Abaddon the Lord of Avernus is a melee strength Hero known as one of the most versatile characters in Dota due to his rather low mana dependence, short spell cooldowns and a large number of viable item choices. His ability to help sustain his allies and himself plus his strong tower diving capacity give him solid lane presence. Many of his abilities offer a large sum of utility, which makes him a strong support Hero. Mist Coil serves as both a single target nuke and heal that helps shift the sustainability of both allied and enemy heroes in a lane at his will, though sacrificing a portion of his own health. Aphotic Shield holds as one of the most useful abilities in the game, able to shield a target from some damage while also able to reflect said damage to a huge area. The most important aspect is how it is able to dispel many status effects such as slows and stuns. His other abilities allow him to become a mix between a semi-carry and tank. Abaddon's passive, Curse of Avernus, allows his attacks to not only slow down his enemy, but also increase the attack and movement speed of any ally attacking the same target. With his ultimate, Borrowed Time, Abaddon is able to shift all non-HP removal damage he receives into health. When not on cooldown, Borrowed Time may activate passively when his health falls under a certain threshold, even under the most dire situations. Due to his powerful spells and versatility, Abaddon is an excellent addition to any team.
- If you are playing the team's support hero it is usually wise to max Mist Coil and Aphotic Shield first before getting any points in Curse of Avernus as your first two abilities provide a lot of utility early game ranging from healing, to debuff removal, protection and even denying yourself if needed.
- Remember that Aphotic Shield can remove stuns and slows from its target, you can use this to save your allies from many certain death situations.
- Abaddon is a very durable hero due to his unique ultimate, Borrowed Time, however do not let this fool you into diving enemies where retreating is the better option.
- Casting Aphotic Shield upon the same target before its duration has ended will automatically detonate the shield before reapplying another. Combining this tactic with its massive radius can help to increase your DPS in a teamfight or finish off enemies during a chase.
- During the early game you can use Aphotic Shield on creeps that are soon to die causing any heroes who move in for the last hit to take damage. With itemization geared toward mana regeneration this can be maintained as harassment in an Abaddon's lane support tactic. Even if the target hero realizes your tactic you can still burst your Shield by attacking the creep yourself.
- Due to his ultimate Abaddon is one of the few heroes that can dive towers even in early stages of the game, to add with his ability to chase down heroes you may also want to purchase a Mask of Madness as the extra damage Abaddon takes from activating it will not matter because of Borrowed Time.
- Most veteran players will pay attention to when Abaddon's ultimate activates and will not attack until its duration has expired, you can however heal yourself using Mist Coil during this time, or by putting yourself among enemy creeps or damage-over-time abilities that have already been cast such as Jakiro's Macropyre. Pay attention however that your ultimate has a relatively short duration.
- Sometimes the best way to deal with Rupture is simply to run. Though Rupture will always outlast a manually triggered Borrowed Time, you still have total control of how much distance you can cover, as well as how much health you stand to lose or gain during Bloodseeker's ultimate.
- Since Culling Blade can kill Abaddon even through Borrowed Time you might be able to bait out the ability from an enemy Axe by manually activating your ultimate just before you hit the threshold.
- If you are planning on playing the team carry early points in Curse of Avernus will give you much needed chasing power and increased damage output and will also apply the same to your allies. In this case it might be a good choice to max Aphotic Shield before Mist Coil because you are likely to be diving the enemy a lot which will assure that your shield will burst quickly, allowing you to repeatedly cast it on yourself. Though trying to be the carry for the team is not recommended as Abaddon has much more utility as one of the most durable support heroes in the game.
- Curse of Avernus can have defensive uses as well, such as hitting an enemy that is chasing your ally to slow them down. You can also use this to save yourself as well under certain circumstances as hitting your target will reduce their movement speed by 20% while give you a 15% movement speed buff. That short boost of movement speed can sometimes save you or your allies.
- The on-hit buff and debuff of Curse of Avernus applies to any target that Abaddon may hit, including your own creeps. This means that enemy creeps will gain a speed boost after attacking one of your creeps with you. If you took an early point in Curse, use this to tinker with lane equilibrium during the laning phase.
- Note that Curse of Avernus's debuff fully stacks with unique attack modifiers. Considering this you may sometimes want to buy an Orb of Venom or Eye of Skadi which gives a combined movement speed change of 22% for OoV at level 1 Curse and 75% for a Skadi with max Curse. When playing a carry Abaddon this aids you greatly with chasing down heroes. The same can be said with a Sange and a completed Sange and Yasha that gives you both a movement speed boost and an additional slow.
- Against less experienced players it may be possible to initiate a team fight with Abaddon by diving into the enemy and absorbing most of their spells and disables since in most cases Abaddon cannot be focused down before his ultimate. This will allow your teammates to enter the fray without the fear of being disabled themselves. This strategy is very unlikely to fool more veteran players.
- Abaddon's title, Lord of Avernus, is a reference to the famous crater in Italy, which was, in ancient times, believed to be the entrance to the underworld.
- In DotA, Abaddon's third ability was originally called "Frostmourne." It was changed in transition to Dota 2 due to copyright reasons, since Frostmourne exists as a famed weapon in the Warcraft universe. When using Curse of Avernus, Abaddon says 'The mistblade bites', which is similar to Arthas's Quote: 'Frostmourne hungers'. Similarly, his first ability was originally named "Death Coil", but was likely changed to differentiate it from the ability used by death knights in the Warcraft universe; one of his responses when using Mist Coil references the original name.
- In the Christian Bible, Abaddon is the name of an angel who will rise from the Abyss and command an army of locusts. Abaddon in Hebrew means "Doom", which is ironic, given that Abaddon's skill set is focused on keeping his team alive.
- Made Abaddon's Borrowed Time effect and healing more clear.
- Fixed Abaddon's illusions applying Curse of Avernus.
- Fixed Aphotic Shield being dispelled.
- Fixed Mist Coil Heal/Damage order.
- Updated Abaddon VO.
- Mist Coil mana cost rescaled from 75 to 50/60/70/80
- Aghanim's Scepter Borrowed Time now redirects 35% of all damage dealt to nearby allied heroes to Abaddon when active.
- Heroes within a range of 900 of Abaddon will have their damage redirected.
- Base armor reduced by 1.
- Mist Coil self damage increased from 50/75/100/125 to 75/100/125/150.
- Aphotic Shield is now dispellable.
- Borrowed Time no longer activates while Doomed.
- Movement speed increased from 300 to 310.
- Armor decreased by 2.
- Aphotic Shield cooldown decreased from 14/12/10/8 to 12/10/8/6.
- Borrowed Time cooldown now scales from 60 to 60/50/40.
- Mist Coil cooldown decreased from 6 to 5 seconds.
- Curse of Avernus enemy debuff duration increased from 2 to 2.5.
- Aphotic Shield
- Now explode at the end of its duration if it has not taken sufficient damage.
- Cooldown decreased from 18/15/12/9 to 14/12/10/8.
- Cast range increased from 450 to 500.
- Undid melee hero collision change from 6.72c
- Melee hero collision size now reduced from 24 to 12.
- Aphotic Shield cast range increased from 350 to 450.
- Rebalanced all Melee heroes between 100 and 128 range to be 128 range
- Abaddon previously had 100 range.
- Increased Aphotic Shield cast range by 50.
- Curse of Avernus bonus movement speed increased from 10 to 15%.
- Aphotic Shield cast range decreased from 800 to 300.
- Mist Coil cast range increased from 300 to 800.
- Mist Coil cast range reduced from 600 to 300.
- Lowered Mist Coil cooldown from 7 to 6.
- Abaddon now gets the Curse of Avernus buff on his first attack instead of on his second attack.
- Added Lord of Avernus to Aghanim's Scepter. Increases duration of Borrowed Time by 2 seconds.
- Improved Aphotic Shield's life from 100/125/150/175 to 110/140/170/200.
- Changes to Aphotic Shield and Borrowed Time.
- Improved how Borrowed Time works and increased cooldown
- Reworked Aphotic Shield stats
- Increased Abaddon's movement speed slightly.
- Lowered Mist Coil's cooldown.
- Decreased cooldown on Mist Coil from 15 to 11 seconds.
- Reduced Avernus' movement speed by 5
- Cannot use Aphotic Shield on Doomed hero anymore
- Improved the AoE on static Field
- Minor armor buff (usually 1) to most melee heroes
- Reduced the extremely large cast range on Aphotic Shield.
- Reworked/Improved Bristleback, Avernus and Mercurial
- Some improvements to the way Abaddon's abilities work.
- Aphotic Shield range improved.
- Abaddon starting agility from 13 to 17.
- Reworked Mark of the Abyss and tweaked some of his other abilities a little.