Abaddon/Old Abilities

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Mark of the Abyss (6.24 - 6.33)
Does not pierce spell immunity.
W
R
Unknown icon.png
Ability
Target Unit
Affects
Enemies / Allies
Marks a target unit for 20 seconds. All units that attack it will gain a temporary attack speed boost and a 10% movement speed boost.
Cast Animation: 0.452+1.008
Cast Range: 1000
Attack Speed Bonus: 15/30/45/60
Movement Speed Bonus: 10%
Mark Duration: 20
Speed Bonus Duration: 4.5
Cooldown symbol.png 45
Mana symbol.png 75
Modifiers
Buff Mark Of The Abyss Speed Buff: Dispellable with any dispel.
Debuff Mark Of The Abyss Debuff: Undispellable.

Notes:

  • This ability got replaced by Mist Coil icon.png Mist Coil in the 6.33 gameplay patch. Its effect got merged into the passive ability.
  • Grants the bonus to any allied unit which is not a building or ward upon starting an attack on the marked unit.


Curse of Avernus (pre 6.33)
Unique Attack Modifier. Pierces spell immunity.
E
F
Curse of Avernus icon.png
Ability
Passive
Affects
Enemies
Empowers the legendary sword with the ability to reduce the target's speed.
Move Speed Slow: 7%/14%/21%/28%
Attack Speed Slow: 7/14/21/28
Slow Duration: 2
Modifiers
Debuff Curse of Avernus: Dispellable with any dispel.

Notes:

  • This ability got reworked into the current Curse of Avernus icon.png Curse of Avernus in the 6.33 gameplay patch.
  • Successive attacks with Curse of Avernus do not stack, but refresh the duration instead.


Mark of the Abyss (pre 6.24)
Does not pierce spell immunity.
W
R
Unknown icon.png
Ability
Target Unit
Affects
Self / Enemies
Marks a target unit, binding Abaddon to it. Abaddon will gain a boost in attack speed. He cannot stop attacking until either he or the mark die.
Cast Animation: 0.452+1.008
Cast Range: 1000
Attack Speed Bonus: 25/50/75/100
Duration: Until either die
Cooldown symbol.png 75
Mana symbol.png 100
Modifiers
Buff Mark Of The Abyss Speed Buff: Undispellable.
Debuff Mark Of The Abyss Debuff: Undispellable.

Notes:

  • This ability got reworked in the 6.24 gameplay patch.
  • Abaddon cannot be controlled until he or the target dies. The target is not disabled and can act freely.