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Attributes
 
 
 
For a list of heroes sorted by attributes, see Table of hero attributes.

Attributes are the main statistics of all heroes that independently determine most scaling statistics. These attributes are Strength attribute symbol strength, Agility attribute symbol agility, and Intelligence attribute symbol intelligence. Attributes are gained when a hero levels up, obtains a Talent talent, buys certain items, or uses certain abilities. Illusions benefit from attributes.

Primary Attribute[]

Every hero has a primary attribute, which modifies their main attack damage per 1 point of primary attribute. A hero's primary attribute heavily impacts and commonly even defines the hero's role and how they are played. For example, Intelligence attribute symbol intelligence heroes are typically more dependent on abilities. A hero's primary attribute typically grows faster than the other two attributes.

Abilities Modifying Primary Attributes

Strength[]

Main Article: Strength

Strength attribute symbol Strength is a measure of a hero's toughness and endurance. Strength determines a hero's maximum health and health regeneration. Heroes with strength as their primary attribute can be hard to kill, so they often take initiator and tank roles, initiating fights and taking most of the damage from enemy attacks.

Every point in Strength attribute symbol strength increases:

  • Maximum health by 22.
  • Health regeneration by 0.1.

For strength heroes, every point in strength also increases main attack damage by 1.

Agility[]

Main Article: Agility

Agility attribute symbol Agility is a measure of a hero's swiftness and dexterity. Agility determines a hero's armor and attack speed. Heroes with agility as their primary attribute tend to be more dependent on their physical attacks and items, and are usually capable of falling back on their abilities in a pinch. Agility heroes often take carry and gank roles.

Every point in Agility attribute symbol agility increases:

  • Armor by 0.167 (1/6).
  • Attack speed by 1.

For agility heroes, every point in agility also increases main attack damage by 1.

Intelligence[]

Main Article: Intelligence

Intelligence attribute symbol Intelligence is a measure of a hero's wit and wisdom. Intelligence determines a hero's maximum mana, mana regeneration and magic resistance. Heroes with intelligence as their primary attribute tend to rely on their abilities to deal damage or help others. Intelligence heroes often take support, gank, and pusher roles.

Every point in Intelligence attribute symbol intelligence increases:

  • Maximum mana by 12.
  • Mana regeneration by 0.05.
  • Magic resistance by 0.1%.

For intelligence heroes, every point in intelligence also increases main attack damage by 1.

Universal[]

Main Article: Universal

Universal attribute symbol Universal heroes are like jack of all trades and benefit from every attribute. While they dont gain that much from building a single main attribute, their strength lies in the flexibility to choose items based on their specific abilities and bonuses not so much on the item's attributes. So they can always switch between the support and carry roles based on their itembuild, not bound by a main attribute.

Every point of Strength attribute symbol / Agility attribute symbol / Intelligence attribute symbol attribute increases:


Attribute Bonus[]

Attribute Bonus

The Attribute Bonus UI within Talent leveling menu.

Attribute Bonus is a passive ability available to every hero, except for Invoker minimap icon Invoker, located within the Talent leveling menu, below the talent tree. It automatically levels up if nothing else can be leveled up at that level.

Attribute Bonus
Can be used by illusions. Not disabled by Break. 33
Attribute Bonus icon
Ability
Passive
Affects
Self
+2 to All Attributes
Strength attribute symbol Strength Bonus: 2/4/6/8/10/12/14
Agility attribute symbol Agility Bonus: 2/4/6/8/10/12/14
Intelligence attribute symbol Intelligence Bonus: 2/4/6/8/10/12/14
Min Level: 6

  • Requires hero level 6 to be unlocked.
    • The minimum levels required per level of Attribute Bonus are 6/8/10/12/14/16/18.
    • If all ability points are spent on their respective levels, this ability levels up automatically on levels 17/19/21/22/23/24/26.


Items Granting Attributes[]

Each attribute has its own set of items that focus on boosting it. These items are different for each attribute. In order to categorize them, they're split into 5 different sections:

  • Tiny Items consist only of Iron Branch icon Iron Branch and boosts all attributes by 1. This item is usually taken as a starting item to make up for gaps in a hero's statistics.
  • Small Items boost their associated attribute by 3, or all attributes by 2. These items are usually taken as starting items to make up for gaps in a hero's statistics.
  • Medium Items boost their associated attribute by 6, or all attributes by 4. Though generally not taken to increase attributes, these items are usually components of many midrange items.
  • Large Items boost their associated attribute by 10, or all attributes by 6. These items are usually components in more powerful items, and almost never bought just for the stats.
  • Ultimate Items boost their associated attribute by 25, or all attributes by 15. These are mostly used to make late game items because of how expensive they are and how cost-ineffective they are per point of stats.
  • Besides the items in the table, Ghost Scepter icon Ghost Scepter is another basic item that boosts all attributes by 5. All other items that grant attributes are upgrades, and are all derived from one or multiple of the 17 items listed below.
Iron Branch icon
Iron Branch

+1 All Attributes

Small Medium Large Ultimate
All Attributes
Circlet icon
Circlet

+2 All Attributes

Crown icon
Crown

+4 All Attributes

Diadem icon
Diadem

+6 All Attributes

Ultimate Orb icon
Ultimate Orb

+15 All Attributes

Strength
Gauntlets of Strength icon
Gauntlets of Strength

+3 Strength

Belt of Strength icon
Belt of Strength

+6 Strength

Ogre Axe icon
Ogre Axe

+10 Strength

Reaver icon
Reaver

+25 Strength

Agility
Slippers of Agility icon
Slippers of Agility

+3 Agility

Band of Elvenskin icon
Band of Elvenskin

+6 Agility

Blade of Alacrity icon
Blade of Alacrity

+10 Agility

Eaglesong icon
Eaglesong

+25 Agility

Intelligence
Mantle of Intelligence icon
Mantle of Intelligence

+3 Intelligence

Robe of the Magi icon
Robe of the Magi

+6 Intelligence

Staff of Wizardry icon
Staff of Wizardry

+10 Intelligence

Mystic Staff icon
Mystic Staff

+25 Intelligence

Talents Granting Attributes[]

All Attributes
Can be used by illusions.
Talent icon
Ability
Passive
Affects
Self
There is no description for this ability.
All Attributes Bonus: Varies

  • Grants the hero bonus strength, agility, and intelligence.
  • The following values exist:
    • 4/5/6/7/8/10/12/14/15/20


The following heroes have a Talent talent that grants them Universal attribute symbol all attributes.

Bonus Level 10 Level 15 Level 20 Level 25
Left Right Left Right Left Right Left Right
All Stats
  • Terrorblade minimap icon +10

Talents Granting Attribute Combinations[]

Agility and Intelligence
Can be used by illusions.
Talent icon
Ability
Passive
Affects
Self
There is no description for this ability.
Agility and Intelligence Bonus: 6

  • Grants the hero bonus agility and intelligence.


No hero has this talent.

Abilities Modifying Attributes[]

1 Requires Talent talent.
2a Requires Aghanim's Scepter icon Aghanim's Scepter.
2b Requires Aghanim's Shard icon Aghanim's Shard.

Abilities Modified by Attributes[]

Abilities Modified by Attributes
  • Double Edge icon
    Strength as Damage: 60%/90%/120%/150% (Talent 95%/125%/155%/185%)
    Max Stacks: Upgradable by Aghanim's Shard.
    Strength Bonus per Stack: Upgradable by Aghanim's Shard. 5
    Buff Duration: Upgradable by Aghanim's Shard. 2
    Double Edge's damage consists of a flat amount, plus a percentage of the caster's strength.
  • Stampede icon
    Strength as Damage: 105
    The damage of Stampede is entirely based on the caster's strength.
  • Marksmanship icon
    Agility as Ranged Agility Bonus: 30%/40%/50%
    The agility bonus is entirely based on the agility of the hero with this ability.
  • Ethereal Blade icon
    Primary Attribute as Damage: 150%
    Ether Blast's damage consists of a flat amount, plus a percentage of the target's primary attribute.
  • Giant's Ring icon
    Strength as Damage per Second: 100%
    Deals 100% of item bearer's strength per second to units they are standing on top of.
  • Berserker's Blood icon
    Strength as Max Health Regen Bonus: 10%/15%/20%/25%
    The health regeneration is based on the strength of the hero with this ability.
  • Adaptive Strike (Agility) icon
    Min Bonus Damage Agility Multiplier: 1/1.5/2/2.5
    Max Bonus Damage Agility Multiplier: 3/5/7/9
    The damage is based on the caster's agility to strength ratio, plus a fixed amount. The minimum multiplier is used when the caster's strength is 50% higher than their agility, and the maximum when agility is 50% higher than strength.
  • Adaptive Strike (Strength) icon
    Min Knockback Distance: 500
    Max Knockback Distance: 0.5
    Min Stun Duration: 1.5/2/2.5/3
    Max Stun Duration: 3/5/7/9
    The stun duration and knockback distance are based on the caster's strength to agility ratio. The minimum duration and distance are used when the caster's agility is 50% higher than their strength, and the maximum when strength is 50% higher than agility.
  • Mind Flare icon
    Intelligence as Damage Multiplier: 3.5/4/4.5/5 (Talent 4.25/4.75/5.25/5.75)
    Deals damages to the enemy equal to a multiplier of its intelligence.
  • Dumb Luck icon
    Max Mana per Strength: 6
    Mana Regen per Strength: 0.03
    Multicast Chance Increase per Strength: 0.05%
    He receives mana and mana regeneration from Strength. Increases Multicast chance by 1% for each 20 Strength Ogre has.
  • Dismember icon
    Strength as Damage/Heal per Second: 9 (Talent 11)
    Dismember's damage and self-heal consist of a flat amount, plus a percentage of the caster's strength.
  • Cloak and Dagger icon
    Backstab Damage per Agility: 0.8/1.2/1.6 (Talent 1.1/1.5/1.9)
    The bonus damage of Cloak and Dagger is entirely based on the agility of the hero with this ability.
  • Glaives of Wisdom icon
    Intelligence as Damage: 20%/40%/60%/80% (Talent 45%/65%/85%/105%)
    The damage of Glaives of Wisdom is entirely based on the caster's intelligence.
  • Last Word icon
    Intelligence Difference Damage Multiplier: 1/1.5/2/2.5
    Last Word's damage consists of a flat part, plus a based on the difference between the intelligence of the caster and the target.
  • Arcane Bolt icon
    Intelligence as Bonus Damage: 1.5
    Arcane Bolt's damage consists of a flat amount, plus a percentage of the caster's intelligence.

Recent Changes[]

Version
Description
  • ADDED
    Attribute Bonus icon Attribute Bonus to every hero except Invoker minimap icon Invoker.
    • The level-up button is located below the Talent talent tree.
    • Permanently grants the hero 2 of Universal attribute symbol all attributes when leveled up.
    • Can be leveled up a total of 7 times. Has no level requirements, so it can be leveled up at any level.
    • If no other abilities or talents can be leveled up upon reaching a new level, Attribute Bonus levels up automatically.
  • The stats tooltip area now tells you how much Health/Mana percentage increase is provided by your attributes, and the absolute values of regeneration in addition of the Strength attribute symbol strength/Intelligence attribute symbol intelligence based bonus values are.



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