Axe/Sounds

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Attacks[edit]

  • Pre attack sound plays during the attack animation (60% vol).
  • Impact sounds play when the attack successfully hits a target. Each attack uses 1 of main impact, additional impact and blade ring.
    • Play Main impact 1
    • Play Main impact 2
    • Play Main impact 3
    • Play Additional impact 1 (20%-40% vol)
    • Play Additional impact 2 (20%-40% vol)
    • Play Additional impact 3 (20%-40% vol)
    • Play Blade ring 1 (0%-30% vol)
    • Play Blade ring 4 (0%-30% vol)

Movement[edit]

  • Play on each step while moving. Each step consists of one footstep sound and one foley sound.
    • Play Footstep 1 (30%-60% vol)
    • Play Footstep 2 (30%-60% vol)
    • Play Footstep 3 (30%-60% vol)
    • Play Footstep 4 (30%-60% vol)
    • Play Footstep 5 (30%-60% vol)
    • Play Footstep 6 (30%-60% vol)
    • Play Footstep 7 (30%-60% vol)
    • Play Foley 1 (10%-50% vol)
    • Play Foley 2 (10%-50% vol)
    • Play Foley 3 (10%-50% vol)
    • Play Foley 4 (10%-50% vol)

Abilities[edit]

Berserker's Call[edit]

  • Play Scream sounds plays on Axe during the cast time.
  • Play Cast sound plays on Axe upon cast.
  • Play Full sound example.

Rampant Outrage

  • Play Replaces the default scream sound.
  • Play Full sound example.

Battle Hunger[edit]

  • Play Target sound plays on the target upon cast.

Counter Helix[edit]

  • Play Proc sound plays whenever the skill procs.

Blood Chaser

  • Play Replaces the default proc sound.

Culling Blade[edit]

  • Play Plays when Culling Blade kills the target.
  • Play Fail sound plays when Culling Blade does not kill the target.