Armlet of Mordiggian

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Armlet of Mordiggian
Armlet of Mordiggian icon.png
Armlet of Mordiggian inactive icon.png
Armlet of Mordiggian icon.png
Weapon of choice among brutes, the bearer sacrifices his life energy to gain immense strength and power.
2320 (500)
Bought From
Active Unholy Strength
Bonus +7 HP regeneration
+9 Damage
+5 Armor
+25 Attack speed
Disassemble? No
Alert allies? No
Armlet of Mordiggian (2320)
Helm of Iron Will (900)
Gloves of Haste (500)
Blades of Attack (420)
Recipe Cost: 500

The Armlet of Mordiggian is an item purchasable at the Main Shop, under Weapons.

Additional information[edit | edit source]

Heroes can buy multiple Armlets, but the active effect does not stack.

One Armlet of Mordiggian grants the following

Attack speed bonuses of multiple Armlets of Mordiggian do not stack.

Ability[edit | edit source]

Unholy Strength
Ability Affects Damage
Toggle Self HP Removal
When active, Unholy Strength grants +31 damage and +25 strength, but drains 40 health per second. You cannot die from the health drain when Unholy Strength is activated, nor from the strength loss when Unholy Strength is deactivated.
Attack Damage Bonus: 31
Strength Bonus: 25
Health Cost per Second: 40
Partially usable by illusions. Illusions do not benefit from the raw attack damage and do not lose health per second. Illusions gain the strength over 0.6 seconds and copy the original's current health, resulting in them having 475 current health more than the hero if it was not at full health as the illusion was created.


  • Does not interupt the owner's channeling spells upon toggling.
  • Upon toggling on, it instantly provides the attack damage and starts draining 4 health in 0.1 second intervals.
  • Grants 4.17 strength in 0.1 second intervals, so it needs 0.6 seconds to grant the full strength bonus.
  • Grants a total of 475 health (451 when considering the health drain).
  • Health drain can not bring the owner's health below 1. Does not toggle itself off when reaching 1 health.
  • Considering the passive health regen and the regen gained from the strength, the health cost is effectively reduced to 32.25 per second.
  • When toggling off, all bonuses are instantly lost. However, it cannot bring the user below 1 health.

Recommended heroes[edit | edit source]

Tips[edit | edit source]

  • When toggled on, Armlet increases maximum and current health by 450. This means when not at full health, it can effectively work as a temporary heal. However, it also has the opposite effect when toggling off, instantly reducing the hero's health by 450 (but not below 1). When toggled properly, this allows heroes at low health to survive and turn fights.
  • This item is very good with lifesteal, and if the user's damage output is high enough it can negate the health loss, depending on the amount of lifesteal the user has.
  • The Heart of Tarrasque's passive regen vastly overturns the health loss, allowing to have the Armlet constantly active, as long as the heart does not get disabled. The health loss of Armlet also does not disable the regeneration of Heart of Tarrasque, since it is considered HP Removal.
  • The Armlet is a very cost-effective item to build, especially on strength heroes that naturally benefit most from its effects. It is also useful on heroes with illusions or abilities that increase their base damage (like Sven's ultimate).
  • Lone Druid's Spirit Bear is normally affected by the health drain, but does not benefit from the strength bonus.

Trivia[edit | edit source]

  • Armlet of Mordiggian is named after Mordiggian, a deity in the Cthulhu Mythos created by Clark Ashton Smith in his story The Charnel God (1934), whose powers consist of sucking away life force and whose cult consists entirely of ghouls.

Update History[edit | edit source]

January 27, 2015 Patch

  • Fixed Armlet draining more health than intended (50 instead of 40).

November 24, 2014 Patch

November 18, 2014 Patch

  • Fixed the mechanism Armlet of Mordiggian icon.png Armlet of Mordiggian and Overcharge icon.png Overcharge to use proper health modification (meaning their health manipulation is now completely unaffected by anything).

Balance changelog[edit | edit source]



  • Reduced Blades of Attack cost from 450 to 420 (total cost from 2400 to 2370).
  • Increased attack speed bonus from 15 to 25.
  • Unholy Strength
    • No longer grants 10 attack speed.
    • Reduced strength gain period from 0.7 to 0.6 (from 3.57 to 4.17 per 0.1 second).


  • Reduced recipe cost from 600 to 500 (total cost from 2500 to 2400).


  • Reduced recipe cost from 700 to 600 (total cost from 2600 to 2500).


  • Unholy Strength
    • Now grants the strength over 0.7 seconds (3.57 per 0.1 second), instead of all instantly.
    • No longer has a 2 second toggle cooldown.





  • Reduced recipe cost from 900 to 700 (total cost from 2800 to 2600).
  • Increased health regeneration bonus from 2 to 5.
  • Increased Unholy Strength health cost per second from 35 to 37.





  • Cost:
    • Reduced Blades of Attack cost from 650 to 500.
    • Reduced Gloves of Haste cost from 550 to 500.
    • Increased recipe cost from 700 to 900.
    • Total cost remains 2850.



  • Created.

Gallery[edit | edit source]