Abaddon/Sounds

From Dota 2 Wiki
Jump to: navigation, search
Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs  

Attacks[edit]

  • Pre attack sound plays during the attack animation (80% vol).
  • Impact sounds play when the attack successfully hits a target. Each attack uses one main impact sound, one additional impact sound and one blade ring sound.
    • Play Main impact 1 (70% vol)
    • Play Main impact 2 (70% vol)
    • Play Additional impact 1 (70%-100% vol)
    • Play Additional impact 2 (70%-100% vol)
    • Play Additional impact 3 (70%-100% vol)
    • Play Additional impact 4 (70%-100% vol)
    • Play Blade ring 1 (25%-30% vol)
    • Play Blade ring 2 (25%-30% vol)

Movement[edit]

  • Play on each step while moving. Each step uses one footstep sound and one foley sound.
    • Play Footstep 1 (30%-50% vol)
    • Play Footstep 2 (30%-50% vol)
    • Play Footstep 3 (30%-50% vol)
    • Play Footstep 4 (30%-50% vol)
    • Play Footstep 5 (30%-50% vol)
    • Play Foley 1 (20%-50% vol)
    • Play Foley 2 (20%-50% vol)
    • Play Foley 3 (20%-50% vol)
    • Play Foley 4 (20%-50% vol)
    • Play Foley 5 (20%-50% vol)

Abilities[edit]

Mist Coil[edit]

  • Play Cast sound plays on Abaddon upon cast (50% vol).
  • Play Target sound plays on the target upon projectile impact (85% vol).
  • Play Full sound example.

Aphotic Shield[edit]

  • Play Cast sound plays on Abaddon upon cast (50% vol).
  • Play Loop sound plays on the target upon cast and lasts as long as the shield does (10%).
  • Play End sound plays when the shield detonates (75% vol).
  • Play Full sound example.

Curse of Avernus[edit]

  • Curse of Avernus does not use any sound effects.

Borrowed Time[edit]

  • Play Cast sound plays on Abaddon upon cast (70% vol).

Other[edit]

  • Play Death sound (70% vol).