Brain Sap icon.png Brain Sap damage/heal or +120 Enfeeble icon.png Enfeeble attack damage reduction
  • Reduced Brain Sap icon.png Brain Sap cooldown from 14 on each level to 14/13/12/11.
  • Increased Nightmare icon.png Nightmare cooldown from 16/15/14/13 to 22/19/16/13.
  • Reduced Brain Sap icon.png Brain Sap mana cost from 125/150/175/200 to 100/125/150/175.
  • Nightmare icon.png Nightmare now causes the target enemy to no longer provide vision.
  • Nightmare End icon.png Nightmare End now wakes up every unit put asleep by Bane.
  • Rescaled Nightmare icon.png Nightmare cooldown from 15 to 16/15/14/13.
  • Reduced Enfeeble icon.png Enfeeble mana cost from 125 to 95/105/115/125.
  • Enfeeble icon.png Enfeeble
    • Now reduces a fixed of 25/50/75/100 attack damage, instead of 40%/60%/80%/100% of main attack damage.
    • Reduced cooldown from 15 to 12.
  • Reduced Brain Sap icon.png Brain Sap cooldown from 16 to 14.
  • Fiend's Grip icon.png Fiend's Grip now gives shared vision of the target.
  • Rescaled Enfeeble icon.png Enfeeble attack damage reduction from 30%/60%/90%/120% to 40%/60%/80%/100% (above 100% didn't work properly).
  • Increased Brain Sap icon.png Brain Sap damage/heal from 75/150/225/300 to 90/160/230/300.
  • Nightmare icon.png Nightmare
    • Fixed not canceling enemy consumables.
    • Added Disablehelp support for Nightmare.
  • Increased Fiend's Grip icon.png Fiend's Grip mana cost from 100/175/250 to 200/300/400.
  • Enfeeble icon.png Enfeeble no longer reduces health regeneration by 1/2/3/4 (dying to this counted as self-deny).
  • Reworked Fiend's Grip icon.png Fiend's Grip
Old Fiend's Grip icon.png Fiend's Grip:
Uses dark magic to grip a target enemy unit and damage heavily. It cannot move or attack.
Cast range: 625
Damage per second: 100/155/215
Duration: 5
Health and mana cost per second: 40/60/80
Mana cost upon cast: 100/175/250
Cooldown: 120
Notes: The health cost is lethal and can causes a deny. Stops when running out of mana while channeling. Does not end Nightmare when cast on sleeping enemy.
New Fiend's Grip icon.png Fiend's Grip:
Uses dark magic to grip a target enemy unit and damage heavily. It cannot move or attack. Transfers 5% of the target's max mana per second.
Cast range: 625
Damage per second: 100/155/215
Max mana drained per second: 5%
Duration: 5
Mana cost: 100/175/200
Cooldown: 120
Notes: No health/mana cost per second. Ends Nightmare when cast on sleeping enemy.
  • Enfeeble icon.png Enfeeble.
    • Increased cast range from 500 to 800.
    • Increased attack damage reduction from 20%/40%/60%/80% to 30%/60%/90%/120%.
  • Reduced Nightmare icon.png Nightmare cast range from 650 on each level to 500/550/600/650.
  • Fiend's Grip icon.png Fiend's Grip now properly stops when running out of mana.
  • Nightmare icon.png Nightmare
    • Now puts attacking units asleep instantly upon attack start, instead of 0.5 seconds after attack start.
    • Now transfers the nightmare to the attacking unit, instead of putting the attacking unit asleep without waking up the attacked unit.
    • Fixed transfered Nightmare's duration being 5/7/9/11, instead of 4/5/6/7.
  • Fixed Brain Sap icon.png Brain Sap requiring channeling and potentially doing nothing when canceled fast enough.
  • Nightmare icon.png Nightmare
    • Reverted damage type change of last patch.
    • No longer deals damage to courier.
  • Enfeeble icon.png Enfeeble
    • Increased attack damage reduction from 20%/30%/40%/50% to 20%/40%/60%/80%.
    • Reduced duration from 40 to 20.
    • Reduced cooldown from 20 to 15.
  • Reduced Nightmare icon.png Nightmare mana cost from 175 to 165.
  • Reduced Brain Sap icon.png Brain Sap damage/heal from 100/200/300/400 to 75/150/225/300.
  • Nightmare icon.png Nightmare
    • Reduced cast range from 800 to 650.
    • Reduced duration from 5/7/9/11 to 4/5/6/7.
  • Created.

Patch history[edit]

Patch
Description
  • Fixed Bane losing his Nightmare icon.png Nightmare spell when it gets refreshed by another hero.
  • Fixed Nightmare icon.png Nightmare not behaving like stuns with regards to queuing actions for when sleep ends
  • Fixed recasting a higher level of Enfeeble icon.png Enfeeble only refreshing the existing duration without upgrade the stats
  • Fixed base damage being too low.
  • Fixed being unable to Nightmare icon.png Nightmare non-hero units.
  • [Undocumented] Updated the hero selection portrait.
  • Fixed Nightmare icon.png Nightmare dispelling on self damage (e.g. Rot icon.png Rot).
  • [Undocumented] Added injured idle animations.
  • [Undocumented] Added a haste rune run animation for Bane
  • Fixed the attack timing on when Nightmare icon.png Nightmare gets transfered.
  • Fixed Enfeeble icon.png Enfeeble working on Roshan.
  • Fixed being unable to attack allied nightmared heroes to transfer the debuff.
  • Fixed Nightmare icon.png Nightmare being able to transfer to towers and wards.
  • [Undocumented] Added a spawn animation.
  • Fixed Fiend's Grip icon.png Fiend's Grip not working properly on magic immune units.